Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DubStepDumby
Sylvanus
Level 103
God Stats
4W - 4L
1,698 SR
Queue Stats
59W - 52L
1,507 Elo+
Solo
King Arthur
King Arthur
IcEWarZzz
King Arthur
Level 86
God Stats
2W - 3L
1,500 SR
Queue Stats
20W - 26L
1,480 Elo+
Party 1
Jing Wei
Jing Wei
ZJChow
Jing Wei
Level 138
God Stats
0W - 2L
1,295 SR
Queue Stats
258W - 257L
1,490 Elo+
Solo
Team Averages
Level 116
1,499 SR
1,495 Elo+

VS

Team Averages
Level 94
1,491 SR
1,475 Elo+
Thor
Thor
 
Thor
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
ChivalricSun7
Freya
Level 66
God Stats
11W - 12L
1,455 SR
Queue Stats
111W - 108L
1,523 Elo+
Solo
Baba Yaga
Baba Yaga
PureFlabssss
Baba Yaga
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
234W - 246L
1,404 Elo+
Solo
Hou Yi
Hou Yi
atlantikmk
Hou Yi
Level 101
God Stats
5W - 2L
1,502 SR
Queue Stats
291W - 317L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
6 / 9 / 1
11,614
484
14,095
25,701
12,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
 
Olorun
16
1 / 7 / 1
10,171
424
14,572
25,483
11,419
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
DubStepDumby
Sylvanus
16
1 / 5 / 4
10,196
425
12,933
21,761
29,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
IcEWarZzz
King Arthur
18
2 / 4 / 5
10,556
440
16,493
25,100
26,666
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
ZJChow
Jing Wei
19
0 / 1 / 0
10,874
453
4,655
15,175
6,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
3 / 3 / 6
12,731
530
14,332
23,072
14,723
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
 
Bacchus
17
2 / 0 / 7
11,264
469
7,653
16,679
23,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
6 / 6 / 6
11,971
499
19,150
26,158
13,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baba Yaga
PureFlabssss
Baba Yaga
20
12 / 1 / 6
13,571
565
24,508
16,124
8,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
atlantikmk
Hou Yi
19
3 / 1 / 3
11,804
492
15,873
18,806
8,691
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
54
10
Kills
26
26
Deaths
11
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
6
9
1
0.72
L
Olorun
 
Olorun
1
7
1
0.21
W
Thor
 
Thor
3
3
6
2
W
Bacchus
 
Bacchus
2
0
7
5.5
W
6
6
6
1.5
L
Sylvanus
DubStepDumby
Sylvanus
1
5
4
0.6
L
King Arthur
IcEWarZzz
King Arthur
2
4
5
1.13
W
Baba Yaga
PureFlabssss
Baba Yaga
12
1
6
15
L
Jing Wei
ZJChow
Jing Wei
0
1
0
0
W
Hou Yi
atlantikmk
Hou Yi
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,748
Damage
81,516
113,220
Taken
100,839
86,148
Mitigated
69,268
37,373
Healing
38,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
14,095
4,039
0
8,359
25,701
12,533
0
11,096
14,605
0
89,408
L
Olorun
 
Olorun
14,572
7,569
261
11,913
25,483
11,419
0
18,110
7,373
92,908
0
W
Thor
 
Thor
14,332
3,589
0
9,557
23,072
14,723
214
2,436
20,636
0
123,542
W
Bacchus
 
Bacchus
7,653
1,258
175
3,930
16,679
23,663
421
5,608
11,071
41,990
0
W
19,150
5,748
0
11,798
26,158
13,205
94
6,214
19,944
94,783
0
L
Sylvanus
DubStepDumby
Sylvanus
12,933
4,562
1,197
3,919
21,761
29,512
0
9,906
11,614
47,026
0
L
King Arthur
IcEWarZzz
King Arthur
16,493
1,157
0
2,901
25,100
26,666
0
10,872
14,228
0
85,954
W
Baba Yaga
PureFlabssss
Baba Yaga
24,508
3,201
0
3,612
16,124
8,986
1,864
7,376
8,748
113,276
0
L
Jing Wei
ZJChow
Jing Wei
4,655
2,920
0
8,823
15,175
6,018
564
1,327
13,848
0
104,893
W
Hou Yi
atlantikmk
Hou Yi
15,873
8,515
0
9,590
18,806
8,691
1,170
6,242
12,564
0
106,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,411
Gold Earned
61,341
634
Minions Killed
676
0
Camps Cleared
0
1,972,434
Distance Traveled
2,161,330
29
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,614
484
118
5
0
364,146
2
L
Olorun
10,171
424
133
6
0
371,377
6
W
Thor
12,731
530
189
8
0
406,042
1
W
Bacchus
11,264
469
52
2
0
448,990
7
W
Freya
11,971
499
117
5
0
419,428
7
L
Sylvanus
10,196
425
66
3
0
388,887
9
L
King Arthur
10,556
440
139
6
0
416,768
5
W
Baba Yaga
13,571
565
153
6
0
466,329
5
L
Jing Wei
10,874
453
178
7
0
431,256
7
W
Hou Yi
11,804
492
165
7
0
420,541
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role