Player Matchup

Chronos
Chronos
Gold IV
DreamHacks101
Chronos
Gold IV
Level 85
God Stats
6W - 10L
1,584 SR
Queue Stats
35W - 32L
1,623 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 85
1,584 SR
1,623 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 98
1,768 SR
1,452 MMR
Anhur
Anhur
Platinum V
BingoBangoBong0
Anhur
Platinum V
Level 98
God Stats
3W - 3L
1,768 SR
Queue Stats
462W - 536L
1,452 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
11
4 / 0 / 0
6,234
1,247
4,741
5,187
1,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
Ah Muzen CabUllrFreya

VS

Bans
He BoBakasuraBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
4,893
979
3,766
6,789
3,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Chronos
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,741
Damage
3,766
5,187
Taken
6,789
1,927
Mitigated
3,209
2,380
Healing
905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,766
2,227
0
905
6,789
3,209
0
4,154
2,635
0
17,882
W
Chronos
4,741
2,554
0
2,380
5,187
1,927
300
0
5,187
23,742
2,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,234
Gold Earned
4,893
56
Minions Killed
41
2
Camps Cleared
3
112,843
Distance Traveled
104,604
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,893
979
41
8
3
104,604
2
W
Chronos
6,234
1,247
56
11
2
112,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role