Player Matchup

Ymir
Ymir
DarkGuardians101
Ymir
Level 27
God Stats
3W - 2L
1,963 SR
Queue Stats
6W - 5L
1,655 Elo+
Party 1
Ao Kuang
Ao Kuang
FeignedSanity
Ao Kuang
Level 160
God Stats
205W - 111L
1,599 SR
Queue Stats
445W - 283L
1,722 Elo+
Solo
Guan Yu
Guan Yu
adizzlert
Guan Yu
Level 107
God Stats
2W - 0L
1,753 SR
Queue Stats
6W - 5L
1,655 Elo+
Party 1
Team Averages
Level 98
1,772 SR
1,678 Elo+

VS

Team Averages
Level 40
1,498 SR
1,529 Elo+
Atlas
Atlas
HollowHark
Atlas
Level 69
God Stats
1W - 8L
1,070 SR
Queue Stats
80W - 108L
1,477 Elo+
Party 2
Chaac
Chaac
T0XIC DREAMER
Chaac
Level 4
God Stats
1W - 1L
1,712 SR
Queue Stats
37W - 46L
1,523 Elo+
Party 2
Ymir
Ymir
ToxicSquanchy
Ymir
Level 47
God Stats
4W - 4L
1,712 SR
Queue Stats
17W - 23L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 16
10,696
764
10,437
18,032
14,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ao Kuang
FeignedSanity
Ao Kuang
19
17 / 0 / 12
13,124
937
33,219
19,096
11,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
adizzlert
Guan Yu
15
8 / 5 / 18
11,630
831
18,710
18,585
17,798
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
3 / 8 / 5
9,612
687
12,346
23,503
16,238
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
2 / 12 / 6
9,187
656
11,943
26,399
16,460
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
4 / 9 / 3
9,556
683
10,129
18,175
16,622
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
23
29
Kills
9
9
Deaths
29
46
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
4
16
3
W
Ao Kuang
FeignedSanity
Ao Kuang
17
0
12
23
L
Atlas
3
8
5
0.69
L
2
12
6
0.42
L
4
9
3
0.61
W
Guan Yu
adizzlert
Guan Yu
8
5
18
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,366
Damage
34,418
55,713
Taken
68,077
44,197
Mitigated
49,320
23,286
Healing
6,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,437
2,425
0
3,966
18,032
14,686
766
9,414
8,618
28,027
0
W
Ao Kuang
FeignedSanity
Ao Kuang
33,219
13,017
0
12,213
19,096
11,713
872
8,620
10,476
67,420
7,718
L
Atlas
12,346
6,286
0
280
23,503
16,238
78
12,744
10,759
30,089
0
L
11,943
4,048
486
3,836
26,399
16,460
0
14,103
12,296
0
24,613
L
10,129
2,493
182
2,107
18,175
16,622
22
13,176
4,999
22,765
0
W
Guan Yu
adizzlert
Guan Yu
18,710
5,020
2,076
5,031
18,585
17,798
652
5,501
13,084
0
40,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,450
Gold Earned
28,355
162
Minions Killed
90
12
Camps Cleared
0
694,975
Distance Traveled
607,932
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,696
764
36
3
0
203,845
1
W
Ao Kuang
13,124
937
95
7
9
253,244
1
L
Atlas
9,612
687
34
2
0
209,592
5
L
Chaac
9,187
656
27
2
0
207,887
2
L
Ymir
9,556
683
29
2
0
190,453
2
W
Guan Yu
11,630
831
31
2
3
237,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role