Player Matchup

Neith
Neith
Bronze I
 
Neith
Bronze I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Silver II
Poor_Frenchy-_-
Bakasura
Silver II
Level 107
God Stats
27W - 20L
1,585 SR
Queue Stats
700W - 713L
846 MMR
Solo
Hades
Hades
Bronze I
Routine_Kings
Hades
Bronze I
Level 95
God Stats
2W - 3L
1,356 SR
Queue Stats
164W - 196L
351 MMR
Solo
Geb
Geb
Bronze II
Superjos12
Geb
Bronze II
Level 160
God Stats
12W - 8L
1,567 SR
Queue Stats
138W - 179L
139 MMR
Solo
Bellona
Bellona
Silver IV
mmettallicca
Bellona
Silver IV
Level 125
God Stats
18W - 14L
1,498 SR
Queue Stats
620W - 669L
541 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 129
1,501 SR
675 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 93
1,453 SR
470 MMR
Fenrir
Fenrir
Silver III
CharlieUNCS
Fenrir
Silver III
Level 87
God Stats
16W - 17L
1,528 SR
Queue Stats
100W - 119L
854 MMR
Solo
Janus
Janus
Bronze IV
II6HOELEVEL6
Janus
Bronze IV
Level 68
God Stats
0W - 3L
1,177 SR
Queue Stats
78W - 113L
-301 MMR
Solo
Chernobog
Chernobog
Silver IV
I_Erkhann_I
Chernobog
Silver IV
Level 66
God Stats
4W - 3L
1,507 SR
Queue Stats
167W - 186L
857 MMR
Solo
Nike
Nike
Bronze II
X-JPE_DA_GOAT-X
Nike
Bronze II
Level 85
God Stats
33W - 27L
1,545 SR
Queue Stats
157W - 204L
52 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
isitonumbrella
Erlang Shen
Silver II
Level 160
God Stats
9W - 8L
1,507 SR
Queue Stats
66W - 72L
886 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
3 / 0 / 0
9,005
693
5,065
6,236
2,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
13
1 / 1 / 1
7,749
596
3,303
11,967
7,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 0 / 1
8,597
661
3,802
4,455
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 5
7,276
560
2,432
11,217
11,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
mmettallicca
Bellona
13
0 / 0 / 1
8,170
628
1,780
7,754
6,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ApolloLokiCu Chulainn

VS

Bans
KumbhakarnaArachneHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
4
0 / 0 / 1
4,531
349
201
2,026
591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 1 / 1
5,206
400
667
1,980
653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
I_Erkhann_I
Chernobog
9
0 / 3 / 1
5,443
419
3,102
6,085
1,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 5 / 0
5,460
420
3,001
10,303
6,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
isitonumbrella
Erlang Shen
8
0 / 0 / 0
4,842
372
1,399
4,424
2,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
9
Kills
0
1
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
0
3
L
Fenrir
0
0
1
0.5
L
0
1
1
0.5
L
Chernobog
I_Erkhann_I
Chernobog
0
3
1
0.17
W
Bakasura
1
1
1
1.5
W
5
0
1
5.5
W
0
0
5
2.5
L
0
5
0
0
L
Erlang Shen
isitonumbrella
Erlang Shen
0
0
0
0
W
Bellona
mmettallicca
Bellona
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,382
Damage
8,370
41,629
Taken
24,818
30,275
Mitigated
12,088
17,822
Healing
3,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,065
2,779
0
3,157
6,236
2,678
3,963
0
6,236
0
73,392
L
Fenrir
201
44
0
829
2,026
591
0
0
2,026
0
8,270
L
667
0
0
210
1,980
653
0
430
1,495
18,804
0
L
Chernobog
I_Erkhann_I
Chernobog
3,102
1,870
17
355
6,085
1,998
0
714
5,200
0
28,464
W
Bakasura
3,303
2,094
0
4,924
11,967
7,036
550
0
11,967
0
63,052
W
3,802
521
139
2,599
4,455
2,286
2,405
224
4,165
52,717
0
W
2,432
278
0
2,326
11,217
11,892
951
343
10,840
23,248
0
L
3,001
170
0
155
10,303
6,610
0
4,766
5,389
0
23,134
L
Erlang Shen
isitonumbrella
Erlang Shen
1,399
539
0
2,141
4,424
2,236
0
324
3,825
0
12,984
W
Bellona
mmettallicca
Bellona
1,780
608
286
4,391
7,754
6,383
1,608
0
7,754
0
52,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,797
Gold Earned
25,482
501
Minions Killed
153
0
Camps Cleared
0
1,284,892
Distance Traveled
765,466
17
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,005
693
117
9
0
216,498
2
L
Fenrir
4,531
349
18
1
0
119,615
0
L
Janus
5,206
400
37
3
0
101,641
1
L
Chernobog
5,443
419
44
3
0
169,585
0
W
Bakasura
7,749
596
114
9
0
286,569
4
W
Hades
8,597
661
115
9
0
253,192
3
W
Geb
7,276
560
29
2
0
275,157
6
L
Nike
5,460
420
33
3
0
234,857
0
L
Erlang Shen
4,842
372
21
2
0
139,768
0
W
Bellona
8,170
628
126
10
0
253,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role