Player Matchup

Bacchus
Bacchus
Bobb064
Bacchus
Level 81
God Stats
2W - 0L
1,699 SR
Queue Stats
15W - 17L
1,485 Elo+
Solo
Zeus
Zeus
GucciMendez
Zeus
Level 158
God Stats
1W - 2L
1,771 SR
Queue Stats
232W - 244L
1,594 Elo+
Party 1
Cernunnos
Cernunnos
Twnty8Gaming
Cernunnos
Level 147
God Stats
7W - 6L
1,543 SR
Queue Stats
170W - 179L
1,551 Elo+
Party 1
Lancelot
Lancelot
YBH x Minato
Lancelot
Level 141
God Stats
3W - 3L
1,434 SR
Queue Stats
274W - 231L
1,537 Elo+
Solo
Mercury
Mercury
uplaysmiteLMFAO
Mercury
Level 65
God Stats
109W - 98L
1,578 SR
Queue Stats
131W - 116L
1,566 Elo+
Party 1
Team Averages
Level 118
1,605 SR
1,547 Elo+

VS

Team Averages
Level 91
1,526 SR
1,421 Elo+
Raijin
Raijin
Frankiethakid
Raijin
Level 105
God Stats
2W - 1L
1,698 SR
Queue Stats
307W - 318L
1,444 Elo+
Party 2
Hou Yi
Hou Yi
FrosteOG
Hou Yi
Level 97
God Stats
0W - 2L
1,576 SR
Queue Stats
109W - 107L
1,389 Elo+
Party 2
Baron Samedi
Baron Samedi
Ishuuu
Baron Samedi
Level 109
God Stats
3W - 1L
1,486 SR
Queue Stats
102W - 113L
1,578 Elo+
Solo
Shiva
Shiva
StonerPanda42O
Shiva
Level 57
God Stats
3W - 3L
1,439 SR
Queue Stats
131W - 155L
1,266 Elo+
Party 2
Set
Set
TH3SLAPCHOP
Set
Level 87
God Stats
119W - 99L
1,429 SR
Queue Stats
265W - 265L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bobb064
Bacchus
10
5 / 3 / 4
7,090
591
4,659
7,656
4,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 0 / 3
8,086
674
6,697
5,732
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
Twnty8Gaming
Cernunnos
12
5 / 3 / 3
7,539
628
9,156
8,626
3,182
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
YBH x Minato
Lancelot
13
5 / 0 / 0
7,962
664
6,486
8,157
4,024
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 3 / 4
6,563
547
4,629
8,606
3,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,745
479
2,387
7,345
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hou Yi
FrosteOG
Hou Yi
10
1 / 4 / 8
6,063
505
4,820
10,329
3,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Ishuuu
Baron Samedi
9
5 / 4 / 3
6,255
521
5,593
11,804
8,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 5 / 0
5,342
445
2,199
8,695
6,133
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 4 / 4
5,973
498
2,572
9,972
4,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
20
Kills
8
9
Deaths
20
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bobb064
Bacchus
5
3
4
2.33
L
1
3
1
0.5
L
Hou Yi
FrosteOG
Hou Yi
1
4
8
1.25
W
3
0
3
4.5
L
Baron Samedi
Ishuuu
Baron Samedi
5
4
3
1.63
L
0
5
0
0
L
1
4
4
0.75
W
Cernunnos
Twnty8Gaming
Cernunnos
5
3
3
2.17
W
Lancelot
YBH x Minato
Lancelot
5
0
0
5
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,627
Damage
17,571
38,777
Taken
48,145
17,568
Mitigated
24,803
10,681
Healing
11,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bobb064
Bacchus
4,659
917
0
1,494
7,656
4,569
0
2,000
5,656
28,879
0
L
2,387
558
0
1,124
7,345
2,735
0
4,631
2,714
39,026
0
L
Hou Yi
FrosteOG
Hou Yi
4,820
2,871
0
2,655
10,329
3,455
196
1,272
9,057
0
34,306
W
6,697
2,128
0
1,375
5,732
2,102
462
2,319
3,413
70,312
0
L
Baron Samedi
Ishuuu
Baron Samedi
5,593
1,254
678
3,311
11,804
8,449
0
2,856
8,948
19,977
0
L
2,199
470
0
259
8,695
6,133
0
0
8,695
0
26,190
L
2,572
1,301
0
3,741
9,972
4,031
0
2,597
7,375
0
34,542
W
Cernunnos
Twnty8Gaming
Cernunnos
9,156
4,827
0
2,620
8,626
3,182
54
1,529
7,097
0
45,352
W
Lancelot
YBH x Minato
Lancelot
6,486
1,242
0
3,434
8,157
4,024
1,100
133
8,024
0
48,685
W
4,629
1,917
0
1,758
8,606
3,691
0
3,000
5,606
0
25,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,240
Gold Earned
29,378
365
Minions Killed
261
0
Camps Cleared
0
1,254,219
Distance Traveled
1,062,774
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,090
591
45
4
0
246,474
0
L
Raijin
5,745
479
67
6
0
199,798
3
L
Hou Yi
6,063
505
60
5
0
216,400
4
W
Zeus
8,086
674
128
11
0
228,189
6
L
Baron Samedi
6,255
521
28
2
0
207,857
3
L
Shiva
5,342
445
35
3
0
194,712
4
L
Set
5,973
498
71
6
0
244,007
1
W
Cernunnos
7,539
628
68
6
0
236,774
2
W
Lancelot
7,962
664
93
8
0
264,116
2
W
Mercury
6,563
547
31
3
0
278,666
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role