Player Matchup

Xbalanque
Xbalanque
BrumalDemiGod
Xbalanque
Level 142
God Stats
9W - 8L
1,490 SR
Queue Stats
57W - 55L
1,510 Elo+
Solo
Merlin
Merlin
Cweamie
Merlin
Level 101
God Stats
0W - 1L
1,516 SR
Queue Stats
34W - 10L
1,771 Elo+
Party 2
Vulcan
Vulcan
Diamantopolis
Vulcan
Level 18
God Stats
1W - 1L
1,721 SR
Queue Stats
43W - 12L
1,791 Elo+
Party 2
Bacchus
Bacchus
MateoInYoMayo
Bacchus
Level 123
God Stats
3W - 1L
1,919 SR
Queue Stats
34W - 10L
1,773 Elo+
Party 2
Tyr
Tyr
Suntan grape
Tyr
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 38L
1,708 Elo+
Solo
Team Averages
Level 86
1,629 SR
1,711 Elo+

VS

Team Averages
Level 85
1,561 SR
1,745 Elo+
Pele
Pele
CBBbackwards
Pele
Level 104
God Stats
8W - 2L
1,603 SR
Queue Stats
180W - 87L
1,766 Elo+
Party 1
Erlang Shen
Erlang Shen
PhenomD
Erlang Shen
Level 101
God Stats
1W - 1L
1,576 SR
Queue Stats
154W - 73L
1,824 Elo+
Party 1
Cthulhu
Cthulhu
RibbedForHer
Cthulhu
Level 124
God Stats
4W - 0L
1,652 SR
Queue Stats
452W - 322L
1,790 Elo+
Party 1
Zeus
Zeus
ShamashMeDaddy
Zeus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 47L
1,816 Elo+
Party 1
Achilles
Achilles
XxBluDREAMxX228
Achilles
Level 68
God Stats
7W - 9L
1,473 SR
Queue Stats
102W - 114L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BrumalDemiGod
Xbalanque
11
0 / 5 / 2
6,782
452
6,260
12,657
3,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Cweamie
Merlin
12
2 / 4 / 1
7,042
469
4,762
7,924
2,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 1
6,676
445
5,407
9,080
3,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
9
2 / 4 / 2
6,389
426
5,724
13,289
12,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 6 / 3
7,590
506
7,317
18,164
12,417
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 7
8,538
569
6,989
11,539
4,963
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
PhenomD
Erlang Shen
14
7 / 1 / 6
8,997
600
9,898
15,079
7,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
RibbedForHer
Cthulhu
12
0 / 1 / 11
7,451
497
8,340
11,066
5,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
6 / 1 / 3
9,995
666
12,426
9,989
3,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
11
2 / 3 / 8
7,114
474
6,319
11,030
8,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
7
Kills
22
22
Deaths
7
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BrumalDemiGod
Xbalanque
0
5
2
0.2
W
7
1
7
10.5
L
Merlin
Cweamie
Merlin
2
4
1
0.63
L
1
3
1
0.5
L
Bacchus
2
4
2
0.75
W
Erlang Shen
PhenomD
Erlang Shen
7
1
6
10
W
Cthulhu
RibbedForHer
Cthulhu
0
1
11
5.5
W
6
1
3
7.5
L
2
6
3
0.58
W
Achilles
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,470
Damage
43,972
61,114
Taken
58,703
35,412
Mitigated
29,762
15,639
Healing
22,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BrumalDemiGod
Xbalanque
6,260
3,459
0
4,153
12,657
3,866
0
0
12,469
0
49,880
W
6,989
1,656
0
4,038
11,539
4,963
880
5,259
6,096
0
51,749
L
Merlin
Cweamie
Merlin
4,762
45
0
945
7,924
2,758
0
3,305
4,498
38,295
0
L
5,407
951
0
2,936
9,080
3,442
0
1,919
7,094
55,866
0
L
Bacchus
5,724
1,125
0
2,037
13,289
12,929
0
4,028
9,008
15,851
0
W
Erlang Shen
PhenomD
Erlang Shen
9,898
6,022
0
8,143
15,079
7,063
0
2,382
12,693
0
56,531
W
Cthulhu
RibbedForHer
Cthulhu
8,340
879
527
1,515
11,066
5,269
322
5,175
5,744
51,468
0
W
12,426
3,100
0
7,477
9,989
3,895
396
1,380
8,567
89,140
0
L
7,317
1,394
0
5,568
18,164
12,417
0
13,283
4,881
0
53,910
W
Achilles
6,319
1,674
0
1,154
11,030
8,572
232
5,217
5,683
0
32,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,479
Gold Earned
42,095
358
Minions Killed
462
0
Camps Cleared
0
1,408,856
Distance Traveled
1,559,526
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,782
452
80
5
0
238,925
2
W
Pele
8,538
569
89
6
0
312,109
1
L
Merlin
7,042
469
89
6
0
281,646
1
L
Vulcan
6,676
445
86
6
0
301,435
2
L
Bacchus
6,389
426
14
1
0
284,521
2
W
Erlang Shen
8,997
600
102
7
0
316,803
4
W
Cthulhu
7,451
497
84
6
0
345,612
1
W
Zeus
9,995
666
156
10
0
277,471
2
L
Tyr
7,590
506
89
6
0
302,329
2
W
Achilles
7,114
474
31
2
0
307,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role