Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Alpha7710
Shiva
Level 30
God Stats
2W - 3L
1,080 SR
Queue Stats
27W - 40L
1,362 Elo+
Solo
Anubis
Anubis
DocBenson
Anubis
Level 36
God Stats
6W - 6L
1,479 SR
Queue Stats
46W - 40L
1,447 Elo+
Party 1
Achilles
Achilles
okgoalex
Achilles
Level 21
God Stats
2W - 1L
1,312 SR
Queue Stats
147W - 158L
1,474 Elo+
Party 2
Chiron
Chiron
sweet-tooth0
Chiron
Level 125
God Stats
2W - 3L
1,505 SR
Queue Stats
85W - 77L
1,467 Elo+
Party 1
Team Averages
Level 64
1,375 SR
1,450 Elo+

VS

Team Averages
Level 63
1,444 SR
1,388 Elo+
Ravana
Ravana
OMGitsDirtyDan69
Ravana
Level 124
God Stats
22W - 25L
1,442 SR
Queue Stats
342W - 393L
1,418 Elo+
Party 3
Bacchus
Bacchus
OzzyOzwaldo
Bacchus
Level 20
God Stats
2W - 3L
1,500 SR
Queue Stats
62W - 77L
1,263 Elo+
Party 3
Charybdis
Charybdis
PaininthePodex
Charybdis
Level 44
God Stats
7W - 10L
1,424 SR
Queue Stats
52W - 60L
1,440 Elo+
Solo
Bakasura
Bakasura
Texwhenbanned
Bakasura
Level 36
God Stats
2W - 3L
1,337 SR
Queue Stats
43W - 38L
1,463 Elo+
Party 4
Ra
Ra
dino spiloni187
Ra
Level 91
God Stats
0W - 2L
1,516 SR
Queue Stats
16W - 24L
1,358 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
3 / 5 / 8
9,094
505
11,749
19,807
9,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
Alpha7710
Shiva
14
2 / 0 / 7
9,090
505
6,824
14,946
9,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
DocBenson
Anubis
14
3 / 4 / 4
8,910
495
7,003
13,787
6,740
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
okgoalex
Achilles
15
6 / 4 / 6
9,858
548
7,786
15,093
12,378
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
15
7 / 3 / 3
9,397
522
14,361
17,200
6,765
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 4
9,827
546
10,269
11,605
10,246
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
OzzyOzwaldo
Bacchus
12
2 / 4 / 1
8,335
463
7,909
18,888
20,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
PaininthePodex
Charybdis
16
3 / 3 / 1
9,810
545
11,024
15,268
5,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
Texwhenbanned
Bakasura
17
7 / 5 / 5
10,544
586
14,783
20,539
10,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 2
8,293
461
8,106
9,651
4,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
21
Kills
16
16
Deaths
21
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
5
8
1.4
W
Shiva
Alpha7710
Shiva
2
0
7
5.5
W
Anubis
DocBenson
Anubis
3
4
4
1.25
L
3
5
4
1
L
Bacchus
OzzyOzwaldo
Bacchus
2
4
1
0.63
L
Charybdis
PaininthePodex
Charybdis
3
3
1
1.17
L
Bakasura
Texwhenbanned
Bakasura
7
5
5
1.9
L
1
4
2
0.5
W
Achilles
okgoalex
Achilles
6
4
6
2.25
W
Chiron
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,723
Damage
52,091
80,833
Taken
75,951
45,039
Mitigated
51,427
24,130
Healing
18,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,749
3,924
0
6,049
19,807
9,665
0
3,422
15,956
0
65,981
W
Shiva
Alpha7710
Shiva
6,824
1,081
100
4,244
14,946
9,491
0
5,942
8,096
0
33,111
W
Anubis
DocBenson
Anubis
7,003
615
0
5,662
13,787
6,740
160
3,344
9,165
59,483
0
L
10,269
2,684
0
1,618
11,605
10,246
578
760
10,845
0
73,786
L
Bacchus
OzzyOzwaldo
Bacchus
7,909
1,085
137
2,453
18,888
20,990
330
2,681
16,207
30,006
0
L
Charybdis
PaininthePodex
Charybdis
11,024
5,658
0
6,749
15,268
5,547
1,266
0
15,268
0
90,265
L
Bakasura
Texwhenbanned
Bakasura
14,783
8,942
0
5,716
20,539
10,541
1,455
1,991
18,548
0
77,274
L
8,106
1,296
540
1,368
9,651
4,103
253
1,571
8,080
50,206
0
W
Achilles
okgoalex
Achilles
7,786
3,149
138
2,311
15,093
12,378
0
1,569
12,526
0
36,932
W
Chiron
14,361
5,403
964
4,662
17,200
6,765
1,173
1,738
14,634
0
76,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,349
Gold Earned
46,809
407
Minions Killed
520
0
Camps Cleared
0
1,702,264
Distance Traveled
1,687,281
11
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,094
505
83
5
0
362,650
3
W
Shiva
9,090
505
39
2
0
388,430
3
W
Anubis
8,910
495
103
6
0
286,685
3
L
Ravana
9,827
546
130
7
0
315,039
1
L
Bacchus
8,335
463
37
2
0
321,457
2
L
Charybdis
9,810
545
148
8
0
333,227
7
L
Bakasura
10,544
586
133
7
0
396,743
7
L
Ra
8,293
461
72
4
0
320,815
9
W
Achilles
9,858
548
65
4
0
355,604
1
W
Chiron
9,397
522
117
7
0
308,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role