Player Matchup

Skadi
Skadi
FlameGodRox
Skadi
Level 89
God Stats
3W - 4L
1,373 SR
Queue Stats
214W - 222L
1,404 Elo+
Solo
Hercules
Hercules
Skildex101
Hercules
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 49L
1,680 Elo+
Solo
Ah Puch
Ah Puch
VELOXSTAAAR
Ah Puch
Level 51
God Stats
3W - 1L
1,500 SR
Queue Stats
88W - 99L
1,319 Elo+
Party 1
The Morrigan
The Morrigan
WildcardLenny
The Morrigan
Level 40
God Stats
2W - 2L
1,177 SR
Queue Stats
35W - 63L
1,319 Elo+
Party 1
Kali
Kali
xXcristinitax
Kali
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 48L
1,441 Elo+
Solo
Team Averages
Level 72
1,410 SR
1,433 Elo+

VS

Team Averages
Level 72
1,545 SR
1,354 Elo+
Thor
Thor
Atemoya
Thor
Level 49
God Stats
1W - 1L
1,718 SR
Queue Stats
45W - 44L
1,428 Elo+
Solo
Gilgamesh
Gilgamesh
L_engo0
Gilgamesh
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,404 Elo+
Party 2
Jing Wei
Jing Wei
PrideOfGoD
Jing Wei
Level 129
God Stats
9W - 7L
1,508 SR
Queue Stats
400W - 442L
1,396 Elo+
Solo
Ravana
Ravana
Richiter
Ravana
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,341 Elo+
Solo
Da Ji
Da Ji
WisaMiwa
Da Ji
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,199 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 5 / 24
15,402
770
22,993
16,540
7,378
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Skildex101
Hercules
20
12 / 3 / 25
15,288
764
28,733
22,033
15,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
VELOXSTAAAR
Ah Puch
20
5 / 4 / 31
13,433
672
22,475
13,539
6,519
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
WildcardLenny
The Morrigan
20
10 / 4 / 24
14,083
704
18,365
12,939
6,203
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
4 / 5 / 31
14,365
718
11,717
23,417
18,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Atemoya
Thor
18
2 / 11 / 8
12,542
627
11,930
19,867
8,343
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
L_engo0
Gilgamesh
20
4 / 6 / 14
12,328
616
14,146
23,659
19,500
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
PrideOfGoD
Jing Wei
20
3 / 6 / 16
13,653
683
18,217
23,061
10,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
Richiter
Ravana
20
8 / 10 / 9
13,223
661
12,000
25,483
23,157
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Da Ji
WisaMiwa
Da Ji
20
4 / 11 / 11
12,211
611
14,893
22,614
11,174
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

179
Kill Participation
79
44
Kills
21
21
Deaths
44
135
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Thor
Atemoya
Thor
2
11
8
0.55
W
13
5
24
5
L
Gilgamesh
L_engo0
Gilgamesh
4
6
14
1.83
L
Jing Wei
PrideOfGoD
Jing Wei
3
6
16
1.83
L
Ravana
Richiter
Ravana
8
10
9
1.25
W
Hercules
Skildex101
Hercules
12
3
25
8.17
W
Ah Puch
VELOXSTAAAR
Ah Puch
5
4
31
5.13
W
The Morrigan
WildcardLenny
The Morrigan
10
4
24
5.5
L
Da Ji
WisaMiwa
Da Ji
4
11
11
0.86
W
4
5
31
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,283
Damage
71,186
88,468
Taken
114,684
53,856
Mitigated
72,600
37,669
Healing
20,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Atemoya
Thor
11,930
1,867
1,337
1,238
19,867
8,343
0
6,724
12,896
0
28,181
W
22,993
8,635
1,786
2,072
16,540
7,378
3,014
0
16,540
0
49,021
L
Gilgamesh
L_engo0
Gilgamesh
14,146
3,045
684
3,139
23,659
19,500
230
9,350
13,936
37
23,894
L
Jing Wei
PrideOfGoD
Jing Wei
18,217
9,041
1,505
7,728
23,061
10,426
1,226
8,458
14,513
0
55,837
L
Ravana
Richiter
Ravana
12,000
4,697
1,196
1,448
25,483
23,157
0
7,360
17,836
0
22,097
W
Hercules
Skildex101
Hercules
28,733
11,534
2,858
9,670
22,033
15,283
1,409
37
21,996
0
48,170
W
Ah Puch
VELOXSTAAAR
Ah Puch
22,475
1,283
778
3,171
13,539
6,519
1,403
0
13,539
47,272
0
W
The Morrigan
WildcardLenny
The Morrigan
18,365
4,787
1,333
2,620
12,939
6,203
1,970
0
12,939
35,824
3,553
L
Da Ji
WisaMiwa
Da Ji
14,893
4,608
482
1,629
22,614
11,174
165
7,087
15,288
0
28,358
W
11,717
3,394
4,933
8,448
23,417
18,473
1,519
0
23,328
0
27,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,571
Gold Earned
63,957
197
Minions Killed
208
0
Camps Cleared
0
1,753,832
Distance Traveled
1,471,858
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,542
627
32
2
0
210,455
0
W
Skadi
15,402
770
67
3
0
326,303
1
L
Gilgamesh
12,328
616
22
1
0
324,908
2
L
Jing Wei
13,653
683
99
5
0
318,977
0
L
Ravana
13,223
661
24
1
0
320,268
0
W
Hercules
15,288
764
41
2
0
391,098
0
W
Ah Puch
13,433
672
33
2
0
354,153
0
W
The Morrigan
14,083
704
36
2
0
332,734
0
L
Da Ji
12,211
611
31
2
0
297,250
0
W
Kali
14,365
718
20
1
0
349,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role