Player Matchup

Merlin
Merlin
 
Merlin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
NachoSupremeZ
Anhur
Level 147
God Stats
2W - 2L
1,779 SR
Queue Stats
135W - 142L
1,484 Elo+
Party 1
Ymir
Ymir
RaDawger
Ymir
Level 60
God Stats
52W - 46L
1,565 SR
Queue Stats
65W - 70L
1,488 Elo+
Solo
King Arthur
King Arthur
iDrxo
King Arthur
Level 107
God Stats
5W - 3L
1,629 SR
Queue Stats
7W - 7L
1,469 Elo+
Solo
Kali
Kali
xlDopeyApplelx
Kali
Level 107
God Stats
20W - 12L
1,578 SR
Queue Stats
256W - 271L
1,504 Elo+
Solo
Team Averages
Level 113
1,610 SR
1,489 Elo+

VS

Team Averages
Level 114
1,625 SR
1,483 Elo+
Ullr
Ullr
 
Ullr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Cool Vybez
Medusa
Level 148
God Stats
0W - 1L
1,685 SR
Queue Stats
17W - 11L
1,584 Elo+
Solo
Cthulhu
Cthulhu
DoD NightFall
Cthulhu
Level 134
God Stats
1W - 1L
1,706 SR
Queue Stats
3W - 6L
1,445 Elo+
Party 2
Gilgamesh
Gilgamesh
coolasauris-rex
Gilgamesh
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 134L
1,496 Elo+
Solo
He Bo
He Bo
fernadeztorres9
He Bo
Level 109
God Stats
2W - 1L
1,734 SR
Queue Stats
72W - 67L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 2 / 6
7,711
514
8,203
10,451
3,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 4 / 4
7,116
474
6,109
9,961
4,046
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
11
1 / 1 / 6
7,214
481
3,026
11,338
11,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
iDrxo
King Arthur
12
2 / 0 / 4
7,690
513
7,182
9,586
8,022
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 2 / 4
8,082
539
4,620
12,589
5,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
2 / 3 / 1
6,909
461
4,709
12,310
5,294
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Cool Vybez
Medusa
10
1 / 4 / 4
6,463
431
6,968
10,249
4,178
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
12
6 / 0 / 1
8,373
558
8,789
6,191
6,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
coolasauris-rex
Gilgamesh
7
0 / 1 / 0
5,616
374
1,896
4,999
2,449
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 4
6,128
409
3,483
9,557
3,372
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
12
Kills
9
9
Deaths
12
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
2
6
2.5
L
Ullr
 
Ullr
2
3
1
0.83
L
Medusa
Cool Vybez
Medusa
1
4
4
0.75
L
Cthulhu
6
0
1
6.5
W
2
4
4
1
W
Ymir
1
1
6
4
L
Gilgamesh
coolasauris-rex
Gilgamesh
0
1
0
0
L
0
4
4
0.5
W
King Arthur
iDrxo
King Arthur
2
0
4
4
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,140
Damage
25,845
53,925
Taken
43,306
32,680
Mitigated
21,912
10,854
Healing
9,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,203
207
58
2,562
10,451
3,966
896
1,765
8,686
51,729
0
L
Ullr
 
Ullr
4,709
1,119
0
2,303
12,310
5,294
0
5,217
7,093
0
46,491
L
Medusa
Cool Vybez
Medusa
6,968
3,084
0
1,591
10,249
4,178
156
2,423
7,826
0
40,538
L
Cthulhu
8,789
598
867
1,146
6,191
6,619
135
1,908
4,283
41,391
0
W
6,109
3,373
0
2,074
9,961
4,046
1,104
3,213
6,748
0
42,859
W
Ymir
3,026
400
0
2,184
11,338
11,211
403
2,641
8,697
22,235
0
L
Gilgamesh
coolasauris-rex
Gilgamesh
1,896
677
0
1,474
4,999
2,449
0
0
4,999
0
22,444
L
3,483
0
94
1,851
9,557
3,372
0
1,847
7,710
30,580
0
W
King Arthur
iDrxo
King Arthur
7,182
649
0
750
9,586
8,022
372
3,046
6,540
0
54,122
W
4,620
2,894
0
3,226
12,589
5,435
1,417
1,738
10,851
0
45,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,813
Gold Earned
33,489
379
Minions Killed
296
0
Camps Cleared
0
1,387,114
Distance Traveled
1,114,625
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,711
514
83
6
0
258,882
1
L
Ullr
6,909
461
76
5
0
246,611
1
L
Medusa
6,463
431
68
5
0
249,894
1
L
Cthulhu
8,373
558
51
3
0
268,411
7
W
Anhur
7,116
474
76
5
0
240,944
1
W
Ymir
7,214
481
30
2
0
290,699
6
L
Gilgamesh
5,616
374
48
3
0
121,906
1
L
He Bo
6,128
409
53
4
0
227,803
1
W
King Arthur
7,690
513
111
7
0
301,702
2
W
Kali
8,082
539
79
5
0
294,887
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role