Player Matchup

Ymir
Ymir
CatgirlWithDrip
Ymir
Level 145
God Stats
17W - 14L
1,525 SR
Queue Stats
472W - 417L
1,645 Elo+
Party 2
Olorun
Olorun
HuskyRoman
Olorun
Level 106
God Stats
19W - 12L
1,548 SR
Queue Stats
115W - 101L
1,434 Elo+
Solo
Shiva
Shiva
IIILucaII
Shiva
Level 64
God Stats
4W - 1L
1,877 SR
Queue Stats
167W - 177L
1,406 Elo+
Solo
Artemis
Artemis
K43Sniper
Artemis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,798 Elo+
Party 2
Ao Kuang
Ao Kuang
elamentalgods
Ao Kuang
Level 38
God Stats
3W - 0L
1,680 SR
Queue Stats
20W - 19L
1,481 Elo+
Solo
Team Averages
Level 75
1,626 SR
1,553 Elo+

VS

Team Averages
Level 55
1,507 SR
1,504 Elo+
Hel
Hel
CloverxDemon
Hel
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 131L
1,492 Elo+
Party 1
Neith
Neith
LemonsForYouToo
Neith
Level 27
God Stats
11W - 17L
1,521 SR
Queue Stats
57W - 76L
1,462 Elo+
Party 1
Ymir
Ymir
Noesau
Ymir
Level 44
God Stats
1W - 2L
1,879 SR
Queue Stats
47W - 29L
1,763 Elo+
Solo
Mulan
Mulan
killerkoo1aid
Mulan
Level 38
God Stats
5W - 9L
1,136 SR
Queue Stats
259W - 280L
1,311 Elo+
Solo
Scylla
Scylla
lDexil
Scylla
Level 87
God Stats
10W - 6L
1,500 SR
Queue Stats
174W - 190L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 15
11,588
483
7,584
28,389
28,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Olorun
HuskyRoman
Olorun
18
4 / 2 / 3
11,977
499
12,936
20,716
11,806
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
IIILucaII
Shiva
19
7 / 4 / 7
12,463
519
22,532
28,751
28,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
K43Sniper
Artemis
20
11 / 1 / 9
13,493
562
38,534
21,546
10,674
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
elamentalgods
Ao Kuang
19
11 / 1 / 5
13,560
565
13,064
26,745
12,662
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 4
9,328
389
14,036
21,471
9,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
3 / 10 / 3
10,168
424
15,946
23,143
8,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
Noesau
Ymir
15
4 / 5 / 3
10,524
439
14,536
25,037
31,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
6 / 8 / 2
11,704
488
14,567
31,497
27,118
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
lDexil
Scylla
14
0 / 6 / 6
8,826
368
10,292
21,125
6,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
31
35
Kills
13
14
Deaths
35
39
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
6
15
1.58
L
0
6
4
0.33
W
Olorun
HuskyRoman
Olorun
4
2
3
2.75
W
Shiva
IIILucaII
Shiva
7
4
7
2.63
W
Artemis
K43Sniper
Artemis
11
1
9
15.5
L
3
10
3
0.45
L
Ymir
Noesau
Ymir
4
5
3
1.1
W
Ao Kuang
elamentalgods
Ao Kuang
11
1
5
13.5
L
6
8
2
0.88
L
Scylla
lDexil
Scylla
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,650
Damage
69,377
126,147
Taken
122,273
91,353
Mitigated
83,624
57,616
Healing
31,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,584
1,611
0
5,360
28,389
28,103
252
11,485
16,904
23,868
0
L
14,036
911
3,479
8,863
21,471
9,613
0
7,175
14,055
80,983
0
W
Olorun
HuskyRoman
Olorun
12,936
6,704
91
9,844
20,716
11,806
2,946
9,061
11,655
93,740
14,225
W
Shiva
IIILucaII
Shiva
22,532
5,551
148
12,362
28,751
28,108
742
5,659
23,092
0
88,870
W
Artemis
K43Sniper
Artemis
38,534
25,050
0
14,313
21,546
10,674
6,480
8,218
13,328
0
146,224
L
15,946
7,779
0
2,890
23,143
8,832
1,131
7,286
15,819
0
60,205
L
Ymir
Noesau
Ymir
14,536
4,314
0
1,880
25,037
31,171
0
8,682
16,233
53,174
0
W
Ao Kuang
elamentalgods
Ao Kuang
13,064
3,452
1,476
14,022
26,745
12,662
75
5,171
21,574
104,609
0
L
14,567
1,857
0
7,877
31,497
27,118
640
5,558
24,937
0
70,208
L
Scylla
lDexil
Scylla
10,292
1,089
0
6,066
21,125
6,890
0
3,238
17,847
56,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,081
Gold Earned
50,550
562
Minions Killed
460
0
Camps Cleared
0
1,925,344
Distance Traveled
2,025,332
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,588
483
28
1
0
333,547
3
L
Hel
9,328
389
127
5
0
442,783
7
W
Olorun
11,977
499
150
6
0
381,653
0
W
Shiva
12,463
519
107
4
0
466,279
4
W
Artemis
13,493
562
165
7
0
302,297
3
L
Neith
10,168
424
78
3
0
398,651
0
L
Ymir
10,524
439
59
2
0
388,658
1
W
Ao Kuang
13,560
565
112
5
0
441,568
0
L
Mulan
11,704
488
116
5
0
394,648
0
L
Scylla
8,826
368
80
3
0
400,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role