Player Matchup

Sylvanus
Sylvanus
Hyponsss
Sylvanus
Level 39
God Stats
2W - 1L
1,691 SR
Queue Stats
3W - 5L
1,468 Elo+
Party 2
Xbalanque
Xbalanque
OweUAWedding
Xbalanque
Level 46
God Stats
2W - 1L
1,574 SR
Queue Stats
3W - 5L
1,468 Elo+
Party 2
Zeus
Zeus
Volvariella
Zeus
Level 19
God Stats
2W - 0L
1,499 SR
Queue Stats
3W - 2L
1,526 Elo+
Party 2
Team Averages
Level 35
1,588 SR
1,487 Elo+

VS

Team Averages
Level 78
1,498 SR
1,483 Elo+
Baron Samedi
Baron Samedi
OmegaAceX
Baron Samedi
Level 106
God Stats
31W - 25L
1,631 SR
Queue Stats
145W - 137L
1,541 Elo+
Solo
Cu Chulainn
Cu Chulainn
RabidPikachuu
Cu Chulainn
Level 126
God Stats
3W - 5L
1,363 SR
Queue Stats
32W - 46L
1,407 Elo+
Party 1
Hachiman
Hachiman
StunningGenie
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Hyponsss
Sylvanus
16
2 / 3 / 6
11,456
716
4,789
21,709
29,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
OweUAWedding
Xbalanque
18
6 / 3 / 1
11,613
726
22,462
16,471
9,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 3 / 4
9,705
607
12,506
11,826
5,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
OmegaAceX
Baron Samedi
16
6 / 3 / 3
10,887
680
17,756
15,492
8,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
RabidPikachuu
Cu Chulainn
14
1 / 2 / 7
9,911
619
9,075
20,036
22,264
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
StunningGenie
Hachiman
13
2 / 4 / 7
9,811
613
11,534
18,561
9,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
9
Kills
9
9
Deaths
9
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Hyponsss
Sylvanus
2
3
6
1.67
L
Baron Samedi
OmegaAceX
Baron Samedi
6
3
3
2.5
W
Xbalanque
OweUAWedding
Xbalanque
6
3
1
2.17
L
Cu Chulainn
RabidPikachuu
Cu Chulainn
1
2
7
2.25
L
Hachiman
StunningGenie
Hachiman
2
4
7
1.38
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,757
Damage
38,365
50,006
Taken
54,089
43,993
Mitigated
39,315
15,370
Healing
20,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Hyponsss
Sylvanus
4,789
1,965
2,990
6,832
21,709
29,015
90
7,313
14,396
11,854
0
L
Baron Samedi
OmegaAceX
Baron Samedi
17,756
425
7,191
6,066
15,492
8,044
429
4,248
10,887
55,090
0
W
Xbalanque
OweUAWedding
Xbalanque
22,462
12,731
0
4,814
16,471
9,160
2,718
6,159
10,312
0
89,362
L
Cu Chulainn
RabidPikachuu
Cu Chulainn
9,075
1,460
1,151
3,175
20,036
22,264
782
6,781
12,740
140
30,991
L
Hachiman
StunningGenie
Hachiman
11,534
8,135
0
2,743
18,561
9,007
1,697
5,745
12,505
0
25,736
W
12,506
1,163
0
734
11,826
5,818
171
4,823
7,003
31,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,774
Gold Earned
30,609
179
Minions Killed
169
9
Camps Cleared
5
747,079
Distance Traveled
730,778
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,456
716
16
1
1
218,977
0
L
Baron Samedi
10,887
680
89
6
5
226,124
2
W
Xbalanque
11,613
726
117
7
6
267,244
3
L
Cu Chulainn
9,911
619
37
2
0
276,092
0
L
Hachiman
9,811
613
43
3
0
228,562
0
W
Zeus
9,705
607
46
3
2
260,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role