Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
As2Mort
Sun Wukong
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,370 Elo+
Party 1
Discordia
Discordia
OlivierLegros
Discordia
Level 27
God Stats
1W - 3L
1,220 SR
Queue Stats
41W - 51L
1,467 Elo+
Party 1
Bacchus
Bacchus
TheBigCh1ef
Bacchus
Level 154
God Stats
6W - 5L
1,609 SR
Queue Stats
125W - 140L
1,497 Elo+
Solo
Skadi
Skadi
kamaleonpe
Skadi
Level 147
God Stats
1W - 1L
1,493 SR
Queue Stats
3W - 3L
1,515 Elo+
Solo
Team Averages
Level 83
1,464 SR
1,470 Elo+

VS

Team Averages
Level 76
1,480 SR
1,397 Elo+
Horus
Horus
Glauden
Horus
Level 68
God Stats
22W - 13L
1,524 SR
Queue Stats
210W - 225L
1,443 Elo+
Solo
Mercury
Mercury
Kopiko50
Mercury
Level 106
God Stats
3W - 3L
1,286 SR
Queue Stats
101W - 110L
1,386 Elo+
Solo
Anubis
Anubis
Retr1but1on
Anubis
Level 75
God Stats
18W - 13L
1,517 SR
Queue Stats
90W - 92L
1,462 Elo+
Solo
Zhong Kui
Zhong Kui
Riephlex
Zhong Kui
Level 65
God Stats
6W - 4L
1,573 SR
Queue Stats
176W - 215L
1,305 Elo+
Solo
Ymir
Ymir
UndeadVudu
Ymir
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 85L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
2 / 4 / 0
9,154
458
8,183
17,492
8,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
As2Mort
Sun Wukong
13
0 / 3 / 1
8,068
403
7,539
14,226
6,630
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Discordia
OlivierLegros
Discordia
15
0 / 1 / 2
8,843
442
9,983
8,256
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
TheBigCh1ef
Bacchus
12
1 / 3 / 2
8,204
410
6,007
14,802
16,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Skadi
14
1 / 7 / 1
8,238
412
5,226
12,490
3,213
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Glauden
Horus
15
1 / 1 / 3
9,964
498
8,267
13,363
12,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
Kopiko50
Mercury
17
2 / 0 / 4
10,343
517
7,264
18,514
8,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
19
10 / 1 / 4
12,028
601
16,873
11,028
6,472
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Riephlex
Zhong Kui
15
1 / 2 / 5
9,799
490
7,733
9,417
7,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 0 / 5
10,111
506
4,551
13,283
16,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
4
Kills
18
18
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
4
0
0.5
L
Sun Wukong
As2Mort
Sun Wukong
0
3
1
0.17
W
Horus
Glauden
Horus
1
1
3
2.5
W
Mercury
Kopiko50
Mercury
2
0
4
4
L
Discordia
OlivierLegros
Discordia
0
1
2
1
W
Anubis
10
1
4
12
W
Zhong Kui
Riephlex
Zhong Kui
1
2
5
1.75
L
Bacchus
TheBigCh1ef
Bacchus
1
3
2
0.67
W
4
0
5
6.5
L
Skadi
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,938
Damage
44,688
67,266
Taken
65,605
37,804
Mitigated
51,217
21,140
Healing
19,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,183
2,107
0
14,690
17,492
8,285
0
5,008
12,403
0
86,802
L
Sun Wukong
As2Mort
Sun Wukong
7,539
1,674
0
2,743
14,226
6,630
449
3,120
10,612
0
50,391
W
Horus
Glauden
Horus
8,267
3,328
675
6,031
13,363
12,376
1,620
2,731
10,632
0
66,834
W
Mercury
Kopiko50
Mercury
7,264
4,326
0
1,854
18,514
8,260
0
3,435
15,079
0
103,798
L
Discordia
OlivierLegros
Discordia
9,983
804
0
250
8,256
3,293
0
3,553
4,624
76,548
0
W
Anubis
16,873
1,226
0
7,448
11,028
6,472
2,175
1,764
9,264
107,282
0
W
Zhong Kui
Riephlex
Zhong Kui
7,733
670
0
1,531
9,417
7,295
117
4,362
5,055
77,745
0
L
Bacchus
TheBigCh1ef
Bacchus
6,007
428
0
2,427
14,802
16,383
0
7,274
7,381
22,496
0
W
4,551
1,130
0
1,626
13,283
16,814
289
4,673
8,610
38,433
0
L
Skadi
5,226
1,673
157
873
12,490
3,213
162
10,202
2,288
0
55,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,507
Gold Earned
52,245
455
Minions Killed
575
0
Camps Cleared
0
1,866,033
Distance Traveled
1,776,126
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,154
458
127
6
0
420,147
3
L
Sun Wukong
8,068
403
77
4
0
391,133
2
W
Horus
9,964
498
112
6
0
356,322
1
W
Mercury
10,343
517
136
7
0
434,848
10
L
Discordia
8,843
442
136
7
0
368,834
0
W
Anubis
12,028
601
160
8
0
304,062
0
W
Zhong Kui
9,799
490
122
6
0
335,040
4
L
Bacchus
8,204
410
31
2
0
361,146
7
W
Ymir
10,111
506
45
2
0
345,854
3
L
Skadi
8,238
412
84
4
0
324,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role