Player Matchup

Cthulhu
Cthulhu
OBOPTUW
Cthulhu
Level 11
God Stats
1W - 6L
1,172 SR
Queue Stats
2W - 11L
1,136 Elo+
Party 1
Hercules
Hercules
SplicketySploop
Hercules
Level 117
God Stats
0W - 1L
1,271 SR
Queue Stats
2W - 1L
1,765 Elo+
Solo
Aphrodite
Aphrodite
ToffEmiti
Aphrodite
Level 41
God Stats
4W - 11L
1,362 SR
Queue Stats
50W - 75L
1,257 Elo+
Party 1
Team Averages
Level 56
1,268 SR
1,386 Elo+

VS

Team Averages
Level 66
1,668 SR
1,482 Elo+
Odin
Odin
 
Odin
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Dyllonm
Anubis
Level 67
God Stats
17W - 12L
1,677 SR
Queue Stats
90W - 93L
1,497 Elo+
Solo
Charybdis
Charybdis
Kiddloki
Charybdis
Level 85
God Stats
1W - 1L
1,828 SR
Queue Stats
76W - 91L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
OBOPTUW
Cthulhu
12
0 / 4 / 3
8,407
647
6,417
19,356
18,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hercules
14
4 / 1 / 1
9,151
704
15,607
15,086
14,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
ToffEmiti
Aphrodite
13
1 / 4 / 3
8,290
638
5,681
11,481
5,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
2 / 0 / 5
9,511
732
9,586
10,837
11,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Dyllonm
Anubis
14
4 / 3 / 4
9,216
709
17,787
12,608
8,098
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Kiddloki
Charybdis
14
3 / 2 / 6
9,337
718
12,778
10,339
4,264
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
5
Kills
9
9
Deaths
5
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
0
5
4.5
W
Anubis
Dyllonm
Anubis
4
3
4
2
W
Charybdis
Kiddloki
Charybdis
3
2
6
3
L
Cthulhu
OBOPTUW
Cthulhu
0
4
3
0.38
L
Hercules
4
1
1
4.5
L
Aphrodite
ToffEmiti
Aphrodite
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,705
Damage
40,151
45,923
Taken
33,784
37,706
Mitigated
23,437
14,289
Healing
8,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
9,586
1,327
0
1,581
10,837
11,075
17
4,106
6,487
0
18,793
W
Anubis
Dyllonm
Anubis
17,787
701
0
4,306
12,608
8,098
0
4,550
7,749
45,043
0
W
Charybdis
Kiddloki
Charybdis
12,778
8,385
0
2,566
10,339
4,264
0
4,085
6,058
0
43,477
L
Cthulhu
OBOPTUW
Cthulhu
6,417
474
350
805
19,356
18,256
0
6,489
12,867
21,791
0
L
Hercules
15,607
2,852
0
3,442
15,086
14,355
0
4,576
10,510
0
31,892
L
Aphrodite
ToffEmiti
Aphrodite
5,681
635
5,414
4,278
11,481
5,095
0
6,906
4,575
28,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,848
Gold Earned
28,064
135
Minions Killed
151
5
Camps Cleared
6
749,405
Distance Traveled
731,741
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,511
732
21
2
0
268,088
2
W
Anubis
9,216
709
56
4
2
237,107
3
W
Charybdis
9,337
718
74
6
4
226,546
2
L
Cthulhu
8,407
647
40
3
0
231,077
0
L
Hercules
9,151
704
35
3
5
283,051
5
L
Aphrodite
8,290
638
60
5
0
235,277
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role