Player Matchup

Artio
Artio
Aerobass54
Artio
Level 78
God Stats
1W - 3L
1,278 SR
Queue Stats
100W - 105L
1,363 Elo+
Solo
Ao Kuang
Ao Kuang
Devil-_-Zenix-A
Ao Kuang
Level 67
God Stats
2W - 2L
1,224 SR
Queue Stats
37W - 49L
1,324 Elo+
Solo
Janus
Janus
Gramoz2002
Janus
Level 81
God Stats
9W - 21L
1,529 SR
Queue Stats
236W - 242L
1,504 Elo+
Solo
Achilles
Achilles
MikeRivale
Achilles
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,373 Elo+
Solo
Ymir
Ymir
iSinyz
Ymir
Level 89
God Stats
1W - 2L
1,716 SR
Queue Stats
205W - 185L
1,517 Elo+
Solo
Team Averages
Level 72
1,449 SR
1,416 Elo+

VS

Team Averages
Level 61
1,591 SR
1,407 Elo+
Atlas
Atlas
Erytus_Fr
Atlas
Level 54
God Stats
4W - 4L
1,470 SR
Queue Stats
11W - 14L
1,371 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Krattoss14
Ah Muzen Cab
Level 38
God Stats
6W - 1L
1,779 SR
Queue Stats
97W - 124L
1,557 Elo+
Solo
Olorun
Olorun
Mr_ToyphiL
Olorun
Level 86
God Stats
6W - 1L
1,755 SR
Queue Stats
198W - 178L
1,453 Elo+
Solo
Nu Wa
Nu Wa
Pozo30
Nu Wa
Level 83
God Stats
134W - 150L
1,452 SR
Queue Stats
139W - 156L
1,348 Elo+
Solo
Thor
Thor
TIS_3MPIR3
Thor
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
291W - 330L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
3
0 / 3 / 0
6,558
262
426
5,478
1,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
17
7 / 7 / 1
11,209
448
12,019
29,063
11,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
17
4 / 6 / 6
11,483
459
16,765
15,306
5,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
MikeRivale
Achilles
18
6 / 4 / 2
11,077
443
20,727
36,345
23,266
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ymir
iSinyz
Ymir
18
4 / 7 / 7
11,808
472
11,655
27,540
15,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Erytus_Fr
Atlas
16
2 / 3 / 11
12,030
481
10,062
19,130
23,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Krattoss14
Ah Muzen Cab
20
13 / 4 / 5
14,669
587
33,938
17,254
9,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Mr_ToyphiL
Olorun
19
4 / 3 / 8
12,567
503
10,114
18,946
10,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
Pozo30
Nu Wa
19
3 / 6 / 11
13,023
521
24,219
17,478
5,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 5 / 6
12,241
490
9,231
19,608
8,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
68
21
Kills
27
27
Deaths
21
16
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Artio
0
3
0
0
L
Ao Kuang
7
7
1
1.07
W
Atlas
Erytus_Fr
Atlas
2
3
11
2.5
L
Janus
4
6
6
1.17
W
Ah Muzen Cab
Krattoss14
Ah Muzen Cab
13
4
5
3.88
L
Achilles
MikeRivale
Achilles
6
4
2
1.75
W
Olorun
Mr_ToyphiL
Olorun
4
3
8
2.67
W
Nu Wa
Pozo30
Nu Wa
3
6
11
1.42
W
5
5
6
1.6
L
Ymir
iSinyz
Ymir
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,592
Damage
87,564
113,732
Taken
92,416
57,990
Mitigated
57,470
18,621
Healing
24,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
426
82
60
388
5,478
1,878
0
2,558
2,920
3,765
0
L
Ao Kuang
12,019
3,044
0
6,522
29,063
11,809
0
9,646
19,417
81,626
0
W
Atlas
Erytus_Fr
Atlas
10,062
3,679
276
3,149
19,130
23,351
608
9,618
9,301
35,761
0
L
Janus
16,765
343
0
250
15,306
5,558
0
5,556
9,750
66,291
0
W
Ah Muzen Cab
Krattoss14
Ah Muzen Cab
33,938
10,693
0
3,166
17,254
9,128
4,878
9,962
7,072
0
148,850
L
Achilles
MikeRivale
Achilles
20,727
3,661
0
5,137
36,345
23,266
207
19,341
17,004
0
104,795
W
Olorun
Mr_ToyphiL
Olorun
10,114
5,684
653
10,414
18,946
10,566
3,900
8,744
9,742
91,132
18,800
W
Nu Wa
Pozo30
Nu Wa
24,219
13,184
0
3,716
17,478
5,457
7,277
3,063
14,275
94,195
0
W
9,231
2,128
0
3,414
19,608
8,968
1,330
8,148
11,161
0
44,804
L
Ymir
iSinyz
Ymir
11,655
1,487
0
6,264
27,540
15,479
348
5,948
21,592
95,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,135
Gold Earned
64,530
506
Minions Killed
598
0
Camps Cleared
0
1,786,318
Distance Traveled
2,221,517
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,558
262
4
0
0
73,430
0
L
Ao Kuang
11,209
448
124
5
0
447,615
0
W
Atlas
12,030
481
35
1
0
477,051
2
L
Janus
11,483
459
124
5
0
425,515
6
W
Ah Muzen Cab
14,669
587
204
8
0
465,273
4
L
Achilles
11,077
443
117
5
0
454,149
0
W
Olorun
12,567
503
163
7
0
414,075
2
W
Nu Wa
13,023
521
132
5
0
394,137
4
W
Thor
12,241
490
64
3
0
470,981
2
L
Ymir
11,808
472
137
5
0
385,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role