Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
FunkYoDaughta
Baba Yaga
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
247W - 260L
1,572 Elo+
Solo
Jing Wei
Jing Wei
Girpers
Jing Wei
Level 89
God Stats
2W - 4L
1,500 SR
Queue Stats
141W - 154L
1,497 Elo+
Solo
Bastet
Bastet
JulCaesar06
Bastet
Level 136
God Stats
33W - 26L
1,536 SR
Queue Stats
299W - 301L
1,566 Elo+
Solo
Janus
Janus
Jąndroid
Janus
Level 98
God Stats
49W - 63L
1,561 SR
Queue Stats
61W - 70L
1,557 Elo+
Solo
Team Averages
Level 105
1,519 SR
1,538 Elo+

VS

Team Averages
Level 97
1,382 SR
1,508 Elo+
Artemis
Artemis
Ambra
Artemis
Level 82
God Stats
1W - 4L
1,402 SR
Queue Stats
74W - 57L
1,529 Elo+
Solo
Baron Samedi
Baron Samedi
MONKEY-D-MATTHI
Baron Samedi
Level 104
God Stats
13W - 12L
1,527 SR
Queue Stats
744W - 725L
1,533 Elo+
Party 1
Olorun
Olorun
SOL705
Olorun
Level 149
God Stats
15W - 22L
1,354 SR
Queue Stats
901W - 924L
1,484 Elo+
Solo
Loki
Loki
SenseOfJustice
Loki
Level 107
God Stats
1W - 4L
1,215 SR
Queue Stats
726W - 681L
1,493 Elo+
Party 1
Atlas
Atlas
muredor
Atlas
Level 41
God Stats
1W - 4L
1,411 SR
Queue Stats
73W - 74L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
0 / 8 / 5
8,770
439
6,065
21,927
25,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baba Yaga
FunkYoDaughta
Baba Yaga
14
0 / 3 / 2
8,938
447
11,134
10,848
5,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Girpers
Jing Wei
17
1 / 4 / 2
10,191
510
5,033
12,135
4,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bastet
15
2 / 4 / 2
9,158
458
9,381
17,561
7,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Jąndroid
Janus
20
10 / 1 / 0
15,062
753
12,909
10,076
4,759
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ambra
Artemis
14
7 / 2 / 6
10,056
503
14,091
11,284
5,098
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
MONKEY-D-MATTHI
Baron Samedi
9
0 / 4 / 0
7,230
362
1,261
7,189
3,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Olorun
SOL705
Olorun
16
1 / 2 / 8
9,879
494
11,045
16,311
8,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
4 / 4 / 5
9,852
493
9,739
16,021
6,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
muredor
Atlas
15
7 / 1 / 8
10,846
542
8,941
22,074
28,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
13
Kills
19
20
Deaths
13
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
0
8
5
0.31
L
Artemis
Ambra
Artemis
7
2
6
5
W
Baba Yaga
FunkYoDaughta
Baba Yaga
0
3
2
0.33
W
Jing Wei
Girpers
Jing Wei
1
4
2
0.5
W
Bastet
2
4
2
0.75
W
Janus
Jąndroid
Janus
10
1
0
10
L
Baron Samedi
MONKEY-D-MATTHI
Baron Samedi
0
4
0
0
L
Olorun
SOL705
Olorun
1
2
8
2.5
L
4
4
5
1.63
L
Atlas
muredor
Atlas
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,522
Damage
45,077
72,547
Taken
72,879
46,908
Mitigated
51,590
18,053
Healing
26,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
6,065
881
0
2,021
21,927
25,082
0
8,168
13,759
25,864
0
L
Artemis
Ambra
Artemis
14,091
8,118
0
4,806
11,284
5,098
1,438
6,172
5,064
0
67,861
W
Baba Yaga
FunkYoDaughta
Baba Yaga
11,134
731
0
2,537
10,848
5,320
0
4,555
6,293
74,129
0
W
Jing Wei
Girpers
Jing Wei
5,033
4,204
0
5,329
12,135
4,601
3,772
2,039
10,096
0
92,407
W
Bastet
9,381
1,787
0
6,936
17,561
7,146
0
4,006
13,555
0
66,145
W
Janus
Jąndroid
Janus
12,909
1,422
0
1,230
10,076
4,759
204
2,479
7,597
159,214
0
L
Baron Samedi
MONKEY-D-MATTHI
Baron Samedi
1,261
138
0
1,478
7,189
3,405
120
5,041
1,940
29,666
0
L
Olorun
SOL705
Olorun
11,045
5,713
800
8,700
16,311
8,075
617
8,795
7,516
78,820
0
L
9,739
2,371
0
6,358
16,021
6,979
0
3,890
12,050
0
80,814
L
Atlas
muredor
Atlas
8,941
4,170
456
4,334
22,074
28,033
0
6,768
15,270
54,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,119
Gold Earned
47,863
713
Minions Killed
484
0
Camps Cleared
0
2,073,450
Distance Traveled
1,752,790
28
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,770
439
23
1
0
367,650
9
L
Artemis
10,056
503
115
6
0
354,047
6
W
Baba Yaga
8,938
447
111
6
0
396,918
2
W
Jing Wei
10,191
510
172
9
0
384,619
4
W
Bastet
9,158
458
96
5
0
447,984
4
W
Janus
15,062
753
311
16
0
476,279
9
L
Baron Samedi
7,230
362
49
2
0
251,789
0
L
Olorun
9,879
494
131
7
0
372,781
5
L
Loki
9,852
493
128
6
0
402,069
3
L
Atlas
10,846
542
61
3
0
372,104
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role