Player Matchup

Neith
Neith
 
Neith
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Godmode0N1924
Ares
Level 86
God Stats
10W - 10L
1,536 SR
Queue Stats
188W - 173L
1,603 Elo+
Solo
Yu Huang
Yu Huang
Holmatro
Yu Huang
Level 158
God Stats
3W - 6L
1,707 SR
Queue Stats
488W - 500L
1,516 Elo+
Solo
Ah Puch
Ah Puch
OfficerDeWitt
Ah Puch
Level 105
God Stats
2W - 3L
1,435 SR
Queue Stats
68W - 77L
1,493 Elo+
Solo
Fenrir
Fenrir
jackconellis21
Fenrir
Level 91
God Stats
0W - 1L
1,280 SR
Queue Stats
107W - 99L
1,531 Elo+
Solo
Team Averages
Level 116
1,492 SR
1,529 Elo+

VS

Team Averages
Level 123
1,571 SR
1,519 Elo+
Freya
Freya
 
Freya
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
DENY508
Odin
Level 89
God Stats
2W - 2L
1,511 SR
Queue Stats
207W - 191L
1,438 Elo+
Solo
Xing Tian
Xing Tian
Malumi544
Xing Tian
Level 109
God Stats
5W - 0L
1,797 SR
Queue Stats
210W - 196L
1,655 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RoblWan
Ah Muzen Cab
Level 103
God Stats
2W - 1L
1,547 SR
Queue Stats
45W - 47L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 1 / 0
8,053
805
3,243
4,062
2,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 3
8,211
821
7,391
11,419
10,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yu Huang
Holmatro
Yu Huang
14
0 / 1 / 2
7,111
711
3,786
7,874
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
13
1 / 6 / 0
7,223
722
6,267
11,781
5,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 3
6,929
693
6,586
12,834
6,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
3 / 1 / 3
7,920
792
6,201
8,724
4,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Vulcan
 
Vulcan
14
2 / 2 / 5
7,677
768
10,004
4,941
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
DENY508
Odin
13
0 / 0 / 7
7,146
715
5,852
6,041
4,885
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Malumi544
Xing Tian
15
4 / 1 / 8
8,615
862
9,440
8,377
7,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
RoblWan
Ah Muzen Cab
14
5 / 3 / 5
8,206
821
7,825
10,377
4,589
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
7
Kills
14
14
Deaths
7
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
1
0
3
W
Freya
 
Freya
3
1
3
4.5
W
Vulcan
 
Vulcan
2
2
5
2.25
W
Odin
DENY508
Odin
0
0
7
3.5
L
3
1
3
4.5
L
Yu Huang
Holmatro
Yu Huang
0
1
2
1
W
Xing Tian
Malumi544
Xing Tian
4
1
8
8
L
Ah Puch
1
6
0
0.17
W
Ah Muzen Cab
RoblWan
Ah Muzen Cab
5
3
5
2.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,273
Damage
39,322
47,970
Taken
38,460
27,993
Mitigated
23,056
5,599
Healing
5,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,243
1,459
0
940
4,062
2,122
644
2,168
1,894
0
28,189
W
Freya
 
Freya
6,201
2,048
0
2,121
8,724
4,075
44
4,593
4,131
27,558
0
W
Vulcan
 
Vulcan
10,004
3,649
0
250
4,941
2,397
560
2,483
2,458
30,833
0
W
Odin
DENY508
Odin
5,852
880
0
830
6,041
4,885
156
3,027
3,014
0
17,146
L
7,391
560
0
1,089
11,419
10,333
0
6,591
4,642
14,293
0
L
Yu Huang
Holmatro
Yu Huang
3,786
30
0
1,502
7,874
3,814
220
3,493
4,327
25,105
0
W
Xing Tian
Malumi544
Xing Tian
9,440
627
0
713
8,377
7,110
86
3,733
4,644
20,237
0
L
Ah Puch
6,267
44
0
532
11,781
5,218
204
6,404
5,221
23,148
0
W
Ah Muzen Cab
RoblWan
Ah Muzen Cab
7,825
2,577
0
1,897
10,377
4,589
0
3,608
6,769
0
25,783
L
6,586
1,661
0
1,536
12,834
6,506
0
6,464
6,241
0
22,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,527
Gold Earned
39,564
205
Minions Killed
216
0
Camps Cleared
0
987,757
Distance Traveled
1,118,946
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,053
805
78
8
0
159,297
0
W
Freya
7,920
792
60
6
0
235,145
4
W
Vulcan
7,677
768
46
5
0
236,802
2
W
Odin
7,146
715
42
4
0
233,419
1
L
Ares
8,211
821
24
2
0
210,689
1
L
Yu Huang
7,111
711
42
4
0
203,392
1
W
Xing Tian
8,615
862
25
3
0
198,307
3
L
Ah Puch
7,223
722
34
3
0
202,343
4
W
Ah Muzen Cab
8,206
821
43
4
0
215,273
0
L
Fenrir
6,929
693
27
3
0
212,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role