Player Matchup

Discordia
Discordia
F1oW QGTM
Discordia
Level 150
God Stats
5W - 8L
1,594 SR
Queue Stats
451W - 445L
1,500 Elo+
Party 2
Sol
Sol
ZQMBIEKILLER
Sol
Level 123
God Stats
1W - 0L
1,396 SR
Queue Stats
62W - 57L
1,440 Elo+
Solo
Skadi
Skadi
silkacid01
Skadi
Level 160
God Stats
13W - 6L
1,712 SR
Queue Stats
522W - 519L
1,496 Elo+
Party 2
Nike
Nike
vIseGamerX32
Nike
Level 111
God Stats
1W - 2L
1,300 SR
Queue Stats
174W - 184L
1,502 Elo+
Solo
Vulcan
Vulcan
youngklutch28
Vulcan
Level 109
God Stats
7W - 2L
1,712 SR
Queue Stats
192W - 178L
1,546 Elo+
Party 2
Team Averages
Level 131
1,543 SR
1,497 Elo+

VS

Team Averages
Level 119
1,530 SR
1,529 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
NathyQlona
Rama
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 43L
1,542 Elo+
Party 1
Hun Batz
Hun Batz
Smoke2158
Hun Batz
Level 122
God Stats
2W - 1L
1,794 SR
Queue Stats
83W - 80L
1,583 Elo+
Solo
Heimdallr
Heimdallr
Technicolors2
Heimdallr
Level 140
God Stats
0W - 3L
1,452 SR
Queue Stats
105W - 92L
1,523 Elo+
Party 1
King Arthur
King Arthur
Y0lMlYA_-
King Arthur
Level 155
God Stats
1W - 1L
1,406 SR
Queue Stats
65W - 70L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
F1oW QGTM
Discordia
13
6 / 0 / 6
7,274
1,212
6,249
3,437
1,537
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 1 / 9
5,830
972
4,953
5,722
3,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
10
1 / 0 / 12
6,020
1,003
4,896
6,133
2,820
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
6 / 1 / 8
7,199
1,200
6,486
7,784
8,303
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 1 / 9
5,633
939
7,161
5,390
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 3 / 1
5,615
936
4,744
9,211
5,652
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
0 / 1 / 0
4,749
792
2,166
2,036
806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
Smoke2158
Hun Batz
10
0 / 4 / 2
5,144
857
5,651
5,976
2,607
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Technicolors2
Heimdallr
11
0 / 2 / 1
5,349
892
3,670
5,994
2,713
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Y0lMlYA_-
King Arthur
9
2 / 4 / 1
5,482
914
5,807
8,955
5,669
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
14
Kills
3
3
Deaths
14
44
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
3
1
0.5
W
Discordia
F1oW QGTM
Discordia
6
0
6
9
L
0
1
0
0
L
Hun Batz
Smoke2158
Hun Batz
0
4
2
0.25
L
Heimdallr
Technicolors2
Heimdallr
0
2
1
0.25
L
King Arthur
Y0lMlYA_-
King Arthur
2
4
1
0.63
W
1
1
9
5.5
W
Skadi
1
0
12
7
W
6
1
8
10
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,745
Damage
22,038
28,466
Taken
32,172
18,264
Mitigated
17,447
11,297
Healing
9,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,744
176
366
3,058
9,211
5,652
0
5,850
3,361
0
12,447
W
Discordia
F1oW QGTM
Discordia
6,249
480
507
260
3,437
1,537
380
0
3,406
18,425
0
L
2,166
1,004
0
164
2,036
806
0
1,152
884
0
5,422
L
Hun Batz
Smoke2158
Hun Batz
5,651
574
216
161
5,976
2,607
0
2,599
3,377
0
8,955
L
Heimdallr
Technicolors2
Heimdallr
3,670
1,409
17
1,348
5,994
2,713
0
3,876
2,118
0
11,924
L
King Arthur
Y0lMlYA_-
King Arthur
5,807
602
1,038
3,139
8,955
5,669
0
4,501
4,454
0
8,489
W
4,953
1,361
1,653
1,781
5,722
3,030
629
0
5,690
8,488
600
W
Skadi
4,896
2,130
1,186
2,053
6,133
2,820
695
0
6,071
0
10,819
W
6,486
1,006
994
1,437
7,784
8,303
45
0
7,525
0
9,063
W
7,161
3,103
624
802
5,390
2,574
542
0
5,331
9,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,956
Gold Earned
26,339
65
Minions Killed
54
0
Camps Cleared
0
624,112
Distance Traveled
544,530
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,615
936
17
3
0
135,787
2
W
Discordia
7,274
1,212
26
4
0
119,505
1
L
Rama
4,749
792
6
1
0
62,609
0
L
Hun Batz
5,144
857
11
2
0
102,107
1
L
Heimdallr
5,349
892
17
3
0
125,162
2
L
King Arthur
5,482
914
3
1
0
118,865
0
W
Sol
5,830
972
12
2
0
99,208
0
W
Skadi
6,020
1,003
10
2
0
115,648
0
W
Nike
7,199
1,200
10
2
0
143,878
0
W
Vulcan
5,633
939
7
1
0
145,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role