Player Matchup

Rama
Rama
Cornballcone120
Rama
Level 6
God Stats
3W - 1L
1,504 SR
Queue Stats
20W - 4L
1,794 Elo+
Party 3
Bastet
Bastet
Damonvic
Bastet
Level 105
God Stats
10W - 7L
1,595 SR
Queue Stats
134W - 147L
1,452 Elo+
Party 1
Ra
Ra
HiTaiwan
Ra
Level 41
God Stats
6W - 12L
1,830 SR
Queue Stats
172W - 180L
1,521 Elo+
Party 1
Merlin
Merlin
SumRandomTroll
Merlin
Level 129
God Stats
134W - 104L
1,674 SR
Queue Stats
705W - 482L
1,635 Elo+
Party 3
Xing Tian
Xing Tian
kyinor
Xing Tian
Level 139
God Stats
2W - 0L
1,728 SR
Queue Stats
185W - 147L
1,633 Elo+
Party 3
Team Averages
Level 84
1,666 SR
1,607 Elo+

VS

Team Averages
Level 90
1,451 SR
1,429 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
ChicoEevee
Discordia
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 42L
1,337 Elo+
Party 2
Gilgamesh
Gilgamesh
SCPNo31
Gilgamesh
Level 29
God Stats
2W - 5L
1,463 SR
Queue Stats
23W - 28L
1,441 Elo+
Party 2
Tyr
Tyr
SoulDance99
Tyr
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 34L
1,451 Elo+
Party 2
Yemoja
Yemoja
ferozelpro
Yemoja
Level 17
God Stats
2W - 2L
1,292 SR
Queue Stats
12W - 21L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
4,624
925
1,564
2,147
773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
Damonvic
Bastet
8
1 / 0 / 3
4,186
837
2,882
3,031
1,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 0 / 3
4,200
840
4,181
1,930
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 0 / 2
5,266
1,053
2,831
1,427
573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
kyinor
Xing Tian
8
0 / 1 / 2
4,261
852
1,344
4,449
2,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
1 / 0 / 0
4,421
884
1,949
4,131
2,884
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
ChicoEevee
Discordia
5
0 / 0 / 0
2,149
430
0
0
0
Gilgamesh
SCPNo31
Gilgamesh
9
0 / 1 / 0
4,083
817
894
3,726
1,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 3 / 0
3,964
793
2,596
6,289
3,492
Yemoja
ferozelpro
Yemoja
9
0 / 1 / 1
4,415
883
1,763
2,556
2,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
5
Kills
1
1
Deaths
5
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
0
0
1
L
Discordia
ChicoEevee
Discordia
0
0
0
0
W
1
0
3
2.5
W
Bastet
Damonvic
Bastet
1
0
3
2.5
W
0
0
3
1.5
L
Gilgamesh
SCPNo31
Gilgamesh
0
1
0
0
L
0
3
0
0
W
3
0
2
4
L
Yemoja
ferozelpro
Yemoja
0
1
1
0.5
W
Xing Tian
kyinor
Xing Tian
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,802
Damage
7,202
12,984
Taken
16,702
6,343
Mitigated
10,109
2,801
Healing
3,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
1,949
208
0
717
4,131
2,884
0
2,055
1,885
11,493
0
L
Discordia
ChicoEevee
Discordia
0
0
0
0
0
0
0
0
0
0
0
W
1,564
962
0
782
2,147
773
0
535
1,612
0
10,538
W
Bastet
Damonvic
Bastet
2,882
399
0
151
3,031
1,028
0
180
2,851
0
4,035
W
4,181
535
146
1,250
1,930
1,020
0
1,582
348
11,610
0
L
Gilgamesh
SCPNo31
Gilgamesh
894
344
0
384
3,726
1,690
0
1,875
1,726
0
7,282
L
2,596
402
0
510
6,289
3,492
0
2,699
3,358
0
8,305
W
2,831
136
0
250
1,427
573
0
330
1,097
19,325
0
L
Yemoja
ferozelpro
Yemoja
1,763
0
1,057
572
2,556
2,043
0
1,110
1,377
10,000
0
W
Xing Tian
kyinor
Xing Tian
1,344
90
0
222
4,449
2,949
0
1,085
3,364
5,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,537
Gold Earned
19,032
118
Minions Killed
80
0
Camps Cleared
0
539,413
Distance Traveled
437,539
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,421
884
25
5
0
102,358
1
L
Discordia
2,149
430
0
0
0
0
0
W
Rama
4,624
925
39
8
0
98,351
0
W
Bastet
4,186
837
9
2
0
123,947
0
W
Ra
4,200
840
26
5
0
93,502
0
L
Gilgamesh
4,083
817
22
4
0
116,670
1
L
Tyr
3,964
793
14
3
0
117,194
0
W
Merlin
5,266
1,053
39
8
0
110,215
0
L
Yemoja
4,415
883
19
4
0
101,317
0
W
Xing Tian
4,261
852
5
1
0
113,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role