Player Matchup

Arachne
Arachne
KILLER TeddZ
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,266 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ragnartjie
Morgan Le Fay
Level 113
God Stats
0W - 3L
1,274 SR
Queue Stats
411W - 444L
1,457 Elo+
Party 2
Erlang Shen
Erlang Shen
SGtCheMus
Erlang Shen
Level 108
God Stats
1W - 1L
1,698 SR
Queue Stats
135W - 147L
1,434 Elo+
Party 2
Yu Huang
Yu Huang
giiliique
Yu Huang
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
272W - 268L
1,481 Elo+
Solo
Chang'e
Chang'e
hersztt
Chang'e
Level 129
God Stats
2W - 5L
1,631 SR
Queue Stats
266W - 252L
1,472 Elo+
Solo
Team Averages
Level 94
1,521 SR
1,422 Elo+

VS

Team Averages
Level 65
1,525 SR
1,456 Elo+
Sylvanus
Sylvanus
Babba HummeI
Sylvanus
Level 84
God Stats
14W - 8L
1,498 SR
Queue Stats
217W - 222L
1,501 Elo+
Party 1
Ganesha
Ganesha
Bavoska
Ganesha
Level 111
God Stats
2W - 1L
1,626 SR
Queue Stats
118W - 126L
1,506 Elo+
Solo
Nox
Nox
Gucioss
Nox
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,293 Elo+
Solo
He Bo
He Bo
Ocean esmo
He Bo
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Pele
Pele
Trok5300
Pele
Level 64
God Stats
3W - 3L
1,500 SR
Queue Stats
612W - 526L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KILLER TeddZ
Arachne
17
3 / 12 / 8
11,436
545
11,433
31,811
19,857
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Morgan Le Fay
Ragnartjie
Morgan Le Fay
20
4 / 6 / 14
13,681
651
52,583
29,667
13,274
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
SGtCheMus
Erlang Shen
20
5 / 7 / 11
14,252
679
12,359
40,716
41,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
giiliique
Yu Huang
20
2 / 3 / 16
13,003
619
37,215
21,155
10,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chang'e
hersztt
Chang'e
20
5 / 4 / 9
12,597
600
16,684
26,454
17,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Babba HummeI
Sylvanus
20
6 / 3 / 21
14,817
706
15,957
37,311
59,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ganesha
Bavoska
Ganesha
20
0 / 5 / 30
14,177
675
25,493
37,356
63,597
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nox
20
9 / 1 / 19
15,121
720
31,191
17,777
12,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

He Bo
19
3 / 5 / 17
12,525
596
17,686
21,555
13,546
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
20
14 / 5 / 14
15,415
734
44,290
41,904
35,809
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
133
19
Kills
32
32
Deaths
19
58
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Babba HummeI
Sylvanus
6
3
21
5.5
W
Ganesha
Bavoska
Ganesha
0
5
30
3
W
Nox
9
1
19
18.5
L
Arachne
KILLER TeddZ
Arachne
3
12
8
0.58
W
He Bo
3
5
17
2.3
L
Morgan Le Fay
Ragnartjie
Morgan Le Fay
4
6
14
1.83
L
Erlang Shen
SGtCheMus
Erlang Shen
5
7
11
1.5
W
Pele
14
5
14
4.2
L
Yu Huang
giiliique
Yu Huang
2
3
16
3.33
L
Chang'e
hersztt
Chang'e
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,274
Damage
134,617
149,803
Taken
155,903
102,957
Mitigated
184,379
68,630
Healing
102,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Babba HummeI
Sylvanus
15,957
1,954
29,562
18,879
37,311
59,242
266
24,857
12,272
28,050
0
W
Ganesha
Bavoska
Ganesha
25,493
2,685
7,716
8,071
37,356
63,597
1,017
23,694
13,640
53,670
0
W
Nox
31,191
2,584
3,011
2,293
17,777
12,185
1,114
13,867
3,558
64,315
0
L
Arachne
KILLER TeddZ
Arachne
11,433
6,587
0
1,778
31,811
19,857
0
19,312
12,499
250
14,156
W
He Bo
17,686
1,767
3,555
3,480
21,555
13,546
1,016
16,537
5,018
31,303
0
L
Morgan Le Fay
Ragnartjie
Morgan Le Fay
52,583
5,126
3,408
7,849
29,667
13,274
804
19,163
10,504
87,853
0
L
Erlang Shen
SGtCheMus
Erlang Shen
12,359
4,444
8,383
13,053
40,716
41,798
796
24,525
16,191
0
23,415
W
Pele
44,290
9,005
4,659
20,839
41,904
35,809
4,186
27,777
14,127
0
86,219
L
Yu Huang
giiliique
Yu Huang
37,215
3,194
3,856
2,249
21,155
10,586
778
11,039
10,116
68,614
0
L
Chang'e
hersztt
Chang'e
16,684
1,061
17,963
10,091
26,454
17,442
230
16,288
10,166
33,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,969
Gold Earned
72,055
221
Minions Killed
268
0
Camps Cleared
0
1,774,079
Distance Traveled
1,952,066
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
14,817
706
52
2
0
362,909
0
W
Ganesha
14,177
675
6
0
0
378,666
0
W
Nox
15,121
720
89
4
0
430,818
6
L
Arachne
11,436
545
18
1
0
326,866
1
W
He Bo
12,525
596
34
2
0
386,345
2
L
Morgan Le Fay
13,681
651
82
4
0
359,653
0
L
Erlang Shen
14,252
679
18
1
0
368,040
1
W
Pele
15,415
734
87
4
0
393,328
0
L
Yu Huang
13,003
619
61
3
0
345,796
3
L
Chang'e
12,597
600
42
2
0
373,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role