Player Matchup

Khepri
Khepri
Ciel_Yagami
Khepri
Level 138
God Stats
3W - 5L
1,668 SR
Queue Stats
139W - 141L
1,404 Elo+
Solo
Charybdis
Charybdis
GetJippyRight
Charybdis
Level 157
God Stats
3W - 6L
1,613 SR
Queue Stats
191W - 200L
1,529 Elo+
Solo
Fenrir
Fenrir
RoblWan
Fenrir
Level 103
God Stats
2W - 3L
1,507 SR
Queue Stats
45W - 47L
1,515 Elo+
Solo
Chang'e
Chang'e
Xerpa9
Chang'e
Level 160
God Stats
13W - 14L
1,204 SR
Queue Stats
872W - 975L
1,490 Elo+
Solo
Zeus
Zeus
Zalskes
Zeus
Level 126
God Stats
0W - 4L
1,262 SR
Queue Stats
7W - 8L
1,475 Elo+
Solo
Team Averages
Level 137
1,451 SR
1,483 Elo+

VS

Team Averages
Level 68
1,453 SR
1,487 Elo+
Fafnir
Fafnir
Cornel48
Fafnir
Level 156
God Stats
1W - 2L
1,351 SR
Queue Stats
264W - 270L
1,539 Elo+
Solo
Chiron
Chiron
GiorgiTabatadze
Chiron
Level 7
God Stats
4W - 0L
1,500 SR
Queue Stats
16W - 13L
1,562 Elo+
Solo
Nemesis
Nemesis
Solodkovskii94
Nemesis
Level 39
God Stats
2W - 2L
1,285 SR
Queue Stats
99W - 163L
1,378 Elo+
Party 1
Medusa
Medusa
Werp1986
Medusa
Level 34
God Stats
11W - 14L
1,622 SR
Queue Stats
89W - 160L
1,377 Elo+
Party 1
Sol
Sol
xHaZeee
Sol
Level 105
God Stats
3W - 2L
1,506 SR
Queue Stats
115W - 128L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
18
1 / 2 / 12
10,905
779
7,201
21,781
33,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
GetJippyRight
Charybdis
18
5 / 2 / 5
10,278
734
24,666
16,346
9,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
RoblWan
Fenrir
17
6 / 5 / 4
10,294
735
11,067
16,969
9,198
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Xerpa9
Chang'e
19
6 / 1 / 5
11,209
801
16,068
13,954
8,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zeus
Zalskes
Zeus
12
0 / 1 / 1
8,025
573
1,826
1,682
473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Cornel48
Fafnir
18
1 / 1 / 7
10,932
781
5,583
17,658
27,905
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 6 / 5
10,857
776
19,296
18,289
9,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
1 / 5 / 3
9,087
649
8,976
17,658
8,433
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
Werp1986
Medusa
18
5 / 5 / 2
11,385
813
6,571
15,747
7,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sol
17
1 / 1 / 8
10,254
732
16,496
9,666
4,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
36
18
Kills
11
11
Deaths
18
27
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
2
12
3.5
W
Fafnir
Cornel48
Fafnir
1
1
7
4.5
L
Charybdis
GetJippyRight
Charybdis
5
2
5
3.75
W
3
6
5
0.92
L
Fenrir
RoblWan
Fenrir
6
5
4
1.6
W
1
5
3
0.5
W
Medusa
Werp1986
Medusa
5
5
2
1.2
L
Chang'e
Xerpa9
Chang'e
6
1
5
8.5
L
Zeus
Zalskes
Zeus
0
1
1
0.5
W
Sol
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,828
Damage
56,922
70,732
Taken
79,018
60,970
Mitigated
57,097
24,721
Healing
14,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
7,201
521
0
3,348
21,781
33,188
0
5,293
16,488
19,484
0
W
Fafnir
Cornel48
Fafnir
5,583
1,344
454
2,333
17,658
27,905
114
6,037
11,621
28,310
0
L
Charybdis
GetJippyRight
Charybdis
24,666
13,448
0
3,676
16,346
9,626
1,328
5,102
11,244
0
65,830
W
19,296
8,752
729
3,106
18,289
9,040
1,768
6,273
11,905
0
67,709
L
Fenrir
RoblWan
Fenrir
11,067
3,121
0
1,515
16,969
9,198
0
4,748
11,275
0
25,601
W
8,976
1,528
0
1,279
17,658
8,433
1,033
4,794
12,864
0
17,811
W
Medusa
Werp1986
Medusa
6,571
3,376
0
689
15,747
7,022
2,858
4,738
11,009
0
25,720
L
Chang'e
Xerpa9
Chang'e
16,068
911
6,938
8,879
13,954
8,485
0
4,753
9,201
63,562
0
L
Zeus
Zalskes
Zeus
1,826
218
0
365
1,682
473
0
197
1,485
3,322
0
W
Sol
16,496
7,422
0
5,740
9,666
4,697
1,563
3,218
6,448
47,139
4,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,711
Gold Earned
52,515
259
Minions Killed
255
0
Camps Cleared
0
1,182,095
Distance Traveled
1,419,316
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,905
779
17
1
0
294,643
0
W
Fafnir
10,932
781
21
2
0
322,156
4
L
Charybdis
10,278
734
110
8
0
272,751
5
W
Chiron
10,857
776
82
6
0
263,756
1
L
Fenrir
10,294
735
35
3
0
270,829
0
W
Nemesis
9,087
649
27
2
0
304,154
3
W
Medusa
11,385
813
38
3
0
252,588
0
L
Chang'e
11,209
801
92
7
0
261,893
5
L
Zeus
8,025
573
5
0
0
81,979
0
W
Sol
10,254
732
87
6
0
276,662
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role