Player Matchup

Chiron
Chiron
 
Chiron
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Gueloto
Sun Wukong
Level 124
God Stats
1W - 0L
1,175 SR
Queue Stats
27W - 23L
1,396 Elo+
Solo
Bakasura
Bakasura
IMT_1ove
Bakasura
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
87W - 92L
1,348 Elo+
Solo
Nu Wa
Nu Wa
diagonal-umlaut7
Nu Wa
Level 156
God Stats
6W - 3L
1,799 SR
Queue Stats
134W - 152L
1,407 Elo+
Solo
Artio
Artio
oORatzzzOo
Artio
Level 103
God Stats
3W - 6L
1,500 SR
Queue Stats
54W - 51L
1,310 Elo+
Solo
Team Averages
Level 121
1,495 SR
1,392 Elo+

VS

Team Averages
Level 95
1,463 SR
1,404 Elo+
Poseidon
Poseidon
 
Poseidon
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Jackattacks42
Bacchus
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,390 Elo+
Solo
Olorun
Olorun
LNeto15
Olorun
Level 123
God Stats
3W - 4L
1,415 SR
Queue Stats
270W - 303L
1,358 Elo+
Party 1
Kukulkan
Kukulkan
SirJamesBR
Kukulkan
Level 108
God Stats
31W - 19L
1,519 SR
Queue Stats
142W - 138L
1,413 Elo+
Solo
Chaac
Chaac
XanaCarnivoraal
Chaac
Level 104
God Stats
5W - 9L
1,383 SR
Queue Stats
64W - 78L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
5 / 0 / 4
11,220
623
12,660
12,753
5,765
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Gueloto
Sun Wukong
15
4 / 0 / 4
9,453
525
6,808
14,184
11,244
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
IMT_1ove
Bakasura
15
7 / 2 / 3
9,562
531
7,203
15,539
7,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 1 / 5
9,222
512
12,419
7,831
3,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
12
2 / 3 / 5
7,449
414
7,911
16,587
15,555
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
3 / 3 / 1
9,487
527
9,487
12,984
4,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
11
0 / 5 / 5
7,928
440
4,220
18,241
17,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
LNeto15
Olorun
13
2 / 5 / 0
8,127
452
4,038
11,593
3,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
SirJamesBR
Kukulkan
13
1 / 2 / 0
8,248
458
9,205
10,216
4,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 0
6,821
379
4,642
12,640
9,512
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
20
Kills
6
6
Deaths
20
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
0
4
7
L
Poseidon
 
Poseidon
3
3
1
1.17
W
Sun Wukong
Gueloto
Sun Wukong
4
0
4
6
W
Bakasura
IMT_1ove
Bakasura
7
2
3
4.25
L
Bacchus
0
5
5
0.5
L
Olorun
LNeto15
Olorun
2
5
0
0.4
L
Kukulkan
SirJamesBR
Kukulkan
1
2
0
0.5
L
0
5
0
0
W
2
1
5
4.5
W
Artio
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,001
Damage
31,592
66,894
Taken
65,674
43,229
Mitigated
40,856
20,294
Healing
13,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
12,660
3,591
391
5,371
12,753
5,765
1,135
3,471
9,282
0
117,522
L
Poseidon
 
Poseidon
9,487
1,945
0
4,202
12,984
4,610
744
2,034
10,383
83,602
0
W
Sun Wukong
Gueloto
Sun Wukong
6,808
1,588
0
2,336
14,184
11,244
1,538
3,941
10,243
0
59,147
W
Bakasura
IMT_1ove
Bakasura
7,203
5,426
197
4,146
15,539
7,253
0
5,621
9,918
0
63,532
L
Bacchus
4,220
983
0
3,180
18,241
17,964
354
8,020
9,370
15,597
0
L
Olorun
LNeto15
Olorun
4,038
2,105
200
1,801
11,593
3,966
1,306
1,045
10,409
62,034
0
L
Kukulkan
SirJamesBR
Kukulkan
9,205
292
229
1,515
10,216
4,804
132
5,564
4,102
85,291
0
L
4,642
567
0
1,990
12,640
9,512
171
2,417
9,960
0
34,785
W
12,419
1,970
171
991
7,831
3,412
212
4,107
3,724
73,160
0
W
Artio
7,911
1,208
1,902
4,789
16,587
15,555
0
9,810
6,777
21,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,906
Gold Earned
40,611
550
Minions Killed
468
0
Camps Cleared
0
1,677,488
Distance Traveled
1,482,641
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,220
623
178
10
0
353,044
2
L
Poseidon
9,487
527
148
8
0
327,886
1
W
Sun Wukong
9,453
525
81
5
0
307,114
0
W
Bakasura
9,562
531
129
7
0
371,077
2
L
Bacchus
7,928
440
18
1
0
333,206
4
L
Olorun
8,127
452
109
6
0
290,030
2
L
Kukulkan
8,248
458
151
8
0
309,859
1
L
Chaac
6,821
379
42
2
0
221,660
0
W
Nu Wa
9,222
512
135
8
0
314,775
1
W
Artio
7,449
414
27
2
0
331,478
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role