Player Matchup

Cerberus
Cerberus
Silver I
BTLLU
Cerberus
Silver I
Level 66
God Stats
20W - 12L
1,609 SR
Queue Stats
272W - 274L
1,207 MMR
Solo
Thoth
Thoth
Silver III
Xavi2Estacio
Thoth
Silver III
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 37L
1,132 MMR
Solo
Bellona
Bellona
Silver IV
luffy_jbm_13
Bellona
Silver IV
Level 100
God Stats
2W - 3L
1,351 SR
Queue Stats
18W - 29L
1,081 MMR
Party 2
Mercury
Mercury
Silver II
ugena20
Mercury
Silver II
Level 117
God Stats
3W - 1L
1,654 SR
Queue Stats
19W - 20L
1,503 MMR
Party 2
Charybdis
Charybdis
Bronze III
vAkaii-
Charybdis
Bronze III
Level 37
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 19L
1,178 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 80
1,523 SR
1,220 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 91
1,397 SR
1,223 MMR
Neith
Neith
Silver V
CeazBalls
Neith
Silver V
Level 77
God Stats
0W - 1L
1,369 SR
Queue Stats
4W - 13L
1,228 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
S2N-GODslayer
Erlang Shen
Silver I
Level 82
God Stats
0W - 1L
1,196 SR
Queue Stats
117W - 109L
1,173 MMR
Party 1
Bakasura
Bakasura
Gold III
Unite_Syndicate
Bakasura
Gold III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 48L
1,255 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
XerLox_
Baron Samedi
Gold V
Level 113
God Stats
15W - 18L
1,419 SR
Queue Stats
107W - 117L
1,373 MMR
Solo
Tyr
Tyr
Silver IV
xCemil
Tyr
Silver IV
Level 54
God Stats
2W - 6L
1,500 SR
Queue Stats
203W - 198L
1,088 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BTLLU
Cerberus
20
7 / 5 / 27
21,109
528
24,017
57,117
92,216
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
9 / 10 / 17
20,767
519
45,313
35,864
17,827
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
luffy_jbm_13
Bellona
20
5 / 3 / 15
20,040
501
25,964
40,177
63,665
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
ugena20
Mercury
20
12 / 10 / 11
21,215
530
52,111
45,629
25,300
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
vAkaii-
Charybdis
20
7 / 7 / 11
19,902
498
34,177
45,422
25,865
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
UllrPoseidonNemesis

VS

Bans
MedusaLancelotKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CeazBalls
Neith
20
4 / 9 / 9
16,834
421
25,956
35,325
15,726
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Erlang Shen
S2N-GODslayer
Erlang Shen
20
6 / 12 / 13
17,128
428
28,430
65,675
85,018
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
20
10 / 7 / 6
19,932
498
50,715
51,525
32,094
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
XerLox_
Baron Samedi
20
7 / 9 / 10
17,824
446
33,014
37,529
23,274
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tyr
xCemil
Tyr
20
7 / 3 / 5
19,229
481
28,571
40,885
78,621
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
77
40
Kills
34
35
Deaths
40
81
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BTLLU
Cerberus
7
5
27
4.1
L
Neith
CeazBalls
Neith
4
9
9
0.94
L
Erlang Shen
S2N-GODslayer
Erlang Shen
6
12
13
1.04
L
Bakasura
10
7
6
1.86
W
9
10
17
1.75
L
Baron Samedi
XerLox_
Baron Samedi
7
9
10
1.33
W
Bellona
luffy_jbm_13
Bellona
5
3
15
4.17
W
Mercury
ugena20
Mercury
12
10
11
1.75
W
Charybdis
vAkaii-
Charybdis
7
7
11
1.79
L
Tyr
xCemil
Tyr
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

181,582
Damage
166,686
224,209
Taken
230,939
224,873
Mitigated
234,733
81,582
Healing
69,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BTLLU
Cerberus
24,017
931
1,938
26,694
57,117
92,216
576
12,306
41,431
70,779
0
L
Neith
CeazBalls
Neith
25,956
15,944
0
13,828
35,325
15,726
0
12,730
22,595
0
141,607
L
Erlang Shen
S2N-GODslayer
Erlang Shen
28,430
16,914
47
16,792
65,675
85,018
0
15,517
50,158
0
144,744
L
Bakasura
50,715
30,497
0
17,831
51,525
32,094
0
16,184
35,341
0
190,821
W
45,313
1,733
0
5,238
35,864
17,827
2,722
6,604
27,146
197,537
0
L
Baron Samedi
XerLox_
Baron Samedi
33,014
1,950
3,327
10,248
37,529
23,274
1,392
11,466
26,063
143,126
0
W
Bellona
luffy_jbm_13
Bellona
25,964
8,519
0
16,475
40,177
63,665
1,704
6,061
32,218
1,252
108,385
W
Mercury
ugena20
Mercury
52,111
34,278
0
11,483
45,629
25,300
3,655
7,682
34,600
0
261,964
W
Charybdis
vAkaii-
Charybdis
34,177
19,229
0
19,754
45,422
25,865
1,369
3,485
41,695
0
231,115
L
Tyr
xCemil
Tyr
28,571
3,911
0
7,493
40,885
78,621
355
14,202
26,683
0
145,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

103,033
Gold Earned
90,947
916
Minions Killed
971
0
Camps Cleared
0
3,812,325
Distance Traveled
3,624,163
29
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
21,109
528
101
3
0
892,417
1
L
Neith
16,834
421
171
4
0
651,115
15
L
Erlang Shen
17,128
428
149
4
0
680,511
3
L
Bakasura
19,932
498
255
6
0
862,749
1
W
Thoth
20,767
519
215
5
0
685,831
1
L
Baron Samedi
17,824
446
173
4
0
635,115
0
W
Bellona
20,040
501
169
4
0
742,999
3
W
Mercury
21,215
530
241
6
0
837,956
13
W
Charybdis
19,902
498
190
5
0
653,122
11
L
Tyr
19,229
481
223
6
0
794,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role