Player Matchup

Chaac
Chaac
 
Chaac
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
M4D4R4-IQ-SAMA
Hachiman
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,153 Elo+
Party 1
Janus
Janus
MalekidGold
Janus
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,434 Elo+
Solo
Khepri
Khepri
WunderwaffIe
Khepri
Level 159
God Stats
3W - 6L
1,485 SR
Queue Stats
114W - 150L
1,391 Elo+
Solo
Arachne
Arachne
iQ-Pain-
Arachne
Level 60
God Stats
11W - 16L
1,355 SR
Queue Stats
82W - 80L
1,393 Elo+
Party 1
Team Averages
Level 87
1,468 SR
1,374 Elo+

VS

Team Averages
Level 82
1,475 SR
1,463 Elo+
Bakasura
Bakasura
 
Bakasura
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
editorofprn
Izanami
Level 62
God Stats
7W - 16L
1,265 SR
Queue Stats
330W - 359L
1,360 Elo+
Solo
Ao Kuang
Ao Kuang
keksik078
Ao Kuang
Level 76
God Stats
41W - 42L
1,440 SR
Queue Stats
528W - 609L
1,440 Elo+
Solo
Hades
Hades
twitchdomi
Hades
Level 32
God Stats
6W - 6L
1,669 SR
Queue Stats
32W - 50L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
0 / 0 / 1
3,973
795
382
1,115
529
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
1
0 / 0 / 0
2,545
509
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
0 / 0 / 1
3,435
687
2,819
2,110
693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
6
1 / 0 / 0
3,629
726
1,101
1,770
804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
iQ-Pain-
Arachne
6
1 / 0 / 0
3,466
693
908
3,567
1,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
7
0 / 0 / 0
3,834
767
0
3,068
885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tyr
 
Tyr
5
0 / 0 / 0
3,436
687
601
1,952
857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
editorofprn
Izanami
5
0 / 1 / 0
3,134
627
1,303
2,274
712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
keksik078
Ao Kuang
4
0 / 0 / 0
2,915
583
861
2,264
649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
5
0 / 1 / 0
2,971
594
539
3,078
1,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
2
Kills
0
0
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
0
1
0.5
W
Bakasura
 
Bakasura
0
0
0
0
W
Tyr
 
Tyr
0
0
0
0
L
Hachiman
0
0
0
0
L
0
0
1
0.5
L
Khepri
1
0
0
1
W
Izanami
editorofprn
Izanami
0
1
0
0
L
Arachne
iQ-Pain-
Arachne
1
0
0
1
W
Ao Kuang
keksik078
Ao Kuang
0
0
0
0
W
Hades
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,210
Damage
3,304
8,562
Taken
12,636
3,037
Mitigated
4,213
1,567
Healing
4,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
382
0
0
0
1,115
529
0
0
1,115
0
21,483
W
Bakasura
 
Bakasura
0
0
0
561
3,068
885
0
0
3,068
0
18,806
W
Tyr
 
Tyr
601
58
0
1,030
1,952
857
0
221
1,731
0
8,045
L
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
2,819
251
0
305
2,110
693
58
910
1,200
18,539
0
L
Khepri
1,101
123
0
192
1,770
804
0
0
1,770
9,064
0
W
Izanami
editorofprn
Izanami
1,303
891
0
856
2,274
712
244
880
1,394
0
19,788
L
Arachne
iQ-Pain-
Arachne
908
560
0
1,070
3,567
1,011
0
490
3,077
0
10,696
W
Ao Kuang
keksik078
Ao Kuang
861
243
0
710
2,264
649
0
827
1,305
6,511
0
W
Hades
539
74
72
1,079
3,078
1,110
0
1,648
1,218
6,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,048
Gold Earned
16,290
105
Minions Killed
147
0
Camps Cleared
0
430,212
Distance Traveled
512,551
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,973
795
39
8
0
109,502
0
W
Bakasura
3,834
767
54
11
0
123,356
2
W
Tyr
3,436
687
14
3
0
103,630
0
L
Hachiman
2,545
509
0
0
0
25
0
L
Janus
3,435
687
30
6
0
101,490
1
L
Khepri
3,629
726
11
2
0
96,206
0
W
Izanami
3,134
627
45
9
0
85,771
2
L
Arachne
3,466
693
25
5
0
122,989
1
W
Ao Kuang
2,915
583
14
3
0
99,382
0
W
Hades
2,971
594
20
4
0
100,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role