Player Matchup

Izanami
Izanami
ArminWayde
Izanami
Level 45
God Stats
6W - 17L
1,575 SR
Queue Stats
343W - 417L
1,425 Elo+
Party 1
Sol
Sol
Manriv31
Sol
Level 129
God Stats
0W - 4L
1,246 SR
Queue Stats
8W - 11L
1,394 Elo+
Party 1
Ares
Ares
PRISM_1998
Ares
Level 23
God Stats
8W - 18L
1,409 SR
Queue Stats
162W - 181L
1,391 Elo+
Party 1
Neith
Neith
SoyQuienSoy_
Neith
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
136W - 147L
1,438 Elo+
Party 1
Hou Yi
Hou Yi
manuelMartinez30
Hou Yi
Level 136
God Stats
7W - 5L
1,652 SR
Queue Stats
234W - 264L
1,431 Elo+
Party 1
Team Averages
Level 92
1,476 SR
1,416 Elo+

VS

Team Averages
Level 45
1,424 SR
1,476 Elo+
Fenrir
Fenrir
 
Fenrir
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Delildo
Cernunnos
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,543 Elo+
Party 2
Athena
Athena
Fuyunokami_
Athena
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 38L
1,481 Elo+
Party 2
Poseidon
Poseidon
Jayglizzy6005
Poseidon
Level 41
God Stats
1W - 1L
1,369 SR
Queue Stats
6W - 3L
1,519 Elo+
Solo
Lancelot
Lancelot
Krafty_Karrot
Lancelot
Level 46
God Stats
7W - 9L
1,251 SR
Queue Stats
28W - 46L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArminWayde
Izanami
9
1 / 2 / 3
6,010
501
2,718
6,565
2,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
3 / 2 / 0
6,422
535
4,032
8,041
2,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 2 / 2
6,095
508
2,302
10,997
7,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 1 / 1
7,294
608
4,422
6,314
2,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
2 / 2 / 3
6,279
523
4,677
9,243
3,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
4 / 1 / 0
7,262
605
2,384
9,631
4,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Cernunnos
Delildo
Cernunnos
8
0 / 3 / 0
5,072
423
3,731
6,120
1,600
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
8
0 / 1 / 0
5,771
481
1,735
8,718
4,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poseidon
Jayglizzy6005
Poseidon
10
0 / 3 / 1
6,152
513
3,480
6,299
2,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Krafty_Karrot
Lancelot
12
0 / 2 / 0
6,550
546
1,738
8,938
3,646
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
9
Kills
4
9
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
1
0
4
L
Izanami
ArminWayde
Izanami
1
2
3
1.25
W
Cernunnos
Delildo
Cernunnos
0
3
0
0
W
Athena
0
1
0
0
W
Poseidon
Jayglizzy6005
Poseidon
0
3
1
0.17
W
Lancelot
Krafty_Karrot
Lancelot
0
2
0
0
L
3
2
0
1.5
L
1
2
2
1
L
2
1
1
2.5
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,151
Damage
13,068
41,160
Taken
39,706
18,306
Mitigated
16,390
16,134
Healing
11,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,384
386
0
2,340
9,631
4,145
0
1,649
7,982
0
50,316
L
Izanami
ArminWayde
Izanami
2,718
1,895
0
2,288
6,565
2,117
182
3,313
3,252
0
34,964
W
Cernunnos
Delildo
Cernunnos
3,731
2,108
0
1,981
6,120
1,600
732
1,031
5,089
0
29,905
W
Athena
1,735
797
225
3,055
8,718
4,765
97
1,830
6,888
18,910
0
W
Poseidon
Jayglizzy6005
Poseidon
3,480
816
0
942
6,299
2,234
1,280
2,702
3,597
35,134
0
W
Lancelot
Krafty_Karrot
Lancelot
1,738
359
0
3,203
8,938
3,646
618
395
8,543
0
47,724
L
4,032
1,050
0
3,569
8,041
2,684
1,512
3,886
3,941
38,240
0
L
2,302
354
0
2,442
10,997
7,708
26
4,613
6,326
12,463
0
L
4,422
1,548
0
3,523
6,314
2,398
248
1,842
4,472
0
57,396
L
4,677
1,788
0
4,312
9,243
3,399
190
3,146
6,015
0
36,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,100
Gold Earned
30,807
295
Minions Killed
334
0
Camps Cleared
0
1,045,690
Distance Traveled
1,163,728
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,262
605
86
7
0
251,490
4
L
Izanami
6,010
501
57
5
0
192,581
4
W
Cernunnos
5,072
423
44
4
0
215,226
1
W
Athena
5,771
481
24
2
0
232,917
1
W
Poseidon
6,152
513
86
7
0
237,677
4
W
Lancelot
6,550
546
94
8
0
226,418
0
L
Sol
6,422
535
56
5
0
223,420
3
L
Ares
6,095
508
20
2
0
211,208
4
L
Neith
7,294
608
95
8
0
202,009
0
L
Hou Yi
6,279
523
67
6
0
216,472
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role