Player Matchup

Hades
Hades
AntamarX
Hades
Level 148
God Stats
2W - 1L
1,477 SR
Queue Stats
58W - 72L
1,351 Elo+
Party 1
Yu Huang
Yu Huang
DoUEvnSpaghetti
Yu Huang
Level 115
God Stats
3W - 2L
1,483 SR
Queue Stats
68W - 92L
1,351 Elo+
Party 1
Nike
Nike
LastWolfRunning
Nike
Level 109
God Stats
2W - 4L
1,403 SR
Queue Stats
110W - 135L
1,349 Elo+
Party 1
Baba Yaga
Baba Yaga
MarkWidder
Baba Yaga
Level 88
God Stats
1W - 1L
1,305 SR
Queue Stats
44W - 40L
1,465 Elo+
Party 1
Guan Yu
Guan Yu
VeganDoboy808
Guan Yu
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
164W - 194L
1,378 Elo+
Solo
Team Averages
Level 117
1,434 SR
1,379 Elo+

VS

Team Averages
Level 122
1,409 SR
1,374 Elo+
Medusa
Medusa
Abs0light
Medusa
Level 140
God Stats
0W - 3L
1,260 SR
Queue Stats
23W - 34L
1,367 Elo+
Solo
Sun Wukong
Sun Wukong
AnthonyDSS
Sun Wukong
Level 149
God Stats
1W - 1L
1,740 SR
Queue Stats
68W - 84L
1,445 Elo+
Solo
Hercules
Hercules
Chestercoop
Hercules
Level 64
God Stats
2W - 2L
1,538 SR
Queue Stats
102W - 116L
1,452 Elo+
Solo
Zeus
Zeus
NickleBleeck
Zeus
Level 99
God Stats
0W - 4L
1,108 SR
Queue Stats
4W - 19L
1,170 Elo+
Solo
Sylvanus
Sylvanus
SHADOW BONES
Sylvanus
Level 160
God Stats
1W - 3L
1,397 SR
Queue Stats
138W - 174L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AntamarX
Hades
20
18 / 4 / 11
17,538
731
41,569
30,691
25,551
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yu Huang
20
5 / 7 / 13
14,170
590
22,144
22,278
11,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
2 / 4 / 27
14,824
618
18,750
34,097
53,659
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baba Yaga
MarkWidder
Baba Yaga
20
6 / 2 / 23
15,841
660
38,696
19,445
11,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
20
4 / 3 / 22
13,942
581
16,897
34,661
57,601
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Abs0light
Medusa
20
8 / 7 / 4
13,589
566
28,010
28,347
12,964
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
AnthonyDSS
Sun Wukong
20
5 / 8 / 6
13,922
580
20,817
31,037
29,940
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Chestercoop
Hercules
20
5 / 4 / 11
14,447
602
22,040
45,367
38,370
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
0 / 11 / 5
10,956
457
6,170
16,145
6,283
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
SHADOW BONES
Sylvanus
20
2 / 5 / 10
12,847
535
12,118
28,039
20,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
56
35
Kills
20
20
Deaths
35
96
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Medusa
Abs0light
Medusa
8
7
4
1.43
W
Hades
AntamarX
Hades
18
4
11
5.88
L
Sun Wukong
AnthonyDSS
Sun Wukong
5
8
6
1
L
Hercules
Chestercoop
Hercules
5
4
11
2.63
W
Yu Huang
5
7
13
1.64
W
2
4
27
3.88
W
Baba Yaga
MarkWidder
Baba Yaga
6
2
23
8.75
L
0
11
5
0.23
L
Sylvanus
SHADOW BONES
Sylvanus
2
5
10
1.4
W
Guan Yu
4
3
22
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,056
Damage
89,155
141,172
Taken
148,935
159,490
Mitigated
107,584
86,293
Healing
44,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Abs0light
Medusa
28,010
15,192
1,784
5,049
28,347
12,964
270
19,870
8,477
0
59,570
W
Hades
AntamarX
Hades
41,569
2,708
5,292
14,861
30,691
25,551
3,170
4,981
25,710
80,095
0
L
Sun Wukong
AnthonyDSS
Sun Wukong
20,817
2,240
803
4,491
31,037
29,940
0
18,449
12,588
2,933
46,228
L
Hercules
Chestercoop
Hercules
22,040
3,846
1,055
13,977
45,367
38,370
0
32,110
13,257
0
50,647
W
Yu Huang
22,144
1,991
232
3,050
22,278
11,577
1,695
2,798
19,480
54,685
0
W
18,750
2,155
5,389
5,642
34,097
53,659
571
4,101
29,996
0
34,948
W
Baba Yaga
MarkWidder
Baba Yaga
38,696
3,168
2,615
8,493
19,445
11,102
1,574
3,011
16,434
76,464
0
L
6,170
811
727
488
16,145
6,283
0
10,702
5,443
18,086
0
L
Sylvanus
SHADOW BONES
Sylvanus
12,118
1,047
8,702
7,796
28,039
20,027
0
21,278
6,761
20,213
1,652
W
Guan Yu
16,897
1,504
22,200
18,519
34,661
57,601
338
4,996
29,665
0
27,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,315
Gold Earned
65,761
273
Minions Killed
222
0
Camps Cleared
0
2,264,719
Distance Traveled
1,647,359
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,589
566
52
2
0
373,151
0
W
Hades
17,538
731
92
4
0
446,047
0
L
Sun Wukong
13,922
580
54
2
0
338,850
2
L
Hercules
14,447
602
62
3
0
413,175
1
W
Yu Huang
14,170
590
57
2
0
395,665
1
W
Nike
14,824
618
26
1
0
475,535
0
W
Baba Yaga
15,841
660
68
3
0
434,000
1
L
Zeus
10,956
457
20
1
0
166,781
0
L
Sylvanus
12,847
535
34
1
0
355,402
3
W
Guan Yu
13,942
581
30
1
0
513,472
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role