Player Matchup

Apollo
Apollo
Dic_Sousa
Apollo
Level 160
God Stats
1W - 2L
1,475 SR
Queue Stats
173W - 201L
1,398 Elo+
Party 1
Odin
Odin
JackHarry-1989
Odin
Level 125
God Stats
2W - 1L
1,882 SR
Queue Stats
78W - 112L
1,395 Elo+
Party 1
The Morrigan
The Morrigan
MaxMiiller
The Morrigan
Level 143
God Stats
2W - 5L
1,353 SR
Queue Stats
254W - 277L
1,480 Elo+
Party 1
Hou Yi
Hou Yi
ThgDornelas
Hou Yi
Level 160
God Stats
0W - 2L
1,087 SR
Queue Stats
72W - 84L
1,430 Elo+
Party 1
Fenrir
Fenrir
lugonzo
Fenrir
Level 25
God Stats
4W - 2L
1,880 SR
Queue Stats
108W - 117L
1,568 Elo+
Solo
Team Averages
Level 123
1,535 SR
1,454 Elo+

VS

Team Averages
Level 77
1,600 SR
1,471 Elo+
Vamana
Vamana
Cheffee
Vamana
Level 156
God Stats
7W - 1L
1,757 SR
Queue Stats
274W - 279L
1,462 Elo+
Solo
Hachiman
Hachiman
TucanoUrbano
Hachiman
Level 29
God Stats
2W - 0L
1,670 SR
Queue Stats
164W - 164L
1,505 Elo+
Solo
Ao Kuang
Ao Kuang
WreckdemRuiner
Ao Kuang
Level 149
God Stats
3W - 7L
1,377 SR
Queue Stats
746W - 749L
1,496 Elo+
Solo
Bakasura
Bakasura
ohyeahbub
Bakasura
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 48L
1,496 Elo+
Solo
Khepri
Khepri
waazzzup14
Khepri
Level 26
God Stats
2W - 2L
1,698 SR
Queue Stats
93W - 104L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dic_Sousa
Apollo
20
4 / 3 / 8
12,055
670
26,980
21,004
13,485
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 5 / 12
10,149
564
8,919
21,569
19,388
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
MaxMiiller
The Morrigan
17
3 / 7 / 8
11,352
631
18,486
14,531
9,672
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
20
7 / 3 / 6
12,410
689
23,918
18,964
11,502
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
lugonzo
Fenrir
18
2 / 3 / 10
11,182
621
13,034
20,792
28,717
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Cheffee
Vamana
20
9 / 2 / 10
13,261
737
25,994
20,270
23,552
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
TucanoUrbano
Hachiman
19
2 / 3 / 12
11,849
658
24,021
18,962
11,207
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
20
4 / 2 / 12
12,322
685
11,324
21,111
26,548
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
ohyeahbub
Bakasura
20
6 / 5 / 8
12,789
711
11,553
17,391
25,587
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
waazzzup14
Khepri
19
0 / 4 / 14
12,119
673
12,692
30,500
36,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
77
16
Kills
21
21
Deaths
16
44
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Vamana
Cheffee
Vamana
9
2
10
7
L
Apollo
Dic_Sousa
Apollo
4
3
8
2.67
L
0
5
12
1.2
L
The Morrigan
MaxMiiller
The Morrigan
3
7
8
1
L
Hou Yi
7
3
6
3.33
W
Hachiman
TucanoUrbano
Hachiman
2
3
12
2.67
W
Ao Kuang
4
2
12
5
L
Fenrir
lugonzo
Fenrir
2
3
10
2.33
W
Bakasura
ohyeahbub
Bakasura
6
5
8
2
W
Khepri
waazzzup14
Khepri
0
4
14
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,337
Damage
85,584
96,860
Taken
108,234
82,764
Mitigated
123,260
30,975
Healing
48,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Cheffee
Vamana
25,994
12,307
3,961
6,028
20,270
23,552
26
3,553
16,717
0
53,952
L
Apollo
Dic_Sousa
Apollo
26,980
14,823
1,492
5,858
21,004
13,485
846
4,281
16,533
0
68,205
L
8,919
1,985
1,736
1,664
21,569
19,388
0
6,479
13,358
0
14,516
L
The Morrigan
MaxMiiller
The Morrigan
18,486
5,732
1,785
899
14,531
9,672
297
2,287
11,979
29,524
4,687
L
Hou Yi
23,918
11,193
4,809
5,521
18,964
11,502
659
4,942
13,998
0
44,168
W
Hachiman
TucanoUrbano
Hachiman
24,021
12,972
2,925
7,218
18,962
11,207
3,158
1,400
17,562
0
53,435
W
Ao Kuang
11,324
2,634
2,890
7,975
21,111
26,548
1,772
5,548
15,563
27,403
0
L
Fenrir
lugonzo
Fenrir
13,034
3,076
3,455
3,756
20,792
28,717
0
6,027
14,385
0
18,224
W
Bakasura
ohyeahbub
Bakasura
11,553
7,541
4,662
2,634
17,391
25,587
1,966
1,084
16,307
0
13,722
W
Khepri
waazzzup14
Khepri
12,692
1,708
2,862
7,232
30,500
36,366
634
3,722
26,778
31,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,148
Gold Earned
62,340
188
Minions Killed
212
0
Camps Cleared
0
1,549,235
Distance Traveled
1,641,747
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,261
737
45
3
0
370,493
2
L
Apollo
12,055
670
89
5
0
300,258
2
L
Odin
10,149
564
11
1
0
341,564
0
L
The Morrigan
11,352
631
30
2
0
268,888
1
L
Hou Yi
12,410
689
46
3
0
267,548
0
W
Hachiman
11,849
658
78
4
0
270,330
1
W
Ao Kuang
12,322
685
41
2
0
352,053
1
L
Fenrir
11,182
621
12
1
0
370,977
0
W
Bakasura
12,789
711
29
2
0
320,396
0
W
Khepri
12,119
673
19
1
0
328,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role