Player Matchup

Jormungandr
Jormungandr
BimmyJames
Jormungandr
Level 40
God Stats
19W - 9L
1,593 SR
Queue Stats
62W - 61L
1,483 Elo+
Party 3
Neith
Neith
JaeTheSnakeGod
Neith
Level 145
God Stats
12W - 12L
1,307 SR
Queue Stats
277W - 220L
1,551 Elo+
Party 1
Nemesis
Nemesis
LOLYOUDIED32
Nemesis
Level 87
God Stats
32W - 17L
1,725 SR
Queue Stats
267W - 259L
1,541 Elo+
Party 3
Mulan
Mulan
LiteralDirt
Mulan
Level 99
God Stats
3W - 6L
1,407 SR
Queue Stats
281W - 277L
1,537 Elo+
Party 3
Sol
Sol
TwistedTeej
Sol
Level 156
God Stats
10W - 9L
1,467 SR
Queue Stats
317W - 272L
1,515 Elo+
Party 1
Team Averages
Level 105
1,500 SR
1,525 Elo+

VS

Team Averages
Level 76
1,604 SR
1,629 Elo+
Apollo
Apollo
 
Apollo
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Cweamie
Thor
Level 101
God Stats
4W - 0L
1,596 SR
Queue Stats
34W - 10L
1,753 Elo+
Party 2
Sun Wukong
Sun Wukong
Diamantopolis
Sun Wukong
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 12L
1,771 Elo+
Party 2
Khepri
Khepri
MateoInYoMayo
Khepri
Level 123
God Stats
5W - 0L
1,702 SR
Queue Stats
34W - 10L
1,756 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Zombie Slicing
Ah Muzen Cab
Level 61
God Stats
2W - 0L
1,722 SR
Queue Stats
158W - 205L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BimmyJames
Jormungandr
13
1 / 1 / 1
10,027
371
4,070
10,546
9,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
1 / 6 / 3
12,905
478
12,873
21,865
10,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
LOLYOUDIED32
Nemesis
19
6 / 5 / 2
12,991
481
12,391
24,100
17,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
0 / 4 / 4
13,675
506
29,562
35,387
43,053
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
4 / 5 / 2
13,797
511
12,930
17,353
7,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
6 / 5 / 6
12,927
479
17,960
18,551
10,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thor
Cweamie
Thor
20
6 / 2 / 3
13,727
508
13,210
18,832
10,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Diamantopolis
Sun Wukong
20
5 / 0 / 4
14,886
551
29,782
34,706
48,301
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
2 / 1 / 11
12,146
450
7,025
12,807
13,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Zombie Slicing
Ah Muzen Cab
20
2 / 4 / 4
12,918
478
11,478
15,880
8,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
12
Kills
21
21
Deaths
12
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
6
5
6
1.8
L
Jormungandr
BimmyJames
Jormungandr
1
1
1
1.5
W
Thor
Cweamie
Thor
6
2
3
3.75
W
Sun Wukong
Diamantopolis
Sun Wukong
5
0
4
7
L
1
6
3
0.42
L
Nemesis
LOLYOUDIED32
Nemesis
6
5
2
1.4
L
0
4
4
0.5
W
2
1
11
7.5
L
4
5
2
1
W
Ah Muzen Cab
Zombie Slicing
Ah Muzen Cab
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,826
Damage
79,455
109,251
Taken
100,776
87,830
Mitigated
91,377
40,284
Healing
36,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
17,960
9,733
0
2,392
18,551
10,594
0
4,927
13,624
0
106,479
L
Jormungandr
BimmyJames
Jormungandr
4,070
1,064
361
2,474
10,546
9,540
0
1,642
8,904
33,858
0
W
Thor
Cweamie
Thor
13,210
3,098
0
8,462
18,832
10,596
0
2,571
16,261
0
155,259
W
Sun Wukong
Diamantopolis
Sun Wukong
29,782
8,935
0
21,315
34,706
48,301
0
3,378
31,328
0
149,216
L
12,873
6,630
0
7,190
21,865
10,145
1,092
729
21,136
0
124,836
L
Nemesis
LOLYOUDIED32
Nemesis
12,391
5,777
0
4,063
24,100
17,309
0
1,985
22,115
0
120,337
L
29,562
6,194
0
17,583
35,387
43,053
593
1,988
33,399
0
142,266
W
7,025
834
0
2,047
12,807
13,696
0
4,329
8,478
24,809
0
L
12,930
5,130
0
8,613
17,353
7,783
1,590
1,003
16,350
111,623
0
W
Ah Muzen Cab
Zombie Slicing
Ah Muzen Cab
11,478
4,794
0
2,528
15,880
8,190
1,122
1,917
13,963
0
124,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,395
Gold Earned
66,604
824
Minions Killed
788
0
Camps Cleared
0
2,252,238
Distance Traveled
2,444,674
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,927
479
155
6
0
390,223
1
L
Jormungandr
10,027
371
58
2
0
288,738
1
W
Thor
13,727
508
194
7
0
566,836
0
W
Sun Wukong
14,886
551
239
9
0
506,886
5
L
Neith
12,905
478
208
8
0
428,395
3
L
Nemesis
12,991
481
140
5
0
570,931
4
L
Mulan
13,675
506
222
8
0
465,413
2
W
Khepri
12,146
450
19
1
0
548,130
6
L
Sol
13,797
511
196
7
0
498,761
3
W
Ah Muzen Cab
12,918
478
181
7
0
432,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role