Player Matchup

Sun Wukong
Sun Wukong
Blake754
Sun Wukong
Level 106
God Stats
6W - 6L
1,747 SR
Queue Stats
265W - 260L
1,481 Elo+
Party 3
Da Ji
Da Ji
DungeonDabber420
Da Ji
Level 48
God Stats
21W - 13L
1,667 SR
Queue Stats
24W - 19L
1,499 Elo+
Party 3
Zeus
Zeus
G2Gun
Zeus
Level 48
God Stats
7W - 11L
1,390 SR
Queue Stats
54W - 64L
1,413 Elo+
Party 2
Sobek
Sobek
ImTheNub
Sobek
Level 27
God Stats
2W - 3L
1,283 SR
Queue Stats
31W - 31L
1,390 Elo+
Party 2
Charybdis
Charybdis
Sn0wo
Charybdis
Level 42
God Stats
9W - 7L
1,490 SR
Queue Stats
9W - 7L
1,476 Elo+
Party 3
Team Averages
Level 54
1,516 SR
1,452 Elo+

VS

Team Averages
Level 90
1,480 SR
1,460 Elo+
Bellona
Bellona
JhonSenseiMast
Bellona
Level 117
God Stats
229W - 239L
1,406 SR
Queue Stats
232W - 240L
1,343 Elo+
Solo
Hercules
Hercules
ZorbyX
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,511 Elo+
Party 1
Yemoja
Yemoja
acousticlime
Yemoja
Level 106
God Stats
1W - 3L
1,420 SR
Queue Stats
61W - 61L
1,421 Elo+
Party 1
Thoth
Thoth
fakeydrakey
Thoth
Level 89
God Stats
5W - 9L
1,560 SR
Queue Stats
212W - 228L
1,518 Elo+
Party 1
Artemis
Artemis
kesda
Artemis
Level 121
God Stats
1W - 2L
1,516 SR
Queue Stats
242W - 258L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Blake754
Sun Wukong
20
9 / 1 / 8
13,324
555
17,090
24,926
22,028
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
10 / 3 / 9
12,371
515
15,353
22,269
11,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
G2Gun
Zeus
20
6 / 4 / 8
12,883
537
16,912
15,457
6,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
ImTheNub
Sobek
16
0 / 1 / 14
10,642
443
5,854
21,213
28,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Sn0wo
Charybdis
16
2 / 3 / 8
10,506
438
18,692
19,126
9,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 2
11,175
466
10,679
26,655
18,857
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
ZorbyX
Hercules
16
0 / 3 / 2
9,929
414
5,787
20,542
20,040
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
11
1 / 5 / 3
8,810
367
5,512
18,781
17,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 7 / 3
11,438
477
14,854
15,693
7,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
kesda
Artemis
18
6 / 4 / 1
11,941
498
22,239
22,408
10,643
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
23
27
Kills
12
12
Deaths
27
47
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Blake754
Sun Wukong
9
1
8
13
W
10
3
9
4.83
W
Zeus
G2Gun
Zeus
6
4
8
2.5
W
Sobek
ImTheNub
Sobek
0
1
14
7
L
3
8
2
0.5
W
Charybdis
Sn0wo
Charybdis
2
3
8
2
L
Hercules
ZorbyX
Hercules
0
3
2
0.33
L
Yemoja
1
5
3
0.5
L
2
7
3
0.5
L
Artemis
kesda
Artemis
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,901
Damage
59,071
102,991
Taken
104,079
78,080
Mitigated
73,915
33,452
Healing
22,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Blake754
Sun Wukong
17,090
2,441
0
9,443
24,926
22,028
1,473
4,443
20,483
0
91,805
W
15,353
3,595
0
9,338
22,269
11,488
2,662
6,669
15,600
0
97,069
W
Zeus
G2Gun
Zeus
16,912
3,931
0
2,178
15,457
6,674
1,608
4,121
11,031
123,982
0
W
Sobek
ImTheNub
Sobek
5,854
1,197
0
6,081
21,213
28,823
135
2,933
18,280
23,691
0
L
10,679
3,417
0
4,380
26,655
18,857
0
6,827
19,828
0
96,784
W
Charybdis
Sn0wo
Charybdis
18,692
12,584
0
6,412
19,126
9,067
484
2,200
16,926
0
95,329
L
Hercules
ZorbyX
Hercules
5,787
1,319
0
4,252
20,542
20,040
906
3,473
17,069
0
57,068
L
Yemoja
5,512
1,496
1,236
1,936
18,781
17,372
0
6,383
11,558
24,249
0
L
14,854
528
0
703
15,693
7,003
372
3,881
11,812
103,112
0
L
Artemis
kesda
Artemis
22,239
11,309
0
9,983
22,408
10,643
0
2,202
20,206
0
93,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,726
Gold Earned
53,293
640
Minions Killed
555
0
Camps Cleared
0
2,246,678
Distance Traveled
2,111,654
20
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,324
555
130
5
0
481,572
6
W
Da Ji
12,371
515
118
5
0
494,098
4
W
Zeus
12,883
537
212
9
0
405,261
7
W
Sobek
10,642
443
35
1
0
443,838
3
L
Bellona
11,175
466
125
5
0
435,579
0
W
Charybdis
10,506
438
145
6
0
421,909
0
L
Hercules
9,929
414
97
4
0
391,917
5
L
Yemoja
8,810
367
26
1
0
464,714
15
L
Thoth
11,438
477
175
7
0
421,010
5
L
Artemis
11,941
498
132
6
0
398,434
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role