Player Matchup

Artio
Artio
El Stonewall
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 118L
1,512 Elo+
Party 1
Artemis
Artemis
FTG Medusa
Artemis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,490 Elo+
Party 1
Cu Chulainn
Cu Chulainn
G Fuel Dragon
Cu Chulainn
Level 82
God Stats
1W - 2L
1,308 SR
Queue Stats
86W - 74L
1,554 Elo+
Party 1
Loki
Loki
KushMasterJedi
Loki
Level 105
God Stats
2W - 1L
1,302 SR
Queue Stats
113W - 114L
1,522 Elo+
Party 1
Olorun
Olorun
iTzGuDTiMeZ
Olorun
Level 124
God Stats
3W - 1L
1,618 SR
Queue Stats
190W - 184L
1,544 Elo+
Party 1
Team Averages
Level 72
1,446 SR
1,524 Elo+

VS

Team Averages
Level 104
1,344 SR
1,431 Elo+
Nike
Nike
GonzalezSierra1
Nike
Level 124
God Stats
5W - 6L
1,417 SR
Queue Stats
297W - 370L
1,412 Elo+
Party 2
Fafnir
Fafnir
InsaneMrAwesome
Fafnir
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 31L
1,438 Elo+
Solo
Kali
Kali
Megajuicer
Kali
Level 106
God Stats
4W - 16L
1,124 SR
Queue Stats
780W - 847L
1,424 Elo+
Solo
Shiva
Shiva
That loco Kevin
Shiva
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 106L
1,426 Elo+
Party 2
Ao Kuang
Ao Kuang
kiddkhaoz
Ao Kuang
Level 148
God Stats
2W - 4L
1,180 SR
Queue Stats
168W - 199L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 18
9,342
719
5,344
18,801
26,760
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
FTG Medusa
Artemis
15
2 / 5 / 12
9,534
733
9,872
10,812
5,042
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
G Fuel Dragon
Cu Chulainn
18
4 / 6 / 24
11,203
862
22,782
22,430
22,605
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
7 / 6 / 18
11,752
904
18,832
19,160
9,916
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
20
15 / 5 / 11
12,716
978
26,215
20,642
12,901
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 16
10,254
789
9,645
19,548
21,615
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
1 / 6 / 9
9,752
750
8,794
20,632
26,023
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
12 / 7 / 9
13,419
1,032
30,144
23,481
17,209
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
2 / 6 / 11
10,025
771
11,050
20,812
23,315
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
kiddkhaoz
Ao Kuang
16
8 / 4 / 5
9,888
761
7,542
19,234
12,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
74
29
Kills
24
26
Deaths
29
83
Assists
50
Player
Kills
Deaths
Assists
KDA
W
1
4
18
2.5
W
Artemis
FTG Medusa
Artemis
2
5
12
1.6
W
Cu Chulainn
G Fuel Dragon
Cu Chulainn
4
6
24
2.67
L
1
6
16
1.5
L
1
6
9
0.92
W
7
6
18
2.67
L
12
7
9
2.36
L
2
6
11
1.25
W
Olorun
15
5
11
4.1
L
Ao Kuang
kiddkhaoz
Ao Kuang
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,045
Damage
67,175
91,845
Taken
103,707
77,224
Mitigated
100,802
28,093
Healing
26,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,344
1,209
1,215
2,145
18,801
26,760
286
3,347
15,454
9,045
0
W
Artemis
FTG Medusa
Artemis
9,872
4,372
0
1,061
10,812
5,042
2,339
2,926
7,886
0
14,540
W
Cu Chulainn
G Fuel Dragon
Cu Chulainn
22,782
3,071
1,082
1,517
22,430
22,605
752
3,131
19,299
9,356
28,316
L
9,645
702
1,624
2,591
19,548
21,615
578
5,382
14,166
0
22,159
L
8,794
1,979
1,134
2,662
20,632
26,023
237
9,669
10,963
15,981
0
W
18,832
5,536
811
2,536
19,160
9,916
483
3,615
15,545
0
35,637
L
30,144
14,436
443
8,965
23,481
17,209
637
7,704
15,777
0
48,995
L
11,050
1,287
1,826
2,016
20,812
23,315
264
7,156
13,656
0
23,530
W
Olorun
26,215
15,435
8,686
9,040
20,642
12,901
3,271
3,317
17,325
55,584
0
L
Ao Kuang
kiddkhaoz
Ao Kuang
7,542
1,547
568
5,097
19,234
12,640
3,013
6,931
12,303
14,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,547
Gold Earned
53,338
130
Minions Killed
113
0
Camps Cleared
0
1,055,637
Distance Traveled
993,014
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,342
719
6
0
0
232,174
0
W
Artemis
9,534
733
12
1
0
195,374
0
W
Cu Chulainn
11,203
862
28
2
0
201,460
0
L
Nike
10,254
789
23
2
0
217,730
0
L
Fafnir
9,752
750
8
1
0
207,568
1
W
Loki
11,752
904
27
2
0
232,366
1
L
Kali
13,419
1,032
47
4
0
166,402
0
L
Shiva
10,025
771
25
2
0
213,306
0
W
Olorun
12,716
978
57
4
0
194,263
0
L
Ao Kuang
9,888
761
10
1
0
188,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role