Player Matchup

Cerberus
Cerberus
CMDRJager
Cerberus
Level 144
God Stats
1W - 0L
1,860 SR
Queue Stats
66W - 44L
1,727 Elo+
Party 1
Bakasura
Bakasura
LuckyBacker
Bakasura
Level 160
God Stats
4W - 5L
1,506 SR
Queue Stats
241W - 219L
1,689 Elo+
Party 1
Sol
Sol
OddDistress42
Sol
Level 156
God Stats
4W - 2L
1,817 SR
Queue Stats
52W - 36L
1,666 Elo+
Party 1
Arachne
Arachne
Slayerwon
Arachne
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
218W - 212L
1,700 Elo+
Party 1
Horus
Horus
steIio
Horus
Level 153
God Stats
2W - 3L
1,546 SR
Queue Stats
105W - 88L
1,663 Elo+
Party 1
Team Averages
Level 148
1,646 SR
1,689 Elo+

VS

Team Averages
Level 131
1,590 SR
1,543 Elo+
Baron Samedi
Baron Samedi
Athreuz
Baron Samedi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 162L
1,544 Elo+
Solo
Bakasura
Bakasura
Hirogushi
Bakasura
Level 108
God Stats
16W - 10L
1,660 SR
Queue Stats
153W - 134L
1,587 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ManLikeMoe
Morgan Le Fay
Level 160
God Stats
23W - 13L
1,653 SR
Queue Stats
202W - 183L
1,579 Elo+
Solo
Cernunnos
Cernunnos
PrestigeTactics
Cernunnos
Level 109
God Stats
2W - 2L
1,505 SR
Queue Stats
19W - 21L
1,435 Elo+
Party 2
Bellona
Bellona
xB3astly
Bellona
Level 151
God Stats
6W - 6L
1,632 SR
Queue Stats
154W - 140L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CMDRJager
Cerberus
20
2 / 0 / 5
13,290
633
9,971
19,763
19,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
LuckyBacker
Bakasura
20
5 / 2 / 5
13,108
624
13,185
19,072
9,894
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Short Bow

Short Bow

+15%
Attack Speed

19
6 / 2 / 2
12,608
600
14,677
19,211
8,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Slayerwon
Arachne
19
10 / 2 / 4
12,830
611
13,784
20,368
11,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
steIio
Horus
17
1 / 2 / 13
11,284
537
5,294
16,936
17,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Athreuz
Baron Samedi
13
0 / 6 / 2
8,354
398
5,879
16,307
14,215
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
Hirogushi
Bakasura
17
7 / 4 / 0
10,791
514
9,858
18,682
9,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
ManLikeMoe
Morgan Le Fay
16
0 / 6 / 3
9,261
441
9,080
12,110
5,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
PrestigeTactics
Cernunnos
14
1 / 5 / 1
8,724
415
5,536
14,639
4,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
xB3astly
Bellona
17
0 / 3 / 4
10,530
501
9,592
18,433
17,061
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
24
Kills
8
8
Deaths
24
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Athreuz
Baron Samedi
0
6
2
0.17
W
Cerberus
CMDRJager
Cerberus
2
0
5
4.5
L
Bakasura
Hirogushi
Bakasura
7
4
0
1.75
W
Bakasura
LuckyBacker
Bakasura
5
2
5
3.75
L
Morgan Le Fay
ManLikeMoe
Morgan Le Fay
0
6
3
0.25
W
6
2
2
3.5
L
Cernunnos
PrestigeTactics
Cernunnos
1
5
1
0.3
W
Arachne
Slayerwon
Arachne
10
2
4
6
W
Horus
steIio
Horus
1
2
13
3.75
L
Bellona
xB3astly
Bellona
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,911
Damage
39,945
95,350
Taken
80,171
67,172
Mitigated
50,652
46,872
Healing
21,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Athreuz
Baron Samedi
5,879
689
1,304
4,275
16,307
14,215
0
6,129
8,978
34,134
0
W
Cerberus
CMDRJager
Cerberus
9,971
623
0
6,153
19,763
19,942
0
1,952
17,707
102,205
0
L
Bakasura
Hirogushi
Bakasura
9,858
5,975
0
4,567
18,682
9,431
0
2,618
15,594
0
72,345
W
Bakasura
LuckyBacker
Bakasura
13,185
8,278
0
7,530
19,072
9,894
534
3,704
14,982
0
139,811
L
Morgan Le Fay
ManLikeMoe
Morgan Le Fay
9,080
480
0
1,150
12,110
5,102
0
1,834
9,668
72,718
0
W
14,677
4,121
0
13,002
19,211
8,483
2,522
4,957
13,867
125,323
0
L
Cernunnos
PrestigeTactics
Cernunnos
5,536
2,408
0
4,866
14,639
4,843
0
5,415
8,559
0
62,577
W
Arachne
Slayerwon
Arachne
13,784
9,181
0
8,730
20,368
11,041
0
3,927
14,435
0
114,244
W
Horus
steIio
Horus
5,294
2,016
5,106
6,351
16,936
17,812
11
1,707
14,941
0
26,157
L
Bellona
xB3astly
Bellona
9,592
1,457
0
4,877
18,433
17,061
0
7,029
10,170
0
88,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,120
Gold Earned
47,660
870
Minions Killed
608
0
Camps Cleared
0
2,165,496
Distance Traveled
1,946,975
29
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,354
398
51
2
0
336,481
0
W
Cerberus
13,290
633
270
13
0
405,927
6
L
Bakasura
10,791
514
138
7
0
464,936
8
W
Bakasura
13,108
624
223
11
0
495,210
4
L
Morgan Le Fay
9,261
441
144
7
0
353,291
1
W
Sol
12,608
600
194
9
0
372,793
5
L
Cernunnos
8,724
415
109
5
0
361,819
2
W
Arachne
12,830
611
159
8
0
481,211
6
W
Horus
11,284
537
24
1
0
410,355
8
L
Bellona
10,530
501
166
8
0
430,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role