Player Matchup

Discordia
Discordia
Andrew Warholla
Discordia
Level 75
God Stats
20W - 15L
1,499 SR
Queue Stats
129W - 120L
1,482 Elo+
Party 2
Nemesis
Nemesis
LyleLorange
Nemesis
Level 140
God Stats
77W - 76L
1,588 SR
Queue Stats
533W - 523L
1,739 Elo+
Solo
Horus
Horus
MCC0714
Horus
Level 63
God Stats
7W - 10L
1,462 SR
Queue Stats
96W - 90L
1,478 Elo+
Party 2
Team Averages
Level 93
1,516 SR
1,567 Elo+

VS

Team Averages
Level 103
1,578 SR
1,644 Elo+
Fafnir
Fafnir
TheBiggestSnaek
Fafnir
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 84L
1,670 Elo+
Party 1
Vulcan
Vulcan
Ur Pal Loop
Vulcan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,601 Elo+
Party 1
Scylla
Scylla
funman3099
Scylla
Level 143
God Stats
25W - 8L
1,735 SR
Queue Stats
323W - 218L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Andrew Warholla
Discordia
16
6 / 1 / 4
10,059
774
14,751
9,775
4,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
LyleLorange
Nemesis
13
3 / 1 / 5
8,648
665
11,524
12,479
6,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
MCC0714
Horus
13
2 / 1 / 8
10,030
772
5,949
12,070
11,332
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 3
8,950
688
5,293
12,905
13,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vulcan
11
1 / 6 / 2
8,006
616
4,761
11,396
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
funman3099
Scylla
13
2 / 4 / 1
9,052
696
12,853
12,213
4,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
11
Kills
3
3
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
Andrew Warholla
Discordia
6
1
4
8
W
Nemesis
LyleLorange
Nemesis
3
1
5
5.5
W
Horus
MCC0714
Horus
2
1
8
6
L
0
1
3
1.5
L
Vulcan
1
6
2
0.33
L
Scylla
funman3099
Scylla
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,224
Damage
22,907
34,324
Taken
36,514
21,497
Mitigated
22,659
18,677
Healing
9,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Andrew Warholla
Discordia
14,751
729
0
3,026
9,775
4,049
594
7,485
1,917
46,968
0
W
Nemesis
LyleLorange
Nemesis
11,524
4,354
0
6,335
12,479
6,116
154
6,872
5,393
0
42,957
W
Horus
MCC0714
Horus
5,949
3,700
2,270
7,046
12,070
11,332
57
8,224
3,411
0
11,812
L
5,293
1,361
349
5,160
12,905
13,566
0
3,937
8,637
11,548
0
L
Vulcan
4,761
1,823
0
1,443
11,396
4,582
0
5,717
5,469
12,859
0
L
Scylla
funman3099
Scylla
12,853
1,711
0
2,611
12,213
4,511
0
5,204
6,713
35,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,737
Gold Earned
26,008
149
Minions Killed
85
9
Camps Cleared
1
786,344
Distance Traveled
719,767
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,059
774
87
7
3
251,906
0
W
Nemesis
8,648
665
57
4
5
266,279
4
W
Horus
10,030
772
5
0
1
268,159
2
L
Fafnir
8,950
688
6
0
1
260,072
3
L
Vulcan
8,006
616
21
2
0
213,675
0
L
Scylla
9,052
696
58
4
0
246,020
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role