Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
B13553D-M1k3
Cabrakan
Level 123
God Stats
0W - 1L
1,725 SR
Queue Stats
55W - 64L
1,331 Elo+
Solo
Achilles
Achilles
HeftyMeat
Achilles
Level 120
God Stats
1W - 3L
1,426 SR
Queue Stats
141W - 146L
1,509 Elo+
Solo
Sylvanus
Sylvanus
KBYEEEESCOTTY
Sylvanus
Level 156
God Stats
2W - 1L
1,466 SR
Queue Stats
130W - 166L
1,398 Elo+
Solo
Scylla
Scylla
Rocket Rac00n92
Scylla
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,387 Elo+
Solo
Team Averages
Level 129
1,523 SR
1,425 Elo+

VS

Team Averages
Level 120
1,475 SR
1,513 Elo+
Bacchus
Bacchus
LordxKarnage
Bacchus
Level 55
God Stats
5W - 1L
1,583 SR
Queue Stats
73W - 59L
1,532 Elo+
Party 1
Scylla
Scylla
Orlahalokiti
Scylla
Level 149
God Stats
3W - 0L
1,593 SR
Queue Stats
87W - 98L
1,490 Elo+
Solo
Da Ji
Da Ji
ThatOneTurtle77
Da Ji
Level 99
God Stats
2W - 3L
1,353 SR
Queue Stats
143W - 135L
1,519 Elo+
Party 1
Ganesha
Ganesha
TheMarkOfKO
Ganesha
Level 145
God Stats
4W - 5L
1,353 SR
Queue Stats
226W - 243L
1,409 Elo+
Solo
Sylvanus
Sylvanus
WillStaysWoke
Sylvanus
Level 150
God Stats
3W - 2L
1,492 SR
Queue Stats
199W - 164L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
4 / 7 / 3
11,345
667
15,289
17,495
10,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
B13553D-M1k3
Cabrakan
15
0 / 10 / 4
10,080
593
6,244
26,969
30,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
HeftyMeat
Achilles
19
4 / 3 / 5
12,143
714
10,032
26,373
27,909
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
KBYEEEESCOTTY
Sylvanus
15
0 / 8 / 6
9,325
549
13,163
22,553
24,973
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
1 / 4 / 5
10,780
634
18,717
11,581
4,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LordxKarnage
Bacchus
19
7 / 3 / 19
11,508
677
11,545
18,772
21,385
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
20
11 / 1 / 15
12,628
743
32,609
9,331
5,748
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
13 / 1 / 18
13,165
774
20,553
20,033
14,751
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
TheMarkOfKO
Ganesha
17
0 / 2 / 28
11,614
683
10,854
20,025
26,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
WillStaysWoke
Sylvanus
19
1 / 2 / 27
11,978
705
14,603
22,668
34,519
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
139
9
Kills
32
32
Deaths
9
23
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
7
3
0.79
L
Cabrakan
B13553D-M1k3
Cabrakan
0
10
4
0.2
L
Achilles
HeftyMeat
Achilles
4
3
5
2.17
L
Sylvanus
KBYEEEESCOTTY
Sylvanus
0
8
6
0.38
W
Bacchus
LordxKarnage
Bacchus
7
3
19
5.5
W
Scylla
11
1
15
18.5
L
1
4
5
0.88
W
13
1
18
22
W
Ganesha
TheMarkOfKO
Ganesha
0
2
28
7
W
Sylvanus
WillStaysWoke
Sylvanus
1
2
27
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,445
Damage
90,164
104,971
Taken
90,829
99,048
Mitigated
102,710
26,621
Healing
50,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
15,289
679
699
2,059
17,495
10,548
0
10,517
6,978
32,873
0
L
Cabrakan
B13553D-M1k3
Cabrakan
6,244
1,077
365
2,157
26,969
30,623
203
19,685
7,284
9,202
0
L
Achilles
HeftyMeat
Achilles
10,032
1,124
935
10,422
26,373
27,909
784
16,208
10,165
0
24,916
L
Sylvanus
KBYEEEESCOTTY
Sylvanus
13,163
3,746
4,815
3,760
22,553
24,973
0
15,094
7,459
23,729
2,802
W
Bacchus
LordxKarnage
Bacchus
11,545
1,183
2,375
3,792
18,772
21,385
901
10,050
8,722
24,363
0
W
Scylla
32,609
1,737
2,998
1,052
9,331
5,748
2,280
6,887
2,444
61,956
0
L
18,717
321
266
1,143
11,581
4,995
171
8,107
3,474
44,299
0
W
20,553
5,266
4,151
3,348
20,033
14,751
2,005
12,254
7,779
0
31,447
W
Ganesha
TheMarkOfKO
Ganesha
10,854
734
905
4,177
20,025
26,307
924
12,828
7,197
23,739
0
W
Sylvanus
WillStaysWoke
Sylvanus
14,603
2,571
16,285
11,019
22,668
34,519
1,307
9,783
12,885
24,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,673
Gold Earned
60,893
183
Minions Killed
185
0
Camps Cleared
0
1,363,160
Distance Traveled
1,553,596
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,345
667
34
2
0
264,534
1
L
Cabrakan
10,080
593
15
1
0
229,717
0
L
Achilles
12,143
714
25
1
0
349,509
1
L
Sylvanus
9,325
549
37
2
0
228,001
1
W
Bacchus
11,508
677
35
2
0
315,422
0
W
Scylla
12,628
743
80
5
0
304,111
5
L
Scylla
10,780
634
72
4
0
291,399
0
W
Da Ji
13,165
774
40
2
0
346,882
2
W
Ganesha
11,614
683
2
0
0
289,185
4
W
Sylvanus
11,978
705
28
2
0
297,996
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role