Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
DrippGodLee
Heimdallr
Level 109
God Stats
1W - 0L
1,252 SR
Queue Stats
4W - 6L
1,433 Elo+
Solo
Set
Set
JOEownsYOU
Set
Level 157
God Stats
6W - 2L
1,739 SR
Queue Stats
142W - 98L
1,608 Elo+
Party 1
Geb
Geb
Joe_E_Z_510
Geb
Level 160
God Stats
3W - 0L
1,810 SR
Queue Stats
142W - 125L
1,576 Elo+
Party 1
Bellona
Bellona
The_Prophet27
Bellona
Level 125
God Stats
27W - 32L
1,470 SR
Queue Stats
113W - 116L
1,333 Elo+
Solo
Team Averages
Level 140
1,554 SR
1,490 Elo+

VS

Team Averages
Level 101
1,483 SR
1,462 Elo+
Bakasura
Bakasura
Frhyde
Bakasura
Level 145
God Stats
4W - 4L
1,604 SR
Queue Stats
201W - 184L
1,582 Elo+
Solo
Discordia
Discordia
GirlGuanWild
Discordia
Level 160
God Stats
3W - 11L
1,317 SR
Queue Stats
430W - 420L
1,539 Elo+
Solo
Medusa
Medusa
Spiiiiiiiidr
Medusa
Level 69
God Stats
1W - 2L
1,504 SR
Queue Stats
69W - 72L
1,416 Elo+
Solo
Yemoja
Yemoja
alamortician
Yemoja
Level 67
God Stats
15W - 18L
1,415 SR
Queue Stats
218W - 233L
1,336 Elo+
Solo
Susano
Susano
xXVorgottenXx
Susano
Level 64
God Stats
3W - 3L
1,573 SR
Queue Stats
124W - 135L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
10 / 0 / 1
9,849
616
14,361
7,389
4,131
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
DrippGodLee
Heimdallr
14
1 / 2 / 6
8,771
548
6,545
9,710
4,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
6 / 0 / 2
9,121
570
8,342
12,856
5,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 0 / 12
8,032
502
3,506
8,461
7,267
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
15
2 / 3 / 3
9,389
587
10,214
12,467
9,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Frhyde
Bakasura
16
2 / 4 / 0
8,907
557
9,986
16,096
12,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
GirlGuanWild
Discordia
12
0 / 4 / 0
6,820
426
4,034
9,160
3,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
13
2 / 2 / 0
7,446
465
6,412
9,081
3,190
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
11
0 / 6 / 1
6,104
382
2,423
16,354
11,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
1 / 5 / 2
7,048
441
5,568
12,935
5,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
20
Kills
5
5
Deaths
21
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
10
0
1
10.5
W
Heimdallr
DrippGodLee
Heimdallr
1
2
6
2
L
Bakasura
Frhyde
Bakasura
2
4
0
0.5
L
Discordia
GirlGuanWild
Discordia
0
4
0
0
W
6
0
2
7
W
1
0
12
7
L
Medusa
2
2
0
1
W
Bellona
2
3
3
1.17
L
Yemoja
0
6
1
0.08
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,968
Damage
28,423
50,883
Taken
63,626
30,858
Mitigated
35,764
12,635
Healing
16,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
14,361
1,072
0
2,287
7,389
4,131
764
2,108
5,281
79,280
0
W
Heimdallr
DrippGodLee
Heimdallr
6,545
2,634
0
2,744
9,710
4,319
2,471
1,124
8,586
0
66,444
L
Bakasura
Frhyde
Bakasura
9,986
5,664
266
5,650
16,096
12,915
0
323
15,773
0
57,663
L
Discordia
GirlGuanWild
Discordia
4,034
335
0
1,258
9,160
3,559
0
4,912
4,248
56,078
0
W
8,342
4,135
0
980
12,856
5,907
0
723
11,853
0
83,853
W
3,506
668
888
2,343
8,461
7,267
298
2,502
5,889
19,342
0
L
Medusa
6,412
3,085
1
1,830
9,081
3,190
777
2,872
6,209
0
55,155
W
Bellona
10,214
4,446
0
3,393
12,467
9,234
1,830
0
9,654
0
70,438
L
Yemoja
2,423
1,086
779
3,265
16,354
11,086
657
5,433
10,921
19,617
0
L
5,568
1,096
0
3,034
12,935
5,014
0
4,327
8,608
0
38,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,162
Gold Earned
36,325
527
Minions Killed
422
0
Camps Cleared
0
1,581,268
Distance Traveled
1,441,613
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,849
616
126
8
0
321,650
4
W
Heimdallr
8,771
548
107
7
0
269,093
0
L
Bakasura
8,907
557
133
8
0
304,327
3
L
Discordia
6,820
426
92
6
0
268,505
6
W
Set
9,121
570
117
7
0
345,099
4
W
Geb
8,032
502
27
2
0
356,845
3
L
Medusa
7,446
465
96
6
0
288,848
1
W
Bellona
9,389
587
150
9
0
288,581
0
L
Yemoja
6,104
382
38
2
0
283,380
6
L
Susano
7,048
441
63
4
0
296,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role