Player Matchup

Osiris
Osiris
CallMeCyanide
Osiris
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 181L
1,439 Elo+
Party 2
Atlas
Atlas
Girthy_Brooks69
Atlas
Level 134
God Stats
12W - 14L
1,530 SR
Queue Stats
284W - 321L
1,499 Elo+
Party 2
Danzaburou
Danzaburou
Mr_Pototohead420
Danzaburou
Level 129
God Stats
2W - 1L
1,504 SR
Queue Stats
263W - 302L
1,487 Elo+
Party 2
Bakasura
Bakasura
THEJFKEXP63
Bakasura
Level 88
God Stats
6W - 6L
1,227 SR
Queue Stats
313W - 314L
1,504 Elo+
Solo
Nu Wa
Nu Wa
skeletor_maze
Nu Wa
Level 137
God Stats
13W - 20L
1,500 SR
Queue Stats
289W - 310L
1,456 Elo+
Solo
Team Averages
Level 120
1,452 SR
1,477 Elo+

VS

Team Averages
Level 88
1,419 SR
1,442 Elo+
Lancelot
Lancelot
Arylious
Lancelot
Level 66
God Stats
5W - 4L
1,825 SR
Queue Stats
189W - 215L
1,438 Elo+
Party 1
Achilles
Achilles
Brandolorian928
Achilles
Level 61
God Stats
0W - 7L
1,086 SR
Queue Stats
18W - 26L
1,409 Elo+
Party 3
Tiamat
Tiamat
TaiGuy6633
Tiamat
Level 85
God Stats
0W - 2L
1,394 SR
Queue Stats
270W - 271L
1,440 Elo+
Party 1
Skadi
Skadi
XRavenofTheFraeX
Skadi
Level 87
God Stats
13W - 5L
1,673 SR
Queue Stats
27W - 29L
1,464 Elo+
Party 3
Athena
Athena
sneaky1987
Athena
Level 141
God Stats
0W - 3L
1,115 SR
Queue Stats
112W - 108L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,529
653
4,916
8,680
7,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
4 / 1 / 2
6,989
699
3,780
6,731
6,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Mr_Pototohead420
Danzaburou
10
4 / 1 / 1
6,649
665
6,102
6,473
2,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
THEJFKEXP63
Bakasura
11
0 / 1 / 5
5,993
599
3,945
8,471
3,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 0 / 2
5,941
594
3,977
3,348
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Arylious
Lancelot
10
2 / 2 / 1
5,704
570
2,902
8,423
3,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Achilles
9
0 / 1 / 3
5,145
515
4,023
7,634
4,161
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
TaiGuy6633
Tiamat
9
0 / 2 / 0
5,301
530
1,491
5,148
3,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 5 / 0
4,489
449
3,077
7,037
2,373
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
sneaky1987
Athena
9
2 / 1 / 2
5,852
585
3,394
8,414
4,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
11
Kills
4
4
Deaths
11
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Arylious
Lancelot
2
2
1
1.25
L
Achilles
0
1
3
1.5
W
1
1
2
2
W
4
1
2
5
W
Danzaburou
Mr_Pototohead420
Danzaburou
4
1
1
4.5
W
Bakasura
THEJFKEXP63
Bakasura
0
1
5
2.5
L
Tiamat
TaiGuy6633
Tiamat
0
2
0
0
L
0
5
0
0
W
2
0
2
3
L
Athena
sneaky1987
Athena
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,720
Damage
14,887
33,703
Taken
36,656
20,777
Mitigated
17,629
12,436
Healing
6,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Arylious
Lancelot
2,902
514
0
656
8,423
3,389
0
1,802
6,581
0
38,752
L
Achilles
4,023
1,282
0
938
7,634
4,161
473
505
7,059
0
24,689
W
4,916
2,494
0
4,870
8,680
7,407
432
658
8,022
0
40,368
W
3,780
1,672
0
1,526
6,731
6,412
486
1,022
5,709
19,127
0
W
Danzaburou
Mr_Pototohead420
Danzaburou
6,102
2,915
0
3,344
6,473
2,521
978
1,330
5,143
0
48,816
W
Bakasura
THEJFKEXP63
Bakasura
3,945
2,947
0
1,874
8,471
3,273
144
590
7,881
0
40,576
L
Tiamat
TaiGuy6633
Tiamat
1,491
262
0
2,066
5,148
3,066
0
2,257
2,842
41,743
0
L
3,077
1,153
116
204
7,037
2,373
0
1,659
5,378
0
24,750
W
3,977
1,051
0
822
3,348
1,164
137
1,285
2,063
34,676
0
L
Athena
sneaky1987
Athena
3,394
755
0
2,231
8,414
4,640
0
1,534
6,600
17,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,101
Gold Earned
26,491
317
Minions Killed
251
0
Camps Cleared
0
981,357
Distance Traveled
962,784
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,704
570
72
7
0
227,441
1
L
Achilles
5,145
515
45
5
0
182,407
2
W
Osiris
6,529
653
70
7
0
205,467
0
W
Atlas
6,989
699
17
2
0
196,380
0
W
Danzaburou
6,649
665
91
9
0
169,106
2
W
Bakasura
5,993
599
92
9
0
237,068
1
L
Tiamat
5,301
530
65
7
0
176,473
4
L
Skadi
4,489
449
47
5
0
185,741
0
W
Nu Wa
5,941
594
47
5
0
173,336
4
L
Athena
5,852
585
22
2
0
190,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role