Player Matchup

Discordia
Discordia
Bitflogger
Discordia
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 21L
1,515 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Platabush
Tsukuyomi
Level 74
God Stats
2W - 2L
1,722 SR
Queue Stats
45W - 45L
1,472 Elo+
Party 3
Cu Chulainn
Cu Chulainn
RevMKII
Cu Chulainn
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,424 Elo+
Party 3
Neith
Neith
ThatGamerBro
Neith
Level 62
God Stats
17W - 12L
1,461 SR
Queue Stats
92W - 97L
1,457 Elo+
Party 3
Cerberus
Cerberus
bossbaby42
Cerberus
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,124 Elo+
Party 3
Team Averages
Level 69
1,537 SR
1,399 Elo+

VS

Team Averages
Level 94
1,574 SR
1,500 Elo+
King Arthur
King Arthur
DownSyndrix
King Arthur
Level 96
God Stats
14W - 11L
1,617 SR
Queue Stats
178W - 202L
1,512 Elo+
Party 1
Ymir
Ymir
QTSoap
Ymir
Level 40
God Stats
2W - 3L
1,427 SR
Queue Stats
139W - 156L
1,470 Elo+
Party 2
Merlin
Merlin
RockRiver73
Merlin
Level 107
God Stats
1W - 0L
1,316 SR
Queue Stats
127W - 131L
1,467 Elo+
Party 2
Charybdis
Charybdis
TheGreatestMango
Charybdis
Level 120
God Stats
4W - 3L
1,858 SR
Queue Stats
90W - 122L
1,566 Elo+
Party 1
Thanatos
Thanatos
rosecash
Thanatos
Level 107
God Stats
14W - 8L
1,651 SR
Queue Stats
35W - 42L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bitflogger
Discordia
13
1 / 3 / 1
7,837
490
7,105
9,353
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Platabush
Tsukuyomi
12
1 / 7 / 2
7,396
462
6,181
16,324
5,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
RevMKII
Cu Chulainn
12
0 / 4 / 1
6,976
436
7,405
14,619
12,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

14
5 / 1 / 1
8,393
525
12,698
9,363
3,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
bossbaby42
Cerberus
12
2 / 2 / 5
8,246
515
5,233
12,309
10,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DownSyndrix
King Arthur
15
2 / 1 / 3
9,286
580
11,389
15,546
17,320
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
QTSoap
Ymir
11
0 / 4 / 4
7,040
440
2,638
13,344
11,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
16
4 / 2 / 2
9,470
592
6,753
8,935
4,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
14
1 / 2 / 0
8,341
521
7,774
10,286
3,526
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
rosecash
Thanatos
16
9 / 0 / 2
9,650
603
10,800
14,708
7,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
9
Kills
16
17
Deaths
9
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Discordia
Bitflogger
Discordia
1
3
1
0.5
W
King Arthur
DownSyndrix
King Arthur
2
1
3
3.5
L
Tsukuyomi
Platabush
Tsukuyomi
1
7
2
0.29
W
Ymir
QTSoap
Ymir
0
4
4
0.5
L
Cu Chulainn
RevMKII
Cu Chulainn
0
4
1
0.13
W
Merlin
4
2
2
2.5
L
5
1
1
5.5
W
Charybdis
1
2
0
0.5
L
Cerberus
bossbaby42
Cerberus
2
2
5
2.25
W
Thanatos
rosecash
Thanatos
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,622
Damage
39,354
61,968
Taken
62,819
36,317
Mitigated
44,110
15,322
Healing
24,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Bitflogger
Discordia
7,105
548
0
1,730
9,353
2,817
0
2,507
6,588
57,749
0
W
King Arthur
DownSyndrix
King Arthur
11,389
1,330
0
2,786
15,546
17,320
306
2,194
13,352
0
73,709
L
Tsukuyomi
Platabush
Tsukuyomi
6,181
2,285
1
3,885
16,324
5,914
0
2,659
13,497
0
50,060
W
Ymir
QTSoap
Ymir
2,638
425
0
888
13,344
11,395
183
2,639
10,705
14,131
0
L
Cu Chulainn
RevMKII
Cu Chulainn
7,405
1,395
0
2,227
14,619
12,704
0
0
14,619
8,570
33,891
W
Merlin
6,753
423
0
998
8,935
4,062
174
4,882
4,053
72,444
0
L
12,698
7,084
0
4,190
9,363
3,993
1,046
2,788
6,557
0
75,430
W
Charybdis
7,774
4,572
0
2,604
10,286
3,526
1,008
1,503
8,783
0
84,281
L
Cerberus
bossbaby42
Cerberus
5,233
326
0
3,289
12,309
10,889
148
935
11,316
30,291
0
W
Thanatos
rosecash
Thanatos
10,800
2,950
0
17,024
14,708
7,807
0
2,979
11,729
0
76,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,848
Gold Earned
43,787
424
Minions Killed
559
0
Camps Cleared
0
1,474,301
Distance Traveled
1,523,190
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,837
490
102
6
0
286,395
6
W
King Arthur
9,286
580
140
9
0
309,128
0
L
Tsukuyomi
7,396
462
76
5
0
279,734
4
W
Ymir
7,040
440
17
1
0
297,645
0
L
Cu Chulainn
6,976
436
63
4
0
288,377
0
W
Merlin
9,470
592
144
9
0
268,450
1
L
Neith
8,393
525
122
8
0
293,755
8
W
Charybdis
8,341
521
139
9
0
287,759
2
L
Cerberus
8,246
515
61
4
0
326,040
3
W
Thanatos
9,650
603
119
7
0
360,208
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role