Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
NachoSupremeZ
Pele
Level 147
God Stats
11W - 6L
1,666 SR
Queue Stats
135W - 142L
1,474 Elo+
Party 1
Achilles
Achilles
OwLu
Achilles
Level 105
God Stats
17W - 19L
1,485 SR
Queue Stats
172W - 179L
1,458 Elo+
Solo
Zhong Kui
Zhong Kui
RODRIGO dsZ
Zhong Kui
Level 60
God Stats
2W - 0L
1,458 SR
Queue Stats
44W - 37L
1,551 Elo+
Solo
Geb
Geb
xlDopeyApplelx
Geb
Level 106
God Stats
1W - 2L
1,188 SR
Queue Stats
256W - 271L
1,496 Elo+
Solo
Team Averages
Level 112
1,459 SR
1,496 Elo+

VS

Team Averages
Level 116
1,517 SR
1,434 Elo+
Skadi
Skadi
Cool Vybez
Skadi
Level 148
God Stats
0W - 1L
1,753 SR
Queue Stats
17W - 11L
1,610 Elo+
Solo
Geb
Geb
DoD NightFall
Geb
Level 134
God Stats
1W - 2L
1,550 SR
Queue Stats
3W - 6L
1,495 Elo+
Party 2
Janus
Janus
Munkaa-_
Janus
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
586W - 692L
1,452 Elo+
Solo
Neith
Neith
butane777
Neith
Level 119
God Stats
0W - 4L
1,382 SR
Queue Stats
2W - 9L
1,215 Elo+
Solo
Fenrir
Fenrir
fernadeztorres9
Fenrir
Level 109
God Stats
3W - 4L
1,401 SR
Queue Stats
72W - 67L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
2 / 0 / 2
5,591
559
5,427
5,319
2,022
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 4 / 2
6,268
627
2,136
7,211
3,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
OwLu
Achilles
11
2 / 0 / 2
5,996
600
1,690
6,552
3,505
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
RODRIGO dsZ
Zhong Kui
11
6 / 0 / 3
6,649
665
5,498
5,989
3,953
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 6
5,422
542
2,131
8,926
5,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
8
1 / 3 / 0
4,696
470
2,769
6,432
2,067
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

7
0 / 1 / 3
4,931
493
3,171
4,913
4,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
Munkaa-_
Janus
8
0 / 4 / 0
4,762
476
2,267
5,313
1,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
butane777
Neith
9
0 / 3 / 2
5,300
530
3,279
4,815
2,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
1 / 2 / 0
4,603
460
2,328
7,419
2,613
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
13
Kills
2
5
Deaths
13
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
0
2
3
L
Skadi
1
3
0
0.33
L
0
1
3
1.5
L
Janus
Munkaa-_
Janus
0
4
0
0
W
3
4
2
1
W
Achilles
OwLu
Achilles
2
0
2
3
W
Zhong Kui
RODRIGO dsZ
Zhong Kui
6
0
3
7.5
L
Neith
butane777
Neith
0
3
2
0.33
L
1
2
0
0.5
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,882
Damage
13,814
33,997
Taken
28,892
17,698
Mitigated
12,901
13,183
Healing
4,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
5,427
1,954
0
1,388
5,319
2,022
324
1,373
3,946
0
40,898
L
Skadi
2,769
1,152
0
851
6,432
2,067
0
1,474
4,958
0
30,616
L
3,171
701
207
1,567
4,913
4,180
0
1,077
3,833
17,612
0
L
Janus
Munkaa-_
Janus
2,267
140
0
713
5,313
1,952
111
3,434
1,879
27,181
0
W
2,136
497
0
1,561
7,211
3,124
364
468
6,715
0
42,400
W
Achilles
OwLu
Achilles
1,690
298
0
3,412
6,552
3,505
371
278
6,210
0
31,230
W
Zhong Kui
RODRIGO dsZ
Zhong Kui
5,498
744
0
3,365
5,989
3,953
583
1,306
4,425
36,706
0
L
Neith
butane777
Neith
3,279
1,037
0
977
4,815
2,089
0
722
4,093
0
33,808
L
2,328
232
18
294
7,419
2,613
0
922
6,497
0
22,566
W
2,131
322
490
2,967
8,926
5,094
0
1,599
7,263
7,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,926
Gold Earned
24,292
280
Minions Killed
214
0
Camps Cleared
0
961,215
Distance Traveled
890,452
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,591
559
69
7
0
171,453
1
L
Skadi
4,696
470
54
5
0
154,654
2
L
Geb
4,931
493
13
1
0
196,401
2
L
Janus
4,762
476
53
5
0
174,133
3
W
Pele
6,268
627
77
8
0
196,728
1
W
Achilles
5,996
600
60
6
0
189,002
5
W
Zhong Kui
6,649
665
65
7
0
190,254
2
L
Neith
5,300
530
58
6
0
180,594
0
L
Fenrir
4,603
460
36
4
0
184,670
0
W
Geb
5,422
542
9
1
0
213,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role