Player Matchup

Set
Set
Gold IV
DreamHacks101
Set
Gold IV
Level 85
God Stats
15W - 8L
1,501 SR
Queue Stats
35W - 32L
1,685 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 85
1,501 SR
1,685 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 60
1,748 SR
1,500 MMR
Neith
Neith
Bronze III
MartokYT
Neith
Bronze III
Level 60
God Stats
0W - 1L
1,748 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 0
7,742
1,106
3,899
4,791
3,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
UllrSkadiAnhurAh Muzen CabTsukuyomi

VS

Bans
PoseidonThanatosBellonaAnubisOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MartokYT
Neith
11
0 / 3 / 0
5,537
791
1,355
6,158
2,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
Neith
MartokYT
Neith
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,899
Damage
1,355
4,791
Taken
6,158
3,755
Mitigated
2,545
969
Healing
1,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,899
1,237
0
969
4,791
3,755
183
263
4,528
0
42,286
L
Neith
MartokYT
Neith
1,355
540
0
1,790
6,158
2,545
0
272
5,886
0
21,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,742
Gold Earned
5,537
94
Minions Killed
53
6
Camps Cleared
1
148,909
Distance Traveled
130,502
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,742
1,106
94
13
6
148,909
3
L
Neith
5,537
791
53
8
1
130,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role