Player Matchup

Olorun
Olorun
AntiHeaI
Olorun
Level 145
God Stats
15W - 11L
1,508 SR
Queue Stats
213W - 216L
1,503 Elo+
Solo
Ra
Ra
ethodeezy
Ra
Level 15
God Stats
6W - 2L
1,768 SR
Queue Stats
33W - 26L
1,486 Elo+
Party 2
Da Ji
Da Ji
yusufunny
Da Ji
Level 127
God Stats
1W - 0L
1,907 SR
Queue Stats
34W - 28L
1,490 Elo+
Party 2
Team Averages
Level 96
1,727 SR
1,493 Elo+

VS

Team Averages
Level 83
1,496 SR
1,564 Elo+
Chernobog
Chernobog
BrianBygone
Chernobog
Level 109
God Stats
27W - 51L
1,347 SR
Queue Stats
131W - 190L
1,383 Elo+
Solo
Chaac
Chaac
Soulre4per007
Chaac
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,724 Elo+
Party 1
Sol
Sol
xKurome
Sol
Level 127
God Stats
2W - 1L
1,642 SR
Queue Stats
7W - 9L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AntiHeaI
Olorun
15
13 / 0 / 9
9,645
965
11,717
7,508
3,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
4 / 1 / 12
7,705
771
6,795
7,051
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Da Ji
yusufunny
Da Ji
12
5 / 2 / 14
8,287
829
10,517
9,783
9,344
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BrianBygone
Chernobog
11
1 / 5 / 0
6,721
672
4,003
7,710
3,208
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 9 / 0
5,513
551
4,651
15,631
7,870
Sol
10
0 / 8 / 0
5,884
588
7,314
11,530
5,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
1
22
Kills
1
3
Deaths
22
35
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Olorun
AntiHeaI
Olorun
13
0
9
17.5
L
Chernobog
BrianBygone
Chernobog
1
5
0
0.2
L
0
9
0
0
W
4
1
12
10
L
Sol
0
8
0
0
W
Da Ji
yusufunny
Da Ji
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,029
Damage
15,968
24,342
Taken
34,871
15,356
Mitigated
16,102
9,943
Healing
3,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AntiHeaI
Olorun
11,717
8,604
404
2,739
7,508
3,288
2,098
2,168
5,340
34,953
0
L
Chernobog
BrianBygone
Chernobog
4,003
2,547
0
157
7,710
3,208
0
3,672
4,038
0
21,984
L
4,651
1,973
0
1,181
15,631
7,870
0
10,329
5,302
0
8,652
W
6,795
1,000
799
2,677
7,051
2,724
308
2,151
4,900
28,454
0
L
Sol
7,314
1,343
0
2,088
11,530
5,024
0
4,714
6,816
22,616
1,510
W
Da Ji
yusufunny
Da Ji
10,517
2,085
730
2,594
9,783
9,344
150
3,110
6,673
0
17,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,637
Gold Earned
18,118
117
Minions Killed
84
6
Camps Cleared
3
525,406
Distance Traveled
480,341
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,645
965
65
7
3
164,192
1
L
Chernobog
6,721
672
44
4
1
156,705
2
L
Chaac
5,513
551
11
1
0
157,599
0
W
Ra
7,705
771
41
4
2
184,853
1
L
Sol
5,884
588
29
3
2
166,037
2
W
Da Ji
8,287
829
11
1
1
176,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role