Player Matchup

Thanatos
Thanatos
Charger999
Thanatos
Level 25
God Stats
0W - 3L
1,513 SR
Queue Stats
16W - 25L
1,357 Elo+
Party 1
Skadi
Skadi
LilMandie
Skadi
Level 36
God Stats
2W - 11L
1,338 SR
Queue Stats
9W - 28L
1,287 Elo+
Party 1
Hades
Hades
SoraSky11
Hades
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,332 Elo+
Party 1
Team Averages
Level 40
1,451 SR
1,325 Elo+

VS

Team Averages
Level 50
1,174 SR
1,191 Elo+
Hel
Hel
AleisterRising
Hel
Level 27
God Stats
1W - 1L
1,191 SR
Queue Stats
10W - 30L
1,209 Elo+
Party 2
Ymir
Ymir
Varunanda
Ymir
Level 6
God Stats
1W - 4L
1,078 SR
Queue Stats
2W - 25L
1,011 Elo+
Party 2
Guan Yu
Guan Yu
iEatOldFood
Guan Yu
Level 118
God Stats
1W - 3L
1,254 SR
Queue Stats
18W - 42L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Charger999
Thanatos
19
1 / 7 / 5
14,963
576
18,057
25,123
10,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
LilMandie
Skadi
19
1 / 7 / 3
14,567
560
31,004
19,770
8,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
SoraSky11
Hades
20
3 / 7 / 2
16,001
615
32,606
35,882
39,538
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 15
17,080
657
19,154
27,092
19,307
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ymir
20
7 / 3 / 12
16,151
621
14,051
32,414
37,735
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
iEatOldFood
Guan Yu
20
8 / 1 / 13
18,005
693
34,993
43,658
40,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
5
Kills
21
21
Deaths
6
10
Assists
40
Player
Kills
Deaths
Assists
KDA
W
6
2
15
6.75
L
Thanatos
Charger999
Thanatos
1
7
5
0.5
L
Skadi
LilMandie
Skadi
1
7
3
0.36
L
Hades
SoraSky11
Hades
3
7
2
0.57
W
Ymir
7
3
12
4.33
W
Guan Yu
iEatOldFood
Guan Yu
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,667
Damage
68,198
80,775
Taken
103,164
58,663
Mitigated
97,073
17,603
Healing
70,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,154
3,441
19,953
18,187
27,092
19,307
1,139
10,605
16,487
71,742
0
L
Thanatos
Charger999
Thanatos
18,057
4,326
0
12,162
25,123
10,278
0
9,770
14,888
0
50,047
L
Skadi
LilMandie
Skadi
31,004
11,750
0
675
19,770
8,847
80
8,956
10,591
0
90,936
L
Hades
SoraSky11
Hades
32,606
1,919
704
4,062
35,882
39,538
0
15,232
19,970
87,529
0
W
Ymir
14,051
2,002
0
3,888
32,414
37,735
1,219
10,593
21,821
37,428
0
W
Guan Yu
iEatOldFood
Guan Yu
34,993
6,933
9,863
18,798
43,658
40,031
446
12,248
30,450
0
101,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,531
Gold Earned
51,236
248
Minions Killed
261
9
Camps Cleared
9
1,219,953
Distance Traveled
1,441,769
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
17,080
657
92
4
2
449,543
4
L
Thanatos
14,963
576
53
2
3
428,813
8
L
Skadi
14,567
560
95
4
2
365,156
1
L
Hades
16,001
615
100
4
4
425,984
7
W
Ymir
16,151
621
30
1
2
444,905
2
W
Guan Yu
18,005
693
139
5
5
547,321
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role