Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Ianxm
Artemis
Level 116
God Stats
7W - 6L
1,433 SR
Queue Stats
296W - 282L
1,505 Elo+
Solo
Zeus
Zeus
Orange9902
Zeus
Level 84
God Stats
4W - 5L
1,620 SR
Queue Stats
401W - 396L
1,447 Elo+
Solo
Bellona
Bellona
Sleeepppyyy
Bellona
Level 122
God Stats
3W - 6L
1,347 SR
Queue Stats
66W - 47L
1,438 Elo+
Solo
Yemoja
Yemoja
shaketheroom1
Yemoja
Level 87
God Stats
7W - 8L
1,836 SR
Queue Stats
133W - 147L
1,396 Elo+
Solo
Team Averages
Level 113
1,547 SR
1,457 Elo+

VS

Team Averages
Level 124
1,454 SR
1,434 Elo+
Jormungandr
Jormungandr
AGustin6134
Jormungandr
Level 105
God Stats
0W - 3L
1,410 SR
Queue Stats
200W - 242L
1,401 Elo+
Solo
Eset
Eset
HadesSama35
Eset
Level 110
God Stats
3W - 5L
1,508 SR
Queue Stats
447W - 477L
1,470 Elo+
Solo
Hercules
Hercules
HallowBio
Hercules
Level 120
God Stats
1W - 3L
1,181 SR
Queue Stats
159W - 154L
1,408 Elo+
Party 1
Mercury
Mercury
Kinetic Voltage
Mercury
Level 126
God Stats
23W - 18L
1,645 SR
Queue Stats
526W - 512L
1,485 Elo+
Party 1
Xbalanque
Xbalanque
ziggy921
Xbalanque
Level 160
God Stats
48W - 39L
1,526 SR
Queue Stats
303W - 298L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
4 / 2 / 2
6,448
586
5,001
9,563
3,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Artemis
Ianxm
Artemis
10
2 / 0 / 1
6,000
545
6,269
5,322
1,978
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 0 / 0
5,823
529
5,039
6,014
2,388
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Sleeepppyyy
Bellona
11
1 / 1 / 1
6,543
595
5,365
9,230
5,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

10
1 / 0 / 3
6,272
570
2,705
6,060
2,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AGustin6134
Jormungandr
8
0 / 1 / 0
5,327
484
3,967
8,850
4,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
0 / 3 / 0
5,274
479
2,457
6,634
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
HallowBio
Hercules
9
2 / 2 / 0
5,730
521
4,827
8,331
5,836
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

10
1 / 1 / 1
5,872
534
3,933
8,169
2,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
ziggy921
Xbalanque
10
0 / 2 / 0
5,668
515
4,431
7,845
2,397
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
9
Kills
3
3
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
2
2
2.5
L
Jormungandr
AGustin6134
Jormungandr
0
1
0
0
L
0
3
0
0
L
Hercules
HallowBio
Hercules
2
2
0
1
W
Artemis
Ianxm
Artemis
2
0
1
2.5
L
1
1
1
1.5
W
1
0
0
1
W
Bellona
Sleeepppyyy
Bellona
1
1
1
1.5
W
1
0
3
2.5
L
Xbalanque
ziggy921
Xbalanque
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,379
Damage
19,615
36,189
Taken
39,829
16,316
Mitigated
17,435
14,616
Healing
9,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
5,001
3,499
0
1,065
9,563
3,550
717
975
8,588
0
35,890
L
Jormungandr
AGustin6134
Jormungandr
3,967
1,305
1,715
1,695
8,850
4,316
0
2,823
5,897
25,365
0
L
2,457
54
143
663
6,634
2,049
0
2,757
3,553
31,866
0
L
Hercules
HallowBio
Hercules
4,827
1,531
0
2,750
8,331
5,836
0
365
7,856
0
32,545
W
Artemis
Ianxm
Artemis
6,269
3,074
1
1,072
5,322
1,978
64
429
4,893
0
39,407
L
3,933
2,067
0
375
8,169
2,837
0
782
7,067
0
48,207
W
5,039
1,307
0
2,798
6,014
2,388
0
3,109
2,905
41,827
0
W
Bellona
Sleeepppyyy
Bellona
5,365
2,161
0
4,039
9,230
5,979
675
96
9,134
0
45,557
W
2,705
642
2,424
3,217
6,060
2,421
0
1,815
4,245
19,433
0
L
Xbalanque
ziggy921
Xbalanque
4,431
476
0
2,004
7,845
2,397
0
1,017
6,788
0
37,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,086
Gold Earned
27,871
331
Minions Killed
316
0
Camps Cleared
0
1,119,714
Distance Traveled
1,094,018
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,448
586
71
6
0
255,658
0
L
Jormungandr
5,327
484
40
4
0
184,704
3
L
Eset
5,274
479
56
5
0
200,772
4
L
Hercules
5,730
521
53
5
0
230,654
4
W
Artemis
6,000
545
66
6
0
209,501
4
L
Mercury
5,872
534
84
8
0
274,028
4
W
Zeus
5,823
529
75
7
0
220,012
2
W
Bellona
6,543
595
83
8
0
223,436
0
W
Yemoja
6,272
570
36
3
0
211,107
3
L
Xbalanque
5,668
515
83
8
0
203,860
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role