Player Matchup

Heimdallr
Heimdallr
Darkghost228
Heimdallr
Level 103
God Stats
3W - 4L
1,515 SR
Queue Stats
97W - 104L
1,423 Elo+
Party 2
Ra
Ra
EricCont00
Ra
Level 26
God Stats
4W - 9L
1,358 SR
Queue Stats
30W - 49L
1,346 Elo+
Party 2
Cerberus
Cerberus
Skiskibutholdad
Cerberus
Level 27
God Stats
10W - 16L
1,443 SR
Queue Stats
46W - 64L
1,335 Elo+
Party 2
Da Ji
Da Ji
Zer0_Assasin383
Da Ji
Level 44
God Stats
13W - 19L
1,421 SR
Queue Stats
85W - 108L
1,399 Elo+
Party 2
Achilles
Achilles
awesomebos328
Achilles
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 135L
1,394 Elo+
Party 2
Team Averages
Level 64
1,448 SR
1,380 Elo+

VS

Team Averages
Level 80
1,638 SR
1,501 Elo+
Ymir
Ymir
Dr Jingles 3rd
Ymir
Level 65
God Stats
9W - 6L
1,511 SR
Queue Stats
15W - 11L
1,491 Elo+
Party 1
Kali
Kali
PAPA_BACH
Kali
Level 67
God Stats
16W - 8L
1,700 SR
Queue Stats
124W - 130L
1,401 Elo+
Party 3
He Bo
He Bo
papa-bbysin
He Bo
Level 65
God Stats
4W - 3L
1,833 SR
Queue Stats
116W - 123L
1,382 Elo+
Party 3
Jing Wei
Jing Wei
rosecityswag
Jing Wei
Level 87
God Stats
3W - 1L
1,715 SR
Queue Stats
14W - 8L
1,836 Elo+
Party 1
Bellona
Bellona
xt_Lone_Star_tx
Bellona
Level 118
God Stats
22W - 25L
1,430 SR
Queue Stats
404W - 506L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Darkghost228
Heimdallr
12
2 / 2 / 0
7,438
496
11,240
11,579
4,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
1 / 2 / 4
8,010
534
5,219
8,161
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
10
1 / 5 / 1
6,956
464
4,355
17,402
10,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 2 / 2
8,557
570
8,146
13,029
6,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
awesomebos328
Achilles
7
0 / 4 / 0
5,734
382
3,191
6,923
3,980

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 6
7,484
499
3,308
9,836
7,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kali
13
4 / 2 / 1
7,706
514
5,500
13,825
5,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
5 / 4 / 2
8,463
564
6,592
9,181
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
rosecityswag
Jing Wei
12
3 / 1 / 1
7,619
508
12,505
10,980
3,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 1 / 4
8,398
560
6,918
12,675
11,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
8
Kills
15
15
Deaths
8
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Darkghost228
Heimdallr
2
2
0
1
W
0
0
6
3
L
1
2
4
1.5
W
Kali
4
2
1
2.25
L
Cerberus
1
5
1
0.3
L
4
2
2
2.5
L
Achilles
awesomebos328
Achilles
0
4
0
0
W
5
4
2
1.5
W
Jing Wei
rosecityswag
Jing Wei
3
1
1
3.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,151
Damage
34,823
57,094
Taken
56,497
29,658
Mitigated
32,081
18,807
Healing
19,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Darkghost228
Heimdallr
11,240
5,394
233
5,183
11,579
4,948
81
1,521
10,058
0
57,876
W
3,308
676
0
3,159
9,836
7,771
108
2,168
7,668
29,255
0
L
5,219
175
423
2,018
8,161
3,549
418
3,203
4,958
53,310
0
W
Kali
5,500
2,936
558
2,731
13,825
5,710
486
1,355
12,465
0
50,774
L
Cerberus
4,355
759
0
3,971
17,402
10,971
0
3,891
13,511
20,993
0
L
8,146
1,526
0
6,330
13,029
6,210
0
1,285
11,744
0
65,659
L
Achilles
awesomebos328
Achilles
3,191
830
0
649
6,923
3,980
0
0
6,923
0
22,036
W
6,592
590
0
2,446
9,181
3,294
1,129
2,726
6,455
49,684
0
W
Jing Wei
rosecityswag
Jing Wei
12,505
9,331
0
5,847
10,980
3,840
0
1,180
9,800
0
61,291
W
6,918
2,495
0
4,771
12,675
11,466
768
2,145
10,530
0
54,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,695
Gold Earned
39,670
357
Minions Killed
394
0
Camps Cleared
0
1,211,482
Distance Traveled
1,535,992
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,438
496
78
5
0
259,569
0
W
Ymir
7,484
499
32
2
0
314,179
0
L
Ra
8,010
534
93
6
0
284,269
0
W
Kali
7,706
514
72
5
0
333,542
5
L
Cerberus
6,956
464
33
2
0
243,650
0
L
Da Ji
8,557
570
118
8
0
279,051
2
L
Achilles
5,734
382
35
2
0
144,943
2
W
He Bo
8,463
564
86
6
0
279,162
3
W
Jing Wei
7,619
508
118
8
0
324,084
0
W
Bellona
8,398
560
86
6
0
285,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role