Player Matchup

Bacchus
Bacchus
CAULILINI
Bacchus
Level 119
God Stats
24W - 24L
1,598 SR
Queue Stats
1,253W - 1,402L
1,441 Elo+
Party 2
Tsukuyomi
Tsukuyomi
EvilSlayer141
Tsukuyomi
Level 81
God Stats
1W - 1L
1,724 SR
Queue Stats
333W - 291L
1,451 Elo+
Party 2
Horus
Horus
TrickVic36
Horus
Level 76
God Stats
3W - 5L
1,500 SR
Queue Stats
241W - 206L
1,537 Elo+
Party 2
Team Averages
Level 92
1,607 SR
1,476 Elo+

VS

Team Averages
Level 75
1,473 SR
1,457 Elo+
Janus
Janus
FiRe Blitz8408
Janus
Level 94
God Stats
25W - 19L
1,441 SR
Queue Stats
39W - 37L
1,499 Elo+
Party 1
Xbalanque
Xbalanque
FireChic
Xbalanque
Level 113
God Stats
17W - 9L
1,500 SR
Queue Stats
63W - 56L
1,438 Elo+
Party 1
Guan Yu
Guan Yu
ITZSHADOW6406
Guan Yu
Level 18
God Stats
4W - 1L
1,477 SR
Queue Stats
32W - 20L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CAULILINI
Bacchus
13
1 / 4 / 7
11,015
612
10,708
23,799
29,697
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
EvilSlayer141
Tsukuyomi
15
4 / 10 / 2
12,026
668
9,828
19,244
14,310
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
15
4 / 11 / 3
12,313
684
18,714
27,023
15,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 13
13,617
757
13,987
9,206
2,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
FireChic
Xbalanque
18
10 / 2 / 11
13,709
762
27,239
15,191
6,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
18
9 / 4 / 9
13,500
750
15,547
21,292
12,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
9
Kills
25
25
Deaths
9
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CAULILINI
Bacchus
1
4
7
1.13
L
Tsukuyomi
EvilSlayer141
Tsukuyomi
4
10
2
0.5
W
6
3
13
4.17
W
Xbalanque
FireChic
Xbalanque
10
2
11
7.75
W
Guan Yu
9
4
9
3.38
L
Horus
4
11
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,250
Damage
56,773
70,066
Taken
45,689
59,088
Mitigated
21,807
14,255
Healing
9,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CAULILINI
Bacchus
10,708
790
1,138
5,213
23,799
29,697
0
4,809
18,430
23,501
0
L
Tsukuyomi
EvilSlayer141
Tsukuyomi
9,828
1,912
353
1,333
19,244
14,310
0
4,310
14,722
0
44,465
W
13,987
619
56
1,644
9,206
2,708
0
2,578
6,628
35,068
0
W
Xbalanque
FireChic
Xbalanque
27,239
14,815
0
1,806
15,191
6,402
2,154
4,243
10,948
0
64,116
W
Guan Yu
15,547
1,239
735
5,399
21,292
12,697
667
4,899
16,393
0
59,257
L
Horus
18,714
9,189
1,679
4,539
27,023
15,081
0
3,776
22,907
0
39,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,354
Gold Earned
40,826
126
Minions Killed
196
0
Camps Cleared
17
854,642
Distance Traveled
978,162
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,015
612
14
1
0
324,435
0
L
Tsukuyomi
12,026
668
69
4
0
263,697
1
W
Janus
13,617
757
51
3
7
319,659
1
W
Xbalanque
13,709
762
75
4
2
320,568
1
W
Guan Yu
13,500
750
70
4
8
337,935
3
L
Horus
12,313
684
43
2
0
266,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role