Player Matchup

Skadi
Skadi
DesertFlower94
Skadi
Level 98
God Stats
7W - 3L
1,817 SR
Queue Stats
262W - 347L
1,428 Elo+
Party 1
Baron Samedi
Baron Samedi
XPsioniccontrolX
Baron Samedi
Level 89
God Stats
6W - 6L
1,489 SR
Queue Stats
80W - 108L
1,345 Elo+
Party 1
Shiva
Shiva
Xandar99
Shiva
Level 120
God Stats
16W - 15L
1,593 SR
Queue Stats
119W - 182L
1,388 Elo+
Party 1
Pele
Pele
l Boo T l
Pele
Level 103
God Stats
4W - 0L
1,709 SR
Queue Stats
19W - 17L
1,412 Elo+
Solo
Scylla
Scylla
vCINORHCv
Scylla
Level 127
God Stats
2W - 4L
1,278 SR
Queue Stats
171W - 216L
1,370 Elo+
Party 1
Team Averages
Level 107
1,577 SR
1,388 Elo+

VS

Team Averages
Level 113
1,507 SR
1,441 Elo+
Ares
Ares
Akudama_Wanderer
Ares
Level 109
God Stats
5W - 6L
1,506 SR
Queue Stats
422W - 384L
1,440 Elo+
Party 2
Raijin
Raijin
Thieving_Otter
Raijin
Level 116
God Stats
1W - 4L
1,500 SR
Queue Stats
574W - 569L
1,447 Elo+
Party 2
Kukulkan
Kukulkan
Zac of Arnor
Kukulkan
Level 69
God Stats
19W - 36L
1,376 SR
Queue Stats
327W - 377L
1,414 Elo+
Party 3
Anhur
Anhur
iMaLLeY
Anhur
Level 134
God Stats
9W - 9L
1,485 SR
Queue Stats
346W - 314L
1,458 Elo+
Solo
Mercury
Mercury
m1lkyyw4y
Mercury
Level 139
God Stats
37W - 22L
1,670 SR
Queue Stats
403W - 410L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 4
11,398
496
10,410
12,649
5,689
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
XPsioniccontrolX
Baron Samedi
18
3 / 0 / 7
11,433
497
12,033
17,946
20,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
Xandar99
Shiva
19
2 / 1 / 2
12,201
530
15,804
18,553
13,283
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Pele
20
8 / 1 / 2
12,683
551
11,933
20,126
10,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
vCINORHCv
Scylla
19
5 / 2 / 4
11,630
506
13,451
13,202
5,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 1
9,930
432
7,506
19,487
18,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

17
0 / 5 / 2
10,806
470
8,744
19,863
15,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
Zac of Arnor
Kukulkan
17
0 / 4 / 2
10,727
466
5,281
13,371
6,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
iMaLLeY
Anhur
18
3 / 4 / 0
11,598
504
9,502
18,257
8,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
m1lkyyw4y
Mercury
18
1 / 5 / 2
11,246
489
11,439
22,581
11,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
22
Kills
6
7
Deaths
22
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
4
3
4
2
L
0
5
2
0.2
W
Baron Samedi
XPsioniccontrolX
Baron Samedi
3
0
7
6.5
W
Shiva
Xandar99
Shiva
2
1
2
3
L
Kukulkan
Zac of Arnor
Kukulkan
0
4
2
0.25
L
Anhur
iMaLLeY
Anhur
3
4
0
0.75
W
Pele
8
1
2
9
L
Mercury
m1lkyyw4y
Mercury
1
5
2
0.4
W
Scylla
vCINORHCv
Scylla
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,631
Damage
42,472
82,476
Taken
93,559
55,994
Mitigated
61,026
26,597
Healing
17,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,506
140
0
2,965
19,487
18,581
398
9,427
10,060
46,784
0
W
10,410
5,368
0
1,000
12,649
5,689
543
2,446
10,203
0
102,067
L
8,744
995
0
5,258
19,863
15,379
579
1,366
18,497
75,729
0
W
Baron Samedi
XPsioniccontrolX
Baron Samedi
12,033
1,133
1,222
6,481
17,946
20,476
100
5,079
12,817
51,123
0
W
Shiva
Xandar99
Shiva
15,804
2,809
580
8,928
18,553
13,283
708
7,504
10,268
0
103,182
L
Kukulkan
Zac of Arnor
Kukulkan
5,281
243
0
2,687
13,371
6,926
434
5,880
7,491
89,943
0
L
Anhur
iMaLLeY
Anhur
9,502
4,465
0
4,895
18,257
8,773
876
5,551
12,706
0
103,948
W
Pele
11,933
4,463
374
5,485
20,126
10,854
111
1,290
18,371
0
117,379
L
Mercury
m1lkyyw4y
Mercury
11,439
7,837
0
1,967
22,581
11,367
0
3,260
19,321
0
129,748
W
Scylla
vCINORHCv
Scylla
13,451
788
0
2,527
13,202
5,692
0
4,173
8,995
105,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,345
Gold Earned
54,307
674
Minions Killed
731
0
Camps Cleared
0
2,304,681
Distance Traveled
2,006,987
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,930
432
75
3
0
399,202
0
W
Skadi
11,398
496
150
7
0
405,976
3
L
Raijin
10,806
470
159
7
0
362,573
3
W
Baron Samedi
11,433
497
56
2
0
432,272
1
W
Shiva
12,201
530
176
8
0
482,087
0
L
Kukulkan
10,727
466
156
7
0
407,348
5
L
Anhur
11,598
504
169
7
0
398,592
1
W
Pele
12,683
551
149
6
0
565,782
0
L
Mercury
11,246
489
172
7
0
439,272
0
W
Scylla
11,630
506
143
6
0
418,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role