Player Matchup

Jormungandr
Jormungandr
DaddyNasteee
Jormungandr
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 144L
1,555 Elo+
Party 1
Da Ji
Da Ji
Kisheen
Da Ji
Level 108
God Stats
7W - 2L
1,637 SR
Queue Stats
76W - 58L
1,622 Elo+
Party 2
Kukulkan
Kukulkan
Krucifries
Kukulkan
Level 106
God Stats
9W - 1L
1,751 SR
Queue Stats
70W - 67L
1,604 Elo+
Party 2
Charybdis
Charybdis
Kyr205
Charybdis
Level 45
God Stats
9W - 11L
1,553 SR
Queue Stats
282W - 278L
1,515 Elo+
Party 1
Amaterasu
Amaterasu
Vulfox
Amaterasu
Level 49
God Stats
24W - 10L
1,718 SR
Queue Stats
84W - 82L
1,619 Elo+
Party 2
Team Averages
Level 94
1,632 SR
1,583 Elo+

VS

Team Averages
Level 69
1,436 SR
1,382 Elo+
Mulan
Mulan
Bitflogger
Mulan
Level 48
God Stats
9W - 5L
1,710 SR
Queue Stats
30W - 21L
1,491 Elo+
Party 3
Chang'e
Chang'e
Platabush
Chang'e
Level 74
God Stats
1W - 3L
1,339 SR
Queue Stats
45W - 45L
1,457 Elo+
Party 3
Ares
Ares
RevMKII
Ares
Level 51
God Stats
9W - 13L
1,534 SR
Queue Stats
19W - 29L
1,406 Elo+
Party 3
Neith
Neith
ThatGamerBro
Neith
Level 62
God Stats
17W - 12L
1,439 SR
Queue Stats
92W - 97L
1,447 Elo+
Party 3
Fenrir
Fenrir
bossbaby42
Fenrir
Level 109
God Stats
2W - 3L
1,156 SR
Queue Stats
3W - 10L
1,106 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DaddyNasteee
Jormungandr
14
4 / 0 / 4
8,377
493
10,738
13,518
11,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Da Ji
Kisheen
Da Ji
15
6 / 1 / 3
9,303
547
12,940
16,422
7,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Krucifries
Kukulkan
16
3 / 3 / 3
9,587
564
6,931
6,712
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Kyr205
Charybdis
14
3 / 0 / 3
8,310
489
6,447
11,450
4,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
Vulfox
Amaterasu
15
0 / 1 / 1
9,153
538
9,738
19,918
19,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
1 / 1 / 0
8,694
511
15,002
15,410
17,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Platabush
Chang'e
14
2 / 4 / 1
9,005
530
7,698
12,545
5,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ares
RevMKII
Ares
9
0 / 4 / 0
6,086
358
4,521
14,128
9,474
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 5 / 1
7,946
467
10,149
12,088
4,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
bossbaby42
Fenrir
13
2 / 2 / 0
7,859
462
4,083
11,084
4,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
16
Kills
5
5
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mulan
1
1
0
1
W
Jormungandr
DaddyNasteee
Jormungandr
4
0
4
6
W
Da Ji
Kisheen
Da Ji
6
1
3
7.5
W
Kukulkan
Krucifries
Kukulkan
3
3
3
1.5
W
Charybdis
Kyr205
Charybdis
3
0
3
4.5
L
Chang'e
Platabush
Chang'e
2
4
1
0.63
L
Ares
RevMKII
Ares
0
4
0
0
L
0
5
1
0.1
W
Amaterasu
Vulfox
Amaterasu
0
1
1
0.5
L
Fenrir
bossbaby42
Fenrir
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,794
Damage
41,453
68,020
Taken
65,255
45,961
Mitigated
41,934
26,700
Healing
19,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
15,002
4,161
0
6,165
15,410
17,261
0
0
15,410
0
66,912
W
Jormungandr
DaddyNasteee
Jormungandr
10,738
4,614
0
1,000
13,518
11,572
0
2,175
11,343
60,044
0
W
Da Ji
Kisheen
Da Ji
12,940
4,360
0
10,379
16,422
7,482
0
2,464
13,958
0
75,480
W
Kukulkan
Krucifries
Kukulkan
6,931
2,427
0
240
6,712
3,134
0
5,075
1,637
88,425
0
W
Charybdis
Kyr205
Charybdis
6,447
3,646
0
4,651
11,450
4,194
16
2,505
8,945
0
54,198
L
Chang'e
Platabush
Chang'e
7,698
1,630
245
4,170
12,545
5,351
1,056
6,139
6,406
70,014
0
L
Ares
RevMKII
Ares
4,521
309
0
528
14,128
9,474
310
6,048
8,080
22,537
0
L
10,149
3,550
0
3,720
12,088
4,891
1,214
4,563
7,525
0
73,244
W
Amaterasu
Vulfox
Amaterasu
9,738
6,593
0
10,430
19,918
19,579
60
0
19,918
0
72,193
L
Fenrir
bossbaby42
Fenrir
4,083
851
0
4,853
11,084
4,957
0
919
10,165
0
51,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,730
Gold Earned
39,590
575
Minions Killed
504
0
Camps Cleared
0
1,648,138
Distance Traveled
1,601,427
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,694
511
128
8
0
306,624
5
W
Jormungandr
8,377
493
87
5
0
313,721
3
W
Da Ji
9,303
547
94
6
0
375,612
2
W
Kukulkan
9,587
564
164
10
0
314,137
1
W
Charybdis
8,310
489
90
5
0
317,314
3
L
Chang'e
9,005
530
139
8
0
288,685
7
L
Ares
6,086
358
36
2
0
317,436
0
L
Neith
7,946
467
115
7
0
301,476
4
W
Amaterasu
9,153
538
140
8
0
327,354
7
L
Fenrir
7,859
462
86
5
0
387,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role