Player Matchup

Ne Zha
Ne Zha
JD_OWNZ
Ne Zha
Level 155
God Stats
7W - 4L
1,574 SR
Queue Stats
142W - 129L
1,499 Elo+
Party 1
Medusa
Medusa
Shinjukeyou
Medusa
Level 24
God Stats
24W - 18L
1,600 SR
Queue Stats
52W - 37L
1,516 Elo+
Party 1
Fenrir
Fenrir
YouSmokeBHO
Fenrir
Level 41
God Stats
1W - 4L
1,500 SR
Queue Stats
151W - 153L
1,444 Elo+
Party 1
Chronos
Chronos
mugiwara_golf
Chronos
Level 65
God Stats
4W - 2L
1,600 SR
Queue Stats
101W - 93L
1,484 Elo+
Party 1
Ra
Ra
trainline
Ra
Level 89
God Stats
4W - 3L
1,366 SR
Queue Stats
135W - 128L
1,530 Elo+
Party 1
Team Averages
Level 75
1,528 SR
1,495 Elo+

VS

Team Averages
Level 89
1,485 SR
1,438 Elo+
Thanatos
Thanatos
Blinqie
Thanatos
Level 114
God Stats
15W - 15L
1,542 SR
Queue Stats
291W - 260L
1,543 Elo+
Party 2
Baron Samedi
Baron Samedi
BoogieWitDaHoodi
Baron Samedi
Level 68
God Stats
25W - 26L
1,471 SR
Queue Stats
319W - 368L
1,421 Elo+
Solo
Nike
Nike
Deth0505
Nike
Level 27
God Stats
1W - 4L
1,146 SR
Queue Stats
1W - 4L
1,171 Elo+
Party 2
Yu Huang
Yu Huang
Phoenix_Slayer16
Yu Huang
Level 127
God Stats
8W - 9L
1,557 SR
Queue Stats
213W - 211L
1,538 Elo+
Party 2
Ullr
Ullr
TokyoMajinn
Ullr
Level 109
God Stats
6W - 5L
1,710 SR
Queue Stats
213W - 198L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
JD_OWNZ
Ne Zha
16
5 / 2 / 10
10,552
555
10,736
16,050
10,358
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
15
3 / 3 / 8
9,557
503
9,148
13,170
4,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
17
6 / 5 / 12
11,050
582
11,656
17,127
7,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
16
0 / 2 / 4
10,048
529
3,326
12,443
4,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
14 / 3 / 5
12,627
665
16,708
13,966
5,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Blinqie
Thanatos
16
4 / 7 / 8
10,599
558
13,583
19,824
9,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
BoogieWitDaHoodi
Baron Samedi
14
4 / 4 / 2
9,100
479
6,130
14,809
11,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nike
13
0 / 9 / 3
8,567
451
3,799
17,674
15,651
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 6 / 3
9,912
522
13,263
13,407
6,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 3 / 1
8,851
466
5,354
9,722
3,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
32
28
Kills
15
15
Deaths
29
39
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Blinqie
Thanatos
4
7
8
1.14
L
Baron Samedi
BoogieWitDaHoodi
Baron Samedi
4
4
2
1.25
L
Nike
0
9
3
0.17
W
Ne Zha
JD_OWNZ
Ne Zha
5
2
10
5
L
6
6
3
1.25
W
Medusa
3
3
8
2.33
L
1
3
1
0.5
W
Fenrir
6
5
12
2.4
W
Chronos
0
2
4
1
W
14
3
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,574
Damage
42,129
72,756
Taken
75,436
32,098
Mitigated
46,510
21,435
Healing
22,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Blinqie
Thanatos
13,583
4,532
0
14,228
19,824
9,146
0
6,217
13,370
0
69,833
L
Baron Samedi
BoogieWitDaHoodi
Baron Samedi
6,130
582
151
3,786
14,809
11,584
0
1,382
13,427
56,115
0
L
Nike
3,799
180
0
1,370
17,674
15,651
788
7,221
9,931
0
43,784
W
Ne Zha
JD_OWNZ
Ne Zha
10,736
2,598
312
2,976
16,050
10,358
1,091
3,439
12,297
0
60,093
L
13,263
1,313
96
1,733
13,407
6,183
328
2,721
10,544
72,949
0
W
Medusa
9,148
3,972
0
4,613
13,170
4,681
2,731
6,082
6,698
0
58,802
L
5,354
1,525
0
1,217
9,722
3,946
558
1,592
8,130
0
67,415
W
Fenrir
11,656
2,606
0
3,385
17,127
7,268
198
2,680
14,274
0
81,924
W
Chronos
3,326
963
0
3,276
12,443
4,755
765
4,369
7,717
68,380
0
W
16,708
1,783
1,720
5,153
13,966
5,036
2,870
2,309
11,490
86,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,834
Gold Earned
47,029
506
Minions Killed
496
0
Camps Cleared
0
1,902,940
Distance Traveled
1,671,275
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,599
558
115
6
0
384,663
0
L
Baron Samedi
9,100
479
72
4
0
284,638
0
L
Nike
8,567
451
80
4
0
318,165
2
W
Ne Zha
10,552
555
77
4
0
416,712
5
L
Yu Huang
9,912
522
123
6
0
345,264
1
W
Medusa
9,557
503
79
4
0
356,735
1
L
Ullr
8,851
466
106
6
0
338,545
1
W
Fenrir
11,050
582
98
5
0
413,221
2
W
Chronos
10,048
529
114
6
0
344,632
2
W
Ra
12,627
665
138
7
0
371,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role