Player Matchup

Hachiman
Hachiman
AngstyNarwhal
Hachiman
Level 61
God Stats
9W - 9L
1,465 SR
Queue Stats
88W - 88L
1,431 Elo+
Solo
Vamana
Vamana
DoodleSquab
Vamana
Level 88
God Stats
4W - 2L
1,703 SR
Queue Stats
66W - 64L
1,498 Elo+
Solo
Anubis
Anubis
HazardousCRIZ
Anubis
Level 89
God Stats
3W - 1L
1,286 SR
Queue Stats
34W - 23L
1,101 Elo+
Solo
Nu Wa
Nu Wa
LickThisCookie
Nu Wa
Level 158
God Stats
42W - 31L
1,628 SR
Queue Stats
197W - 176L
1,522 Elo+
Solo
Heimdallr
Heimdallr
sandwichpancake
Heimdallr
Level 127
God Stats
4W - 5L
1,619 SR
Queue Stats
121W - 98L
1,508 Elo+
Solo
Team Averages
Level 105
1,540 SR
1,412 Elo+

VS

Team Averages
Level 99
1,367 SR
1,458 Elo+
Achilles
Achilles
First-Avenger12
Achilles
Level 88
God Stats
28W - 46L
1,382 SR
Queue Stats
307W - 386L
1,423 Elo+
Party 1
Danzaburou
Danzaburou
MizastaPlusUltra
Danzaburou
Level 67
God Stats
50W - 51L
1,576 SR
Queue Stats
178W - 209L
1,393 Elo+
Solo
Yu Huang
Yu Huang
SELF-ZER0-
Yu Huang
Level 126
God Stats
0W - 3L
1,255 SR
Queue Stats
287W - 252L
1,595 Elo+
Party 2
Horus
Horus
USAFR-NC
Horus
Level 149
God Stats
6W - 3L
1,636 SR
Queue Stats
342W - 299L
1,598 Elo+
Party 2
Zeus
Zeus
jsteven83
Zeus
Level 63
God Stats
83W - 89L
989 SR
Queue Stats
152W - 225L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AngstyNarwhal
Hachiman
17
3 / 2 / 6
11,228
1,021
8,155
9,013
3,262
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vamana
17
6 / 4 / 4
12,087
1,099
13,239
20,076
9,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 3 / 7
10,970
997
11,897
14,623
6,913
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
0 / 0 / 7
10,893
990
16,226
4,390
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
sandwichpancake
Heimdallr
17
2 / 3 / 10
11,832
1,076
21,834
16,746
7,253
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

200

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
1 / 2 / 8
11,070
1,006
11,105
18,972
25,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
MizastaPlusUltra
Danzaburou
17
3 / 5 / 6
11,782
1,071
17,919
16,863
8,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
SELF-ZER0-
Yu Huang
17
2 / 0 / 3
11,300
1,027
16,600
7,564
3,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Horus
USAFR-NC
Horus
17
4 / 1 / 8
12,429
1,130
10,668
25,454
35,679
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
16
2 / 4 / 1
10,489
954
6,340
8,532
3,356
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
38
12
Kills
12
12
Deaths
12
34
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AngstyNarwhal
Hachiman
3
2
6
3
W
Vamana
6
4
4
2
L
Achilles
1
2
8
2.5
W
1
3
7
1.5
W
0
0
7
3.5
L
Danzaburou
MizastaPlusUltra
Danzaburou
3
5
6
1.2
L
Yu Huang
SELF-ZER0-
Yu Huang
2
0
3
3.5
L
Horus
USAFR-NC
Horus
4
1
8
8
L
Zeus
2
4
1
0.63
W
Heimdallr
sandwichpancake
Heimdallr
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,351
Damage
62,632
64,848
Taken
77,385
28,846
Mitigated
76,380
9,231
Healing
18,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AngstyNarwhal
Hachiman
8,155
6,469
0
980
9,013
3,262
0
3,785
5,085
0
17,082
W
Vamana
13,239
8,848
0
3,384
20,076
9,830
0
6,964
12,861
0
27,246
L
Achilles
11,105
2,358
0
1,161
18,972
25,364
0
6,098
12,654
114
25,223
W
11,897
131
0
3,304
14,623
6,913
0
4,240
10,196
43,333
0
W
16,226
5,962
98
618
4,390
1,588
0
1,251
3,029
39,710
0
L
Danzaburou
MizastaPlusUltra
Danzaburou
17,919
5,860
0
2,778
16,863
8,211
0
7,780
8,753
0
60,718
L
Yu Huang
SELF-ZER0-
Yu Huang
16,600
846
0
0
7,564
3,770
0
2,665
4,665
49,989
0
L
Horus
USAFR-NC
Horus
10,668
4,635
6,456
7,886
25,454
35,679
0
8,055
17,089
0
22,427
L
Zeus
6,340
897
229
329
8,532
3,356
0
2,285
6,098
28,307
0
W
Heimdallr
sandwichpancake
Heimdallr
21,834
12,449
0
847
16,746
7,253
0
6,814
9,723
0
42,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,010
Gold Earned
57,070
236
Minions Killed
269
13
Camps Cleared
4
1,033,815
Distance Traveled
1,143,021
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,228
1,021
23
2
2
193,528
0
W
Vamana
12,087
1,099
34
3
4
235,820
0
L
Achilles
11,070
1,006
18
2
1
261,774
0
W
Anubis
10,970
997
64
6
0
202,730
0
W
Nu Wa
10,893
990
71
6
2
205,390
0
L
Danzaburou
11,782
1,071
102
9
0
183,206
0
L
Yu Huang
11,300
1,027
82
7
0
219,402
0
L
Horus
12,429
1,130
17
2
1
307,791
0
L
Zeus
10,489
954
50
5
2
170,848
0
W
Heimdallr
11,832
1,076
44
4
5
196,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role