Player Matchup

King Arthur
King Arthur
CatCakeV2
King Arthur
Level 67
God Stats
254W - 50L
2,019 SR
Queue Stats
684W - 156L
1,865 Elo+
Party 1
Charybdis
Charybdis
CoachKavik
Charybdis
Level 87
God Stats
3W - 0L
1,644 SR
Queue Stats
95W - 31L
1,647 Elo+
Party 1
Freya
Freya
HeartOfCrimson
Freya
Level 145
God Stats
209W - 46L
1,948 SR
Queue Stats
1,257W - 295L
1,987 Elo+
Party 1
Gilgamesh
Gilgamesh
patrick2030
Gilgamesh
Level 89
God Stats
81W - 19L
1,876 SR
Queue Stats
325W - 85L
1,800 Elo+
Party 1
Vulcan
Vulcan
xxCosmicVibe
Vulcan
Level 65
God Stats
1W - 2L
1,493 SR
Queue Stats
33W - 29L
1,554 Elo+
Solo
Team Averages
Level 91
1,796 SR
1,771 Elo+

VS

Team Averages
Level 144
1,521 SR
1,644 Elo+
Morgan Le Fay
Morgan Le Fay
ACMel
Morgan Le Fay
Level 145
God Stats
3W - 7L
1,319 SR
Queue Stats
196W - 173L
1,621 Elo+
Party 2
Gilgamesh
Gilgamesh
GeorgeVaz
Gilgamesh
Level 159
God Stats
2W - 4L
1,370 SR
Queue Stats
119W - 100L
1,647 Elo+
Solo
Ganesha
Ganesha
Zoroldo
Ganesha
Level 106
God Stats
2W - 4L
1,562 SR
Queue Stats
200W - 172L
1,638 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
diggydiggy552
Ah Muzen Cab
Level 149
God Stats
3W - 7L
1,593 SR
Queue Stats
122W - 107L
1,641 Elo+
Party 2
Kukulkan
Kukulkan
maçhá
Kukulkan
Level 159
God Stats
2W - 4L
1,759 SR
Queue Stats
151W - 124L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CatCakeV2
King Arthur
19
7 / 0 / 11
11,468
765
14,738
23,368
27,058
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charybdis
CoachKavik
Charybdis
17
1 / 3 / 8
10,032
669
6,970
18,140
8,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 0 / 12
11,879
792
20,088
16,331
9,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
patrick2030
Gilgamesh
17
4 / 2 / 13
11,444
763
9,461
18,051
20,640
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
19
2 / 2 / 5
10,687
712
11,755
9,428
5,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ACMel
Morgan Le Fay
16
2 / 6 / 1
10,065
671
15,609
13,073
7,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
GeorgeVaz
Gilgamesh
16
3 / 3 / 3
9,741
649
16,170
18,568
19,137
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ganesha
Zoroldo
Ganesha
16
0 / 4 / 5
9,955
664
5,492
15,717
20,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
diggydiggy552
Ah Muzen Cab
18
2 / 5 / 1
10,645
710
15,705
13,277
7,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
maçhá
Kukulkan
17
0 / 4 / 2
10,389
693
11,250
10,556
5,447
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
19
22
Kills
7
7
Deaths
22
49
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ACMel
Morgan Le Fay
2
6
1
0.42
W
King Arthur
CatCakeV2
King Arthur
7
0
11
12.5
W
Charybdis
CoachKavik
Charybdis
1
3
8
1.67
L
Gilgamesh
GeorgeVaz
Gilgamesh
3
3
3
1.5
W
8
0
12
14
L
Ganesha
Zoroldo
Ganesha
0
4
5
0.63
L
Ah Muzen Cab
diggydiggy552
Ah Muzen Cab
2
5
1
0.5
L
Kukulkan
maçhá
Kukulkan
0
4
2
0.25
W
Gilgamesh
patrick2030
Gilgamesh
4
2
13
5.25
W
Vulcan
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,012
Damage
64,226
85,318
Taken
71,191
70,911
Mitigated
59,312
24,949
Healing
5,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ACMel
Morgan Le Fay
15,609
1,040
0
392
13,073
7,054
59
5,571
7,348
46,699
0
W
King Arthur
CatCakeV2
King Arthur
14,738
1,512
0
4,099
23,368
27,058
20
9,270
13,873
0
40,587
W
Charybdis
CoachKavik
Charybdis
6,970
4,266
0
6,729
18,140
8,808
1,668
7,941
9,765
0
36,820
L
Gilgamesh
GeorgeVaz
Gilgamesh
16,170
2,978
0
696
18,568
19,137
156
7,291
10,953
0
29,128
W
20,088
6,169
0
7,572
16,331
9,190
0
6,379
9,826
59,739
0
L
Ganesha
Zoroldo
Ganesha
5,492
570
0
1,696
15,717
20,117
0
7,813
7,550
20,233
0
L
Ah Muzen Cab
diggydiggy552
Ah Muzen Cab
15,705
4,755
0
2,526
13,277
7,557
0
7,165
5,982
0
62,320
L
Kukulkan
maçhá
Kukulkan
11,250
1,765
0
500
10,556
5,447
2,062
2,953
7,515
49,658
0
W
Gilgamesh
patrick2030
Gilgamesh
9,461
1,519
2,262
2,622
18,051
20,640
586
6,055
11,770
0
23,441
W
Vulcan
11,755
5,266
815
850
9,428
5,215
512
1,677
7,733
51,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,510
Gold Earned
50,795
358
Minions Killed
336
0
Camps Cleared
0
1,610,250
Distance Traveled
1,458,307
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,065
671
76
5
0
269,502
1
W
King Arthur
11,468
765
54
4
0
351,098
0
W
Charybdis
10,032
669
84
6
0
288,958
2
L
Gilgamesh
9,741
649
39
3
0
314,193
3
W
Freya
11,879
792
84
6
0
357,912
1
L
Ganesha
9,955
664
6
0
0
304,123
2
L
Ah Muzen Cab
10,645
710
115
8
0
303,252
0
L
Kukulkan
10,389
693
100
7
0
267,237
4
W
Gilgamesh
11,444
763
34
2
0
318,876
2
W
Vulcan
10,687
712
102
7
0
293,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role