Player Matchup

Shiva
Shiva
TnTda3rk
Shiva
Level 62
God Stats
4W - 1L
1,416 SR
Queue Stats
39W - 53L
1,209 Elo+
Solo
Pele
Pele
Wiiinters
Pele
Level 126
God Stats
10W - 17L
1,178 SR
Queue Stats
435W - 613L
1,306 Elo+
Solo
Anubis
Anubis
xXN1GHT_MARE90Xx
Anubis
Level 66
God Stats
28W - 20L
1,388 SR
Queue Stats
150W - 176L
1,428 Elo+
Solo
Team Averages
Level 85
1,327 SR
1,314 Elo+

VS

Team Averages
Level 35
1,390 SR
1,199 Elo+
Achilles
Achilles
Riley_1o5
Achilles
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 27L
1,095 Elo+
Party 1
Heimdallr
Heimdallr
bayayayaya
Heimdallr
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 103L
1,243 Elo+
Party 1
Hades
Hades
tora-games303
Hades
Level 37
God Stats
3W - 5L
1,169 SR
Queue Stats
33W - 58L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
TnTda3rk
Shiva
18
2 / 0 / 13
12,205
678
18,264
19,424
25,098
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pele
16
7 / 6 / 8
12,630
702
18,098
24,478
10,969
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
7 / 0 / 8
13,732
763
29,031
16,058
11,822
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Riley_1o5
Achilles
15
2 / 5 / 4
12,133
674
8,277
32,534
43,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
bayayayaya
Heimdallr
17
2 / 4 / 2
11,273
626
18,084
17,506
7,985
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 7 / 3
11,154
620
11,534
27,796
14,968
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
16
Kills
6
6
Deaths
16
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
Riley_1o5
Achilles
2
5
4
0.8
W
Shiva
TnTda3rk
Shiva
2
0
13
8.5
W
Pele
7
6
8
1.83
L
Heimdallr
bayayayaya
Heimdallr
2
4
2
0.75
L
2
7
3
0.5
W
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,393
Damage
37,895
59,960
Taken
77,836
47,889
Mitigated
66,891
25,922
Healing
10,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Riley_1o5
Achilles
8,277
2,197
318
4,013
32,534
43,938
0
12,403
20,131
0
15,326
W
Shiva
TnTda3rk
Shiva
18,264
3,291
1,261
4,799
19,424
25,098
692
5,615
13,809
0
33,886
W
Pele
18,098
2,576
0
6,531
24,478
10,969
979
4,425
20,053
0
56,835
L
Heimdallr
bayayayaya
Heimdallr
18,084
4,021
0
1,015
17,506
7,985
0
7,469
10,037
0
70,175
L
11,534
1,234
525
4,487
27,796
14,968
0
9,693
18,103
35,589
0
W
29,031
1,383
915
12,416
16,058
11,822
772
2,339
13,719
85,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,567
Gold Earned
34,560
204
Minions Killed
174
12
Camps Cleared
2
1,176,917
Distance Traveled
988,536
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,133
674
14
1
0
344,406
1
W
Shiva
12,205
678
33
2
1
398,100
0
W
Pele
12,630
702
51
3
5
420,225
1
L
Heimdallr
11,273
626
107
6
2
334,667
0
L
Hades
11,154
620
53
3
0
309,463
1
W
Anubis
13,732
763
120
7
6
358,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role