Player Matchup

Pele
Pele
 
Pele
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
CaptainCuchulain
Thanatos
Level 110
God Stats
127W - 85L
1,700 SR
Queue Stats
1,183W - 828L
1,621 Elo+
Party 1
Set
Set
Itz_Farhan_Yo_20
Set
Level 144
God Stats
62W - 51L
1,667 SR
Queue Stats
482W - 450L
1,565 Elo+
Party 1
Susano
Susano
WayTooCold
Susano
Level 4
God Stats
1W - 0L
1,763 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Fafnir
Fafnir
theopticblaster
Fafnir
Level 156
God Stats
5W - 7L
1,353 SR
Queue Stats
255W - 170L
1,659 Elo+
Party 1
Team Averages
Level 103
1,597 SR
1,569 Elo+

VS

Team Averages
Level 69
1,427 SR
1,427 Elo+
Cerberus
Cerberus
Alpha_Tomaz
Cerberus
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 110L
1,413 Elo+
Solo
Medusa
Medusa
Cofi-_-Senpai
Medusa
Level 46
God Stats
1W - 8L
1,355 SR
Queue Stats
67W - 68L
1,436 Elo+
Solo
Osiris
Osiris
Kenntkeiner8362
Osiris
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 52L
1,415 Elo+
Solo
Yu Huang
Yu Huang
SynDam
Yu Huang
Level 145
God Stats
19W - 27L
1,278 SR
Queue Stats
503W - 534L
1,434 Elo+
Solo
Awilix
Awilix
dippertje1000
Awilix
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 226L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
10 / 1 / 4
12,233
720
18,480
16,198
12,816
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
11 / 1 / 5
10,668
628
12,144
14,163
7,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
9 / 1 / 1
12,161
715
12,329
11,442
5,847
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Susano
WayTooCold
Susano
14
2 / 0 / 7
9,570
563
5,900
12,328
6,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 1 / 6
10,249
603
7,302
11,248
7,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alpha_Tomaz
Cerberus
11
1 / 6 / 0
7,109
418
2,569
15,336
8,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 9 / 0
6,926
407
4,990
14,980
2,721
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 10 / 0
6,945
409
6,358
18,916
12,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
SynDam
Yu Huang
12
0 / 6 / 1
7,171
422
3,835
10,277
4,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 6 / 1
6,513
383
3,350
14,216
4,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
5
37
Kills
3
4
Deaths
37
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
10
1
4
12
L
Cerberus
Alpha_Tomaz
Cerberus
1
6
0
0.17
W
11
1
5
13.5
L
1
9
0
0.11
W
9
1
1
9.5
L
1
10
0
0.1
L
Yu Huang
SynDam
Yu Huang
0
6
1
0.08
W
Susano
WayTooCold
Susano
2
0
7
5.5
L
0
6
1
0.08
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,155
Damage
21,102
65,379
Taken
73,725
40,646
Mitigated
32,442
36,808
Healing
9,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
18,480
6,509
0
9,873
16,198
12,816
1,704
2,349
13,801
0
107,828
L
Cerberus
Alpha_Tomaz
Cerberus
2,569
167
0
2,140
15,336
8,408
0
1,220
14,034
27,794
0
W
12,144
3,348
0
18,275
14,163
7,241
0
2,511
11,622
0
80,125
L
4,990
2,606
0
1,873
14,980
2,721
0
0
14,980
0
38,544
W
12,329
7,422
0
1,977
11,442
5,847
144
581
10,861
0
121,599
L
6,358
3,446
0
2,301
18,916
12,514
0
2,479
16,319
0
36,492
L
Yu Huang
SynDam
Yu Huang
3,835
666
0
55
10,277
4,016
0
1,251
8,852
48,354
0
W
Susano
WayTooCold
Susano
5,900
2,159
1,408
2,032
12,328
6,952
225
2,455
9,815
0
62,211
L
3,350
1,461
0
2,740
14,216
4,783
0
1,844
12,238
0
34,331
W
7,302
1,956
0
3,243
11,248
7,790
282
3,381
7,685
62,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,881
Gold Earned
34,664
663
Minions Killed
307
0
Camps Cleared
0
1,727,349
Distance Traveled
1,415,152
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,233
720
186
11
0
330,439
1
L
Cerberus
7,109
418
41
2
0
302,971
3
W
Thanatos
10,668
628
96
6
0
384,825
1
L
Medusa
6,926
407
53
3
0
252,129
5
W
Set
12,161
715
185
11
0
315,730
5
L
Osiris
6,945
409
56
3
0
266,681
2
L
Yu Huang
7,171
422
92
5
0
269,636
1
W
Susano
9,570
563
72
4
0
352,305
1
L
Awilix
6,513
383
65
4
0
323,735
0
W
Fafnir
10,249
603
124
7
0
344,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role