Player Matchup

Tsukuyomi
Tsukuyomi
KRONOsXGagz
Tsukuyomi
Level 109
God Stats
10W - 9L
1,902 SR
Queue Stats
191W - 188L
1,401 Elo+
Solo
Kukulkan
Kukulkan
Karlitator
Kukulkan
Level 114
God Stats
2W - 1L
1,421 SR
Queue Stats
38W - 49L
1,408 Elo+
Solo
Arachne
Arachne
Ropol2000
Arachne
Level 129
God Stats
0W - 1L
1,360 SR
Queue Stats
21W - 16L
1,490 Elo+
Solo
Kali
Kali
reaper952619
Kali
Level 148
God Stats
3W - 9L
1,397 SR
Queue Stats
567W - 565L
1,475 Elo+
Solo
Bacchus
Bacchus
rockstar_puppy44
Bacchus
Level 69
God Stats
48W - 50L
1,525 SR
Queue Stats
156W - 181L
1,464 Elo+
Solo
Team Averages
Level 114
1,521 SR
1,448 Elo+

VS

Team Averages
Level 81
1,459 SR
1,423 Elo+
Eset
Eset
DarienMirrow
Eset
Level 109
God Stats
16W - 11L
1,759 SR
Queue Stats
258W - 266L
1,485 Elo+
Solo
Artio
Artio
Justinien2677
Artio
Level 85
God Stats
3W - 3L
1,359 SR
Queue Stats
106W - 138L
1,440 Elo+
Party 1
Izanami
Izanami
KLBahamut
Izanami
Level 48
God Stats
6W - 8L
1,264 SR
Queue Stats
41W - 64L
1,336 Elo+
Solo
Pele
Pele
Kaneki 578623
Pele
Level 77
God Stats
13W - 13L
1,464 SR
Queue Stats
91W - 106L
1,424 Elo+
Party 1
Gilgamesh
Gilgamesh
SvelteBugle4867
Gilgamesh
Level 85
God Stats
6W - 5L
1,450 SR
Queue Stats
119W - 135L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KRONOsXGagz
Tsukuyomi
11
3 / 11 / 2
7,324
458
11,181
20,794
7,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Karlitator
Kukulkan
13
0 / 3 / 4
7,766
485
8,146
8,237
3,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Ropol2000
Arachne
14
4 / 5 / 2
8,400
525
8,428
17,772
6,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 3 / 0
8,507
532
9,754
12,819
9,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

2
0 / 0 / 0
4,803
300
296
1,577
740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 6
9,213
576
9,056
11,414
4,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 3 / 2
8,997
562
4,718
14,871
15,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
KLBahamut
Izanami
13
3 / 2 / 0
8,199
512
6,023
9,257
3,330
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
9 / 0 / 4
10,264
642
10,793
11,752
5,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
SvelteBugle4867
Gilgamesh
15
3 / 0 / 3
8,985
562
7,654
13,616
10,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
8
Kills
22
22
Deaths
8
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
3
6
2.33
W
3
3
2
1.33
W
Izanami
KLBahamut
Izanami
3
2
0
1.5
L
Tsukuyomi
KRONOsXGagz
Tsukuyomi
3
11
2
0.36
W
9
0
4
11
L
Kukulkan
Karlitator
Kukulkan
0
3
4
0.67
L
Arachne
Ropol2000
Arachne
4
5
2
1
W
Gilgamesh
SvelteBugle4867
Gilgamesh
3
0
3
4.5
L
1
3
0
0.33
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,805
Damage
38,244
61,199
Taken
60,910
28,487
Mitigated
39,294
15,538
Healing
23,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,056
973
392
1,800
11,414
4,523
872
3,768
7,388
61,078
0
W
4,718
1,106
1,034
4,956
14,871
15,523
567
1,732
13,027
32,753
0
W
Izanami
KLBahamut
Izanami
6,023
3,673
0
4,044
9,257
3,330
1,898
0
9,257
0
64,381
L
Tsukuyomi
KRONOsXGagz
Tsukuyomi
11,181
3,592
0
5,668
20,794
7,841
24
6,151
14,574
0
49,754
W
10,793
2,572
0
6,210
11,752
5,054
840
2,352
9,180
0
88,548
L
Kukulkan
Karlitator
Kukulkan
8,146
928
0
500
8,237
3,287
0
3,672
4,565
63,417
0
L
Arachne
Ropol2000
Arachne
8,428
5,976
0
5,030
17,772
6,638
0
2,979
14,793
0
57,376
W
Gilgamesh
SvelteBugle4867
Gilgamesh
7,654
2,776
170
4,688
13,616
10,864
1,002
0
13,616
0
57,097
L
9,754
4,140
0
3,716
12,819
9,981
0
819
11,447
0
64,088
L
296
61
0
624
1,577
740
0
153
1,424
1,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,800
Gold Earned
45,658
385
Minions Killed
520
0
Camps Cleared
0
1,302,875
Distance Traveled
1,468,172
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,213
576
106
7
0
250,552
3
W
Artio
8,997
562
49
3
0
286,714
0
W
Izanami
8,199
512
127
8
0
279,297
6
L
Tsukuyomi
7,324
458
63
4
0
305,530
0
W
Pele
10,264
642
137
9
0
366,393
0
L
Kukulkan
7,766
485
110
7
0
277,195
6
L
Arachne
8,400
525
87
5
0
290,302
0
W
Gilgamesh
8,985
562
101
6
0
285,216
0
L
Kali
8,507
532
119
7
0
305,896
1
L
Bacchus
4,803
300
6
0
0
123,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role